Rings in Remnant 2 are accessories that, once equipped, can grant players diverse benefits. Players can equip four Rings at the same time, unlike the previous game, in which players only had two slots max. Most Rings can be found scattered throughout various Locations, are rewarded through Random Events or sold by Merchants. Others can be acquired by defeating specific Bosses.

 

How to Get Rings in Remnant 2

Rings are valuable items in Remnant 2 that can be obtained through various means. Players have the chance to discover them as random drops while exploring different locations in the game world. Engaging in combat and looting containers are excellent ways to uncover these precious items.

Alternatively, players can purchase specific rings from Merchants like Reggie, using Scrap as the currency of exchange. Additionally, completing Quests or participating in Special Events within the game world can lead to receiving Rings as rewards. 

Players can also visit the Bloodmoon Altar to craft the Soul Guard ring, which requires the use of Blood Moon Essence.

 

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All Rings in Remnant 2

 

Rings Comparison Table

 

You can search by Name, Effect or Location. Just type into the search box what you are looking for.

Quick Search of All Remnant 2 Rings 

Name

Effect

Location

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Wired Inhibitor
 
- NEW!

Applying a Negative Status Effect on an enemy also applies SLOW for 1s. Applying or  refreshing additional Negative Statuses will increase the duration by 1s. Max 5s.

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Transient Cord
 
- NEW!

On Relic Use, increases Critical Chance by 10% and Critical Damage by 10% for 15s. Reduce bonus by 1% once every 1.5s
  • Can be found in the Agronomy Sector, lying on the ground in a wide-open area.

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Disaster Converter
 
- NEW!

When wearer's Health drops below 25%, gain a SHIELD for 50% of total current Grey Health for 10s. Max 50% SHIELD. Does not stack with itself.
  • Can be found at the beginning of The Dark Horizon DLC. It will spawn a while after the cart crash.

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Ring Of Phantom Pain
 
- NEW!

Missing Health is converted to 10 Grey Health per second. Reduces Grey Health Regeneration by 90%

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Breach Accelerator
 
- NEW!

Increases Movement Speed and Physical Damage by 5%. Bonus is doubled when HASTE is active

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Burden of the Excavator
 
- NEW!

Explosions cannot Critical Hit. Increases Explosive Damage by 35%
  • Complete Logistics Bridge it's at the End

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Burden of the Protector
 
- NEW!

Reduces incoming SHIELD Duration by 50%. Increases SHIELD Amount by 15%
  • Complete the Stealth Event on your first try, without firing alarm once. After first alarm 2nd door closes forever (for that save). You can reset at stone, but then you can only get 1st reward.

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Bypass Primer
 
- NEW!

On Perfect Dodge, reload current Firearm
  • Can be found in N'erud, players have to complete the Stealth event.

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Clear Halo
 
- NEW!

After 10s of not being damaged, generate a SHIELD for 10% of Max Health over 2s.
  • This ring can be found at the end of the final room in the Athenaeum Wek. After entering the final room, take the right elevator to the second floor and jump the gap.
    Take the furthest lit tile down a slight ways to pick up the House Wek Command Orb.Climb the room until you reach the top, then put the orb into the pedestal to the right of the terminal.
    Upon killing the boss and collecting the Insulator, go to the right from the terminal and go down the walkway and the Clear Halo will be on a pedestal.

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Combat Shield Generator
 
- NEW!

While in combat, Crouching or Combat Slide generates a stationary 3m x 1.5m Energy Shield with 300 Health which blocks enemy projectiles. Lasts 10s or until broken by damage. Can only happen once every 10s after expiring.
  • Inside Mucid Terrarium there is a large sealed door with a cable to the right of it, shoot the cable with Enigma and the door will open, kill the enemies, find another cable in the room and shoot it with enigma, the door that opens will have this ring inside.

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Custodian's Bastion
 
- NEW!

Increases Armor by 1 per 2% of active SHIELD. Max 100 Bonus Armor.

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Demolition Coil
 
- NEW!

Unarmed Charged Melee Attacks explode when hitting an Enemy, dealing 30% additional Explosive Damage over 1.5m
  • N'erud random drop. (This drop is completely random and can appear anywhere in N'erud or its dungeons)

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Detonating Cord
 
- NEW!

On Relic Use, increases Explosive Damage by 10% for 15s and casts a 3m Explosive AOE which deals 100 Base Damage.
  • N'erud world drop. (This drop is completely random and can appear anywhere in N'erud or its dungeons)

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Empowering Loop
 
- NEW!

Increases Ranged Damage by 15%. Slows Firearm Charge Time by 10% and reduces Fire Rate by 10%
  • It can be found as a random drop on Yaesha.

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Feeding Tube
 
- NEW!

While in combat, auto-consume the compatible item in the first quick-slot every 30s: Increases Consumable and Relic Use Speed by 10%. Not compatible with Concoctions, Grenades and some Unique Consumables.
  • A random world drop in N'Erud. (World drops are completely random and can appear anywhere in the world or its dungeons)

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Force Multiplier
 
- NEW!

Overcharging Charge Weapons grants 1.05x Weapon Damage Per 0.5s while Charge is held beyond Perfect Release Window. Max 1.3x.

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Impact Augment
 
- NEW!

When a single source of Enemy Damage exceeds 15% of Max Health, increases All Damage dealt by 3% for 10s. Max 5 stacks.
  • A random world drop in N'Erud. (World drops are completely random and can appear anywhere in the world or its dungeons)

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Infinity Pocket
 
- NEW!

Reloading an Empty Magazine refills 10% of the stowed weapon's Max Ammo. When stowed weapon is full, the refill amount applies to the primary weapon instead.
  • A random world drop in N'Erud. (World drops are completely random and can appear anywhere in the world or its dungeons)

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Mortal Coil
 
- NEW!

Increases All Damage dealt by 1% for every 2% of the wearer's total Lifesteal. Max 20% All Damage.

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Nanofiber Strand
 
- NEW!

Increases SHIELD Amount by 10%.
  • A random world drop in N'Erud. (World drops are completely random and can appear anywhere in the world or its dungeons)

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Nightmare Sigil
 
- NEW!

On Perfect Dodge, increases base Lifesteal by 5% for 10s.
  • A random world drop in Losomn. (World drops are completely random and can appear anywhere in the world or its dungeons)
  • For the full list, see here.

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Ring of Ashes
 
- NEW!

Stowed weapons generate 15 Mod Power per second.

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Ring Of Bones
 
- NEW!

On Relic Use, increases All Damage by 10% for 15s.
  • A random world drop in Yaesha. (World drops are completely random and can appear anywhere in the world or its dungeons)

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Security Half-Measure
 
- NEW!

On Relic Use, sacrifices 15% of Max Health and grants a SHIELD for 10% of the wearer's Max Health to allies within 8m. Conversion cannot kill wearer. Lasts 15s.
  • To optain:use the glider to the left of "Waylaid Conservatory"worldstone. glide around the buildings to the left. You should glide though a tight gap. After that there is a tornado to lauch you up to a small platform near "mucid terrarium"dungeon. Go inside the room and collect the ring.

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Shield Alternator
 
- NEW!

Activating a Mod that costs 100 Mod Power or greater, generates a SHIELD for 20% of Max Health. Lasts 15s. Cannot stack with itself

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Siphon Filter
 
- NEW!

Increases All Damage dealt by an amount equal to an active HASTE bonus. Grants HASTE when within 15m of an entity suffering from SLOW.
  • Can be found in the new dungeon "logistics bridge".
  • Too find this Ring, you need to go the following path after unlocking the 3rd and last mini checkpoint. You should be standing over other 2 trains. There should be a hidden decoration pod standing around, shoot it, to unlock a pathway with the ring laying there. Use "fortune hunter"from the explorer class too see the location of the ring.

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Spirit Alternator
 
- NEW!

Incoming SHIELD grants 150% of the SHIELD generated as Mod Power
  • The Spirit Alternator ring can be acquired by interacting with the Prototype Memory Core. Before handing the core to The Prototype, examine it and press the button located at the top. This will cause The Prototype to become friendly and reward you with the Spirit Alternator ring.

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Stone of Revelation
 
- NEW!

Increases Mod Generation and Mod Damage by 5%. Bonus is doubled against EXPOSED targets
  • A random world drop in Losomn. (World drops are completely random and can appear anywhere in the world or its dungeons)

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Strand of Sinew
 
- NEW!

Slows Firearm Charge Time by 30% and increases Ranged Charge Damage by 20%.

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Symbol of Royalty
 
- NEW!

On Perfect Dodge, grants 1 stack of BULWARK for 10s. Max 3 stacks

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Tolerance Band
 
- NEW!

Decreases Firearm Charge Time by 10% and increases Perfect Charge Window for applicable ranged weaponry
  • A random world drop in N'Erud. (World drops are completely random and can appear anywhere in the world or its dungeons)

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Acid Stone

Increases ACID damage by 15% and ACID Resistance by 20%.

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Ahanae Crystal

 Deal 5% additional damage for each Status Effect the target is suffering from.
  • Can be bought from Reggie after killing any Yaesha world boss in Hardcore mode on any difficulty.

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Akari War Band

Perfect Dodges increase Critical Chance by 10% and Critical Damage by 10% for 15s.
  • Can be bought from Cass.

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Alchemy Stone

Increases base Lifesteal by 6% while suffering from a negative STATUS or BLIGHT Effect.
  • Can be found in Losomn as a random drop.

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Alumni Ring

Increases all Elemental damage dealt by 10%.

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Amber Moonstone

When the wearer's Health drops below 35%, all incoming damage is reduced by 25% and wearer becomes immune to Temporary Status Effects.
  • Can be bought from Cass.

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Anastasija's Inspiration

When receiving healing effects, gain HASTE for 10s.

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Archer's Crest

Increases Projectile Speed by 20% and Decreases Weapon Charge Time by 25%.

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Assassin's Seal

Reduces enemy Awareness Range by 25%. Increases all damage dealt to enemies not targeting wearer by 10%.

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Band Band

Increases Speed of Revive and being Revived by 35%. Increases Downed Health and Downed Movement Speed by 100%.
  • Can be found in Yaesha - Endaira's End. A reward for completing Wind Tower puzzle in co-op (requires two players to complete).

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Band of Accord

Ammo acquired on pickup is increased by 50% per ally also wearing this ring and is shared with other allies.
  • Can be bought from Reggie after doing the High Five emote in co-op.

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Berserker's Crest

Increases Melee Speed by 10% and reduces Melee Stamina Cost by 30%.

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Bisected Ring

Gain Infinite Stamina. All damage received is increased by 15%.

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Black Cat Band

When taking fatal damage, instead of dying, the wearer's Health will drop to 1, and Movement Speed will increase by 25% for 10s. 2m cooldown.
  • Can be bought from Reggie after dying 15 times.

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Black Pawn Stamp

Reduces Cooldowns of Skills by 10%.

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Blackout Ring

Increases Reload Speed by 3% for every 20% of Magazine missing.

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Blasting Cap Ring

Increases Explosive damage by 15%.

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Blessed Ring

After receiving a benefit from a Relic, gain 2 Stacks of BULWARK for 30s.
  • Can be bought from Cass.

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Blood Jewel

Charged Melee Attacks apply BLEEDING, dealing 460 BLEED damage over 20s.

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Blood Tinged Ring

Gain 2 Health Regeneration per second when within 25m of a BLEEDING entity.

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Booster Ring

Increases all Status Resistances by 25.

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Braided Thorns

Increases Critical Chance by 10%.
  • Can be bought from Cass.

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Brawler's Pride

Increases Melee Attack Speed by 15% and Melee Critical Chance by 5%.

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Burden of the Audacious

Decreases all healing by 50%. Perfect Dodges heal for 25% of Max Health.
  • Can be bought from Cass.

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Burden of the Destroyer

Decreases Ideal Range of all Firearms by 35%. Increases all damage dealt by 15%.
  • Can be bought from Cass.

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Burden of the Divine

All damage dealt by wearer is reduced by 15%. 30% of self healing applies to allies.
  • Can be found in Losomn as a random drop.

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Burden of the Follower

Reduces Fire Rate by 15%. Increases Mod Power Generation by 30%.

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Burden of the Gambler

Disables Weakspots. Increases Critical Chance by 10% and Critical Damage by 15%.
  • Cass in Ward 13 can potentially sell this ring.

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Burden of the Mariner

Increases Skill Cooldowns by 15%. Generate 15% additional Mod Power for each Skill on Cooldown.

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Burden of the Rebel

 Reduces Relic Use Speed by 25%. Reduces Skill Cooldowns by 15%.

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Burden of the Stargazer

Reduces Skill Cooldowns by 15%. Activating a Skill costs 15% Health.
  • Can be found in N'Erud - STARGAZER EVENT
  • ASTROPATH'S RESPITE
  • SPECTRUM NEXUS
  • TERMINUS STATION
  • TOWER OF THE UNSEEN

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Burden of the Warlock

Reduces Mod Power Requirement by 15%. Activating a Mod costs 15% Health as Grey Health. Activation cannot kill wearer.
  • Can be found in Losomn as a random drop.

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Captain's Insignia

Increases Revive Speed and Relic Consume Speed by 25% per downed or dead ally. Max 2 stacks.

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Cataloger's Jewel

Automatically generates 10 Mod Power per second.

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Celerity Stone

Increases Consumable and Relic Use Speed by 25%.

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Compulsion Loop

After killing an enemy, gain 5% Fire Rate and Melee Attack Speed for 10s. Stacks 3x.
  • Can be bought from Cass.

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Conservation Seal

For every 10% of Health missing  (Max 50%) gain 10% chance to not consume Relic and 5% increased Relic Efficacy on next use.|

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Constant Variable Ring

Increases Ranged damage up to 20% based on current Weapon's Overheat value.

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Dead King's Memento

Increases Health by 15.
  • Can be bought from Cass.

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Deceiver's Band

After performing a Slide, gain 15% Evade Speed and 10% Movement Speed for 12s.
  • Can be bought from Cass.

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Deep Pocket Ring

Increases Ammo Reserves by 35%.
  • Can be found in N'Erud as a random drop.

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Defensive Action Loop

While reloading, and for 3s after reload completes, incoming damage is reduced by 10%.

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Dense Silicon Ring

Gain 200% of Health Regenerated as Mod Power.

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Devoured Loop

Critical Hits have 1% chance to reset Skill Cooldowns. Can only occur once every 10s. Increases all incoming damage by 10%.
  • Can be bought from Reggie after completing Campaign on Apocalypse difficulty.

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Dull Steel Ring

Improves Dodge roll by 1 weight class.
  • Can be bought from Reggie after defeating 15 World Bosses (can be done solo or co-op).

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Drakestone Pearl

Enables Stamina Regeneration during Melee Attacks at 20% of the normal rate.
  • Can be found in Losomn Sewer locations. Player needs to be grabbed by a Manticora.

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Dran Memento

Increases Max Stamina by 20 and reduces Encumbrance by 5.
  • Can be found in Losomn, by saving the dran in The Burning Event
  • Burning can be prevented by killing all the enemies, not allowing any to light the fire under the hanging man.

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Dran Scavenger Sigil

Collecting Scrap, Iron, and Ammo pickups regenerates 50% of Max Health and increases all damage dealt by 8% for 30s.
  • Can be bought from Reggie after defeating any Losomn world boss in Hardcore mode on any difficulty.

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Dread Font

Increases Grey Health Regeneration rate by 2 per second.
  • Can be found in Losomn as a random drop.

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Drzyr Sniper Sigil

Increase the minimum damage at Max Fallof Range from 20% to 40%.
  • Can be bought from Reggie after defeating any N'Erud world boss in Hardcore mode on any difficulty.

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Dying Ember

Gain 6% of base Melee damage dealt as Lifesteal.

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Embrace of Sha'Hala

Wearer gains 7.5% incoming damage reduction for each Negative Status Effect or Blight they are suffering from. Max 2 stacks.

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Encrypted Ring

Using a Mod regenerates 20% of max HP over 10s. Reapplication increases duration up to a max of 30s.

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Endaira's Endless Loop

After Sprinting for 1s, the wearer gains 2 Health Regeneration per second until they stop Sprinting.

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Excess Coil

Activating a Skill grants a SHIELD for 25% of Max Health. Cannot stack with itself. Lasts 15s.

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Fae Bruiser Ring

Dealing Melee damage grants 2 Stack of BULWARK for 15s. Does not stack with itself.
  • Can be found in Losomn as a random drop.

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Fae Hunter Ring

Increases Range of Firearms by 35%.
  • Can be found in Losomn as a random drop.

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Fae Protector Signet

Increases Max Health and Stamina by 10 and Reduces Encumbrance by 5.

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Fae Shaman Ring

Increases Health Regeneration by 0.35 and Relic Use Speed by 25%.

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Fae Warrior Ring

Increases Melee Damage by 15%.

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Faelin's Sigil

Melee Damage generates 15% additional Mod Power.

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Faerin's Sigil

Critical and Weakspot Hits generates 12.5% additional Mod Power.

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Feastmaster's Signet

Increases active Concoction Limit by1.
  • Can be found in Losomn, The Great Hall. The ring is located behind the fireplace in the feast room.

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Feedback Loop

Perfect Dodge triggers a 3m AOE blast that deal 115 SHOCK Damage and applies OVERLOADED, which deals SHOCK damage every 5s.

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Fire Stone

Increases FIRE damage by 15% and FIRE Resistance by 20.

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Flyweight's Sting

Increases Melee damage while Armor Encumbrance is below 50. Damage bonus increases with lower Encumbrance, up to 25% at 0 Weight.

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Focusing Shard

Aiming Down Sights gradually reduces Spread up to 70% over 4s.

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Frivolous Band

Increases Evade Speed by 10%. Perfect Evades increase Fire Rate by 10% and Melee Speed by 10% for 7s.
  • Can be found in Yaesha  - The Forbidden Grove. Rewarded to the player by Bedel of the Vaunnt after reviving The Doe in the Ravager encounter. 
  • Player needs to choose sarcastic answers when first speaking to Bedel and choose "Maybe..." dialogue option when inquired about who saved The Doe. This reminds Bedel about his friend and he gives player the ring.

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Galvanized Resupply Band

Increases Ammo Pickups by 100%.

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Game Master's Pride

Reduces all healing by 50%. Splits all damage and remaining healing evenly amoung all allies wearing this ring.

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Generating Band

Regenerate 3% of Max Health per second while a Shield is active.

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Grounding Stone

Increases SHOCK damage by 15% and SHOCK Resistance by 20.

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Guardian's Ring

Adds 1 Stack of BULWARK when within 15m of an enemy. Increases to 2 Stacks for 10s after taking Melee damage.

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Gunslinger's Ring

Increases Firearm Swap Speed by 30% and Reload Speed by 10%.
  • Ward 13: Talk to Mudtooth and ask him about his stories, repeat this multiple times (about 10 stories). Eventually Mudtooth will be thankful for your time and reward you with the Gunslinger's Ring.

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Hardcore Metal Band

Taking damage adds 1 stack of BULWARK which individually falls of after 10s. Max 3 stacks.
  • Can be found in N'Erud as a random drop.

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Hardened Coil

Reduces all incoming damage by 3% for each 10% missing Health. Max 15% reduction.

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Haymaker's Ring

Increase Melee damage by 0.2% for every 1 points of Armor Encumbrance.

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Heart of the Wolf

Increases Max Stamina by 25 and Movement Speed by 10%.
  • Can be found in Yaesha as a random drop.

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Hex Ward

Prevents CURSE Blight.

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Kinetic Cycle Stone

Increases Mod and Skill Cast Speed by 20%.

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Lithic Signet

Reduces all incoming damage by 7%.

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Lodestone Ring

Increases all damage dealt against illuminated enemies by 5%.

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Low Yield Recovery Ring

Killing an enemy regenerates 6% Max Health over 6s. Additional kills increase duration by 6s. Max 30s.

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Mechanic's Cog

While carrying an Engineer Heavy Weapon, gain 15% Movement Speed and 1 stack of BULWARK
  • Can be bought from Cass.

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Metal Driver

Killing Blows increase Reload Speed by 10% for 15s. Stacks 3x.

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Meteorite Shard Ring

Increases Encumbrance by 50. Increases Unarmed damage by 50%.

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Microcompressor

Reduces Heat Generation when firing weapons that Overheat by 30%. Increases Heat Reduction Rate by 30%.

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Momentum Driver

After Sprinting for 1.5s, Movement Speed is increased by 15% and Stagger Level reduced by 1.

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Outcast Ring

Increases Reload Speed by 5% for 10s after reloading. Stacks 5x.

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Point Focus Ring

Reduces Initial Spread and Recoil by 30%.
  • Can be found in N'Erud as a random drop.

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Power Complex

Increases All Damage dealt by 1% per second to a maximum of 15%. Dodging resets Power Complex to 0%

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Power Saver

At Max Health, gain a 35% chance to not use a Relic charge.

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Probability Cord

Increases Crit Damage by 20%.

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Propulsion Loop

After killing an enemy, increases Movement Speed by 5% and Consumable Use Speed by 10% for 10s. Stacks 3x.

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Provisioner Ring

Firearms reload over time while stowed.

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Reaping Stone

After an Elemental Status Effect is removed from wearer, they become immune to all Elemental Status Effects and gain 5% of base damage dealt as Lifesteal for 10s.

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Rerouting Cable

Gain 5% of Max Health as a SHIELD for 5s after spending 20 Stamina. Accumulation resets after 5s of inaction. Max 50% SHIELD.

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Reserve Boosting Gem

Increases Health Regeneration by 0.5 per second. 1s after going below 50% Health, increases regeneration value to 2.5 per second until 50% Health is reached.
  • Can be found in N'Erud - The Hatchery.
  • Can be found in N'Erud as a random drop, probably more in Putrid Domaine.

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Restriction Cord

Restricts the wearer from Healing above 50% of their Max Health and reduces all incoming damage by 15%.

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Ring of Crisis

When wearer's Health drops below 25%, gain a Shield for 25% of Max Health. Lasts 10s.

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Ring Of Deflection

Direct Damage against wearer has a 50% Chance to be converted entirely to Grey Health.

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Ring of Diversion

Increases invulnerability window while evading and sliding.

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Ring of Flawed Beauty

Ranged Weakspot damage is increased by 25%. Ranged damage is reduced by 15% when failing to hit a Weakspot.
  • Can be bought from Cass.

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Ring of Grace

Taking enemy damage causes 15% of Maximum Health to regenerate over 10s.

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Ring of Omens

Evades cost 15% Max Health as Grey Health instead of Stamina.
  • Can be found in Yaesha - Cathedral of Omens. After solving the Blood Moon puzzle (opening the right side door) can be found behind a red trap door on the ground. Trap door only opens if a Blood Moon is present.

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Ring Of Restocking

Reloads within 5s of a Critical Hit or Weakspot Kill are 20% faster.
  • Can be found in N'Erud, Random Drop.

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Ring Of Retribution

Incoming enemy damage increases Reload Speed and all outgoing damage by 15%. Lasts 15s.

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Ring of the Damned

Increases All Damage by 0.4% for every 1% of Grey Health. Increases Critical Chance by 5% if  at least 50% of Max Health is Grey.

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Ring of the Forest Spirit

Relic Healing Effectiveness is increased by 15%.

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Ring of the Robust

Increases Max Health by 10, and Armor by 20.
  • Can be found in Losomn as a random drop.

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Rock of Anguish

Gain 5% Movement Speed and 7.5% Reload Speed for every 25% of Max Healthmissing.
  • Can be bought from Cass.

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Rotward

Prevents ROOT ROT Blight.

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Rusted Heirloom

Grants 2 Stacks of BULWARK below 50% Max HP.
  • Can be found in Losomn sewer locations, in a hidden room in a locked safe.

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Sagestone

Increases earned Experience by 10%.

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Sapphire Dreamstone

Critical Hits reduce Skill Cooldowns by 4%. Can only happen once every 2s.

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Seal of the Empress

Increases Max Health by 20. Reduces Max Stamina by 5.

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Shard Banded Ring

Increases Mod damage by 12%.

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Shiny Hog Lure

Reloading grants 25-50 Mod Power to both weapons based on percentage of Magazine reloaded.

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Singed Ring

Increases all damage dealt to BURNING enemies by 12%.
  • Can be found in Losomn - Butcher's Quarter. watch or fail to save the hanging man during the burning event. use the checkpoint and then kill the pig next to the man

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Slayer's Crest

Increases Melee damage by 25% when attacking enemies from behind

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Soul Guard

Gain a stack of BULWARK for each active Summon.

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Soul Link

Summons Lifesteal 5% of base damage dealt which returns to the wearer as Health.

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Spirit Stone

Increases Mod Power generation by 10%.

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Stockpile Charger

After picking up ammo, increases the damage of that Ammo Type by 15% for 20s.
  • Can be found in  Losomn as a random drop.

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Stone of Balance

Increases all damage by 7%.
  • Can be found on Yaesha. Random drop.

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Stone of Continuance

Increases Skill Duration by 15%.

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Stone of Expanse

Increases Ranged damage by 12%. Reduces all other damage dealt by 5%.

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Stone Of Malevolence

Elemental damage generates 15% as additional Mod Power.
  • Can be found in Losomn - random world drop.

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Stream Coupler

Using a Skill regenerates 25% of Max Health over 10s.

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Subterfuge Link

After killing an enemy, increases the Cast Speed of the next Mod or Skill Cast by 35%. Lasts 15s or until consumed.

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Suppression Ward

Prevents SUPPRESSION Blight.

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Targeting Jewel

Increases Range on all Firearms by 4m. Reduces Spread by 15%.

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Tarnished Ring

Increases damage of Unarmed Attacks by 30%.
  • It can be found in Ward 13.
  • Near the armor merchant, there is a ladder, climb that ladder and talk to the man on the bed. He'll mention a story, keep interacting with him until he gives you the ring.

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Tear of Kaeula

Increases Relic capacity by 2 while equipped

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Tempest Conduit

After receiving Elemental Damage, increases all damage dealt by 15% and Resistance to the received Element by 20 for 15s.

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Tightly Wound Coil

When spending 75% or more of current magazine, gain a SHIELD for 15% of Max Health for 5s. Does not stack with itself.

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Timekeeper's Jewel

Increases the duration of all Status Effects applied by wearer. Durations varies per status.
  • Can be found in Losomn at the top of the Hewdas Clock. Open the chest near one of the windows to find it.

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Tomb Dweller's Ring

Increases Movement Speed by 10% for 15s after Vaulting, Climbing, Leaping, and entering Water, stacks 3x. Reduces Fall Damage by 50%.

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Vacuum Seal

Increases Automatic Pickup Range for Scrap by 150%. Picking up Scrap, Iron, or Ammo grants a SHIELD for 15% of Max Health for l0s Does not stack.

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Vestige of Power

After 5s of not being damaged, increases Ranged and Melee Damage by 10%.

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Wax Sealed Ring

Killing blows increase Ranged and Melee Damage by 4% for 15s. Stacks 3x.

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White Pawn Stamp

Reduces Mod Power Requirement by 10%.

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Wind Hollow Circlet

Increases Reload Speed by 12%.

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Worn Admiral's Ring

All damage received is increased by 200%. All damage dealt is increased by 15%.

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Zania's Malice

Dealing Weakspot damage increases Weakspot damage by 5% for 5s. Stacks 4x.

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Zohee's Ring

Increases Mod Duration by 20%.

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A'taerii Booster

Heavy Weapons gain 10% Damage and 10% Critical Chance in both Carry Mode and Turret Mode

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Atonement Fold

Self-inflicts BLEEDING Status upon the wearer, causing 1.1 BLEED damage per second. Increases Critical Chance by 5%

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Band of the Fanatic

Increases Status Effect Damage by 30% and reduces Status Effect Duration by 50%

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Bitter Memento

Sets 1% of wearer's Max Health as Grey Health. Using a skill converts 33.5% Max Health into Grey Health. Conversion cannot kill the wearer.

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Bridge Wardens Crest

Perfect Dodge increases Melee Damage by 20% for 10 seconds. Perfect Evade Flop also gains 10% Damage Reduction for the duration.
  • When you speak to the Bridge Warden and have NOT killed any of the Fae who are fighting with the Dran, he will award you this ring and praise you for not succumbing to the blood hunger.

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Burden of the Departed

Reduces Total Relic Charges by 33%. Increases all damage dealt by 10%.

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Burden of the Sciolist

Reduces Ammo Reserves by 20%. Increases Mod and Skill Damage by 15%

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Crimson Dreamstone

Crit hits increase Skill Damage 2% for 5s. Max stack 10.

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Digested Hog Lure

Reloading increases Mod Damage by 15% for 7s.

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Dried Clay Ring

Grants 1 stack of BULWARK. Increases All Damage by 50% of the total Damage Reduction granted by BULWARK stacks

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Elevated Ring

Increases Dodge Weight Threshold by 10. Reduces Encumbrance by 10

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Jewel of the Beholden

On Relic Use, increase Mod Damage by 15% for 15s

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Lighthouse Keeper's Ring

Automatically generate 4 Mod Power per second for each entity within 15m suffering from a Negative Status Effect. Max 5 stacks.

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Offering Stone

Dealing Ranged Damage increases all Damage by 1% for 1s. Stacks 15x. After killing an enemy, extends the duration to 10s.
  • Can be found in Losomn as a random drop.

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Painless Obsidian

When Grey Health is present, gain HASTE and 1 stack of BULWARK.

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Red Ring of Death

Duplicates the last damaging Negative Status applied to target. Reduces outgoing Status Effect Damage by 10%.

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Ring of Infinite Damage

Increases fire rate by 8%.

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Ring of the Castaway

Increases base Consumable Duration by 50%
  • Can be found in The Forgotten Comune. In the scaffolding area, climb up and jump to the side to find it on a body

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Ring of the Vain

Reduces Invulnerability Window on Evade and Combat Slide by 35%. Increases Movement Speed while aiming by 35%
  • Random world drop in Losomn

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Shadow of Misery

Increase Status Effect Damage by 20%

  • Random world drop in Losomn

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Shaed Stone

Increases Skill damage by 15%

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Soul Shard

Increase all damage dealt by 5% for each summon. Max 15%
  • Can be found in Yaesha as a random drop.

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Wood Ring

Increases Stagger Damage by 15%

  • Can be found in Losomn as a random drop.

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White Glass Bead

Perfect Dodge applies a SHIELD for 15% of Max Health. Lasts 10s. Cannot Stack with itself.

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Burden of the Mesmer

Reduces Max Health by 20%. Increases All Damge by 1% for every 5% of the wearer's total Damage Reduction.

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Matriarch's Ring

Perfect Dodge reduces Charge Melee Stamina Cost by 100% for 7s.

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Ravager's Bargain

Increases All Damage by 5% and Critical Chance by 5% while BLEEDING

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Token of Favor

Increases All damage by 5%. Gain 10% Critical Chance against EXPOSED targets.

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Tear of Lydusa

Increases Healing and Lifesteal Efficacy by 20%. Reduces Healing Efficacy bonus by 1.5% for each 10% of missing Relic Capacity.

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Rally Band

Melee Strikes convert Grey Health into Health.
Each melee strike converts up to 10% of Max Health.

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Thalos Eyelet

Grants 1 stack of BULWARK and 2 Stamina Regen per second for each BULWARK stack. Increases BULWARK maximum stacks to 6.

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Mark of the Destroyer

Perfect Dodge triggers a 3m AOE blast that deals 310 Explosive Damage.

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Feathery Binding

Increases projectile speed by 15% and decreases Weapon Charge Time by 10%. Bonus is doubled when HASTE is active.

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Gul Signet

Increases Damage Reduction by 10%. Each Weight Class above LIGHT reduces Damage Reduction bonus by 2.5% (up to 3x).

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Ring of Spirits

Increases Mod Generation by 3% for each active consumable. Max 5 stacks.

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Bloodless King's Vow

Gain 4% of base Ranged Damage dealt as Lifesteal.

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Burden of the Mason

Impairs Dodges by 1 Weight Class. Increases Melee damage by 35% of the wearer total Damage Reduction.

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Black Spinel

Applying a Negative Status Effect grants 2% Max Health per second for 3s. Applying or refreshing a Negative Status Effect while buff is active will increase the duration by 1.5s. Max 15s.

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Dark Sea Armada Crest

On Relic Use, increases All elemental Damage dealt by 15% for 15s.

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Conjurer's Circle

When wearer's Summon enters the battlefield, conjure a 5m Summoning Circle. Allies in the Summoning Circle have their Stagger Level reduced by 1 and generate 5 Grey Health per second. Lasts 10s.
Can only happen once every 10s after expiring.

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Closed Loop

Gain 5% of Max Health as a SHIELD for 10s after a Charged Shot. Accumulation resets after 10s of inaction. Max 25% SHIELD.

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Floodlit Diamond

Increases Weakspot Damage by 12% bonus is doubled against EXPOSED targets.

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Kolket Eyelet

Grants 1 stack of Bulwark. Increases Health Regeneration by 0.3 per second for each stack of Bulwark.

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Leaking Gemstone

Allows 20% of Mod power Generation to continue during an active mod. 

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Sealed Resin Loop

Melee attacks can be cancelled mid action by Dodging.

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Ring of Ordnance

Allows Heavy Weapon Ammo to gradually regenerate while in both Heavy Carry or turret modes. Doubles the stowed Ammo Regeneration Rate of Heavy Weapons.

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Pan War Band

Increases Movement Speed and Reload Speed by 3%  and Fire Rate by 2% for each ally wearing this ring.
  • Infested Abyss has a coop puzzle. One player on Pressure Plate, other Player gets on the pillar that was lowered. Player on Pressure plate then steps off of plate. Reward is Pan War Band.
  • Exclusive to The Forgotten Kingdom DLC.

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Soul Feast

When human, companion or minion is downed or killed, reduce skill Cooldowns by 8%.

 

 




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    • Anonymous

      bizarre j'en ai deja 235 anneaux et il m en manque encore bcp et pourtant votre total anneux et egal a 225 , ds les anneaux du jeu base il en plus 20

      • Anonymous

        There is a ring randomly dropped in the N'erud area, which increases the energy recovery speed of Warden and Engineer's drones and turrets by 75%. The turrets can replenish bullets when deployed.

        • Anonymous

          Did they not add the random drop rings for Yaisha in The Dark Horizon DLC?

          I thought they were always added to every world in the previous DLCs...

          • Anonymous

            Whoever is stating certain rings in the base game require DLC needs to stop. Stating something requires paid DLC when it doesn't is literally false advertising. You're basically telling people they need to buy a DLC to get someting they already have a chance to get. How would you like it if you spent money to get something and later discovered you didn't need to spend money to get it?

            "DLC" rings I found while NOT owning DLC: A'taerii Booster, Brawler's Pride, Offering Stone, Painles Obsidian, Power Complex, Red Ring of Death, Ring of the Vain, Shadow of Misery, Soul Shard. Wood Ring, Ring of Ordinance.

            There could be more "DLC" rings in the base game, but these are the ones I personally found. Now please stop tricking people.

            • Anonymous

              need to add: Leaking Gemstone - Allows 20% of Mod power Generation to continue during an active mod. Losomn random drop

              • Anonymous

                Need to add: Ring of Ordnance - Allows Heavy Weapon Ammo to gradually regenerate while in both Heavy Carry or turret modes. Doubles the stowed Ammo Regeneration Rate of Heavy Weapons.

                • Anonymous

                  Infested Abyss has a coop puzzle. I player on Pressure Plate, other Player gets on the pillar that was lowered. Player on Pressure plate then steps off of plate. Reward is Pan War Band: 3% Movement and Reload Speed, 2% Fire Rate for Each Ally wearing this Ring.

                  • Anonymous

                    dlc ring thats not on here, soul feast, random yaesha drop, when human, companion or minion is downed or killed, reduce skill cd by 8%

                    • Anonymous

                      Proving Grounds dungeon dlc: Floodlit Diamond - Increases Weakspot Damage by 12% bonus is doubled against Exposed targets.

                      • Anonymous

                        Needs to be added to dlc rings: Random drop Kolket Eyelet - Grants 1 stack of Bulwark. Increases Health Regeneration by 0.3 per second for each stack of Bulwark.

                        • Anonymous

                          I found Dried Clay Ring and Red Ring of Death in the base game. I did not buy the DLC. I’m not sure if my version of the game came with the DLC or if those rings just come in the base game, but I have the rings without spending any money on any purchase other than buying the game disc. It could be that these rings were just added in a patch and were not actually DLC material.— The Fist of Fury

                          • Also, on top of Soul Shard I know I got Offering Stone in base game before owning the DLC. Were rings added for everyone when the DLC dropped or are these mistakes?

                            • Anonymous

                              found a new one! Shaed stone - its a ring that grants skill damage, found it in the Glistening cloister - there was a room with mirrored floor and a book with a riddle. looking in the reflection on the floor, there was a glowing golden pot on one of the shelves in the room. Shot where the pt would be in the world, and it broke and dropped the rin

                              • Anonymous

                                Sad all these ammo and reload rings and almost all of them don't work with sorrow and cube gun..... potentially fun builds but NOOO

                                • Anonymous

                                  Found a new ring. Dull steel ring, brought from reggie for 500 Scrap. Improves Dodges by 1 Weight class. Not sure on how you get it to appear.

                                  • Anonymous

                                    Found another one not listed; A'Taerii Booster "While carrying a Heavy Weapon, gain 10% Damage and 10% Critical Chance." Got it from a random body in the first open zone of N'Erude, specifically the Phantom Wasteland from the Forgotten Prison start.

                                    • Anonymous

                                      um i have a ring that isnt on this list, found it in Yeasha hardcore, Soul Shard - Increase all damage dealt by 4% for each summon. Max 12%.
                                      I have never seen this ring and there is no mention of it what so ever anywhere, i have played this game for 100+ hours and have a character that has most things, guess i missed one ha

                                      • Anonymous

                                        I'm sorry but my ring inventory appears to be full. I'm on PS5 and I can't figure out how to scroll which I've heard is an option on PC. Any tips? Please.

                                        • Anonymous

                                          Thank you wiki, as i find myself for once - using the updated rings page here to actually refer back to my inventory. It's, well, quicker/easier lol. Eep

                                          • Anonymous

                                            It says Ring of the Robust increases Armor Effectiveness by 15 when in fact it only increases Armor by 15. Armor Effectiveness is % (percentage) increase to armor.

                                            • Anonymous

                                              Would like to suggest to divide rings and amulets by place of acquisition. For the completionists out there who wants an easier way to make a checklist on where to get what.

                                              • Anonymous

                                                Have 2 Rings that is not in the wiki list yet
                                                1. Band of Accord - Ammo acquired on pickup is increased by 25% per ally also wearing this ring and is shared with other allies.

                                                2. Bright Steel Ring - Gives the wearer the fastest evade roll regardless of their Armor Encumbrance

                                                • Anonymous

                                                  Great list. Other than the ones mentioned (black cat, Brightsteel) Zohee's Ring is also missing from the list.

                                                  • Anonymous

                                                    For some reason i have 3 more rings than the wiki and i think im missing some still O_o i didnt check wich ones i have that the wiki dosnt xP to lazy

                                                    • Anonymous

                                                      130+ rings, more unfound, and what - 5 armour sets to find in total (outside buying nearly all at the NPC). It does seem to be a little lopsided, but I guess, mechanically can work just fine to address the less emphasis on armour this time around. I've got about 55 or so playing now on Apoc, after beating the previous difficulties and normal play - but while they all have their caveat's, I can't deny it's a bit agitating to sort through/track without a wiki - and kind of feels like a bunch address the same mechanics. Awesome to have a nice selection always, but seems a bit lopsided in some regards, not to mention sheer easiness in getting them. For instance, I've only found 2 so far (from the first title) that address pet summons or increasing the summon amount (given it's a moddable figure stated next to the description) (lot's that can augment mod summons though), and while quite a few seem to address evasion roll/I-frames, I've yet to find any that address going for a flop build.

                                                      • Anonymous

                                                        Anyone run across summoner items, outside the blood altar ones - that modify class summons and amount by any chance? Notice the summoning amount is highlighted similar to other values that can be modified by equipment.

                                                        • Anonymous

                                                          I tried, man I tried. Coming off the first title, and fairly stoked - after about 30-35hrs in game thus far, I can just can't make peace with all the damn rings/accessories. Lol, did one of the development team lose a bet? Hell, with the little love armor had left, there's a ring to literally +10 all resistances, and if relegated to belly flopping for fun/damage, I've yet to see much help in that regard on heavy armor sets either. There's almost no (haven't seen a one yet) of these overabundant rings, to help with summoners (pet's) (some mod based interaction with mods only). Having a total of 5 armour set's thus far (found/bought), i laugh when I see the three pages of rings, and 5 slots only of armor collected. Who the hell thought this was a good idea? O.o

                                                          • Anonymous

                                                            Ring of the Damned is missorted on here alphabetically, should come before Ring of the Forest Spirit in the Gallery.

                                                            • Anonymous

                                                              Need to add the Bright Steel Ring... I somehow got Reggie to sell it. Dunno how. Does what it did in remnant: from the ashes. Bright Steel Ring, "Gives the wearer the fastest evade roll regardless of their Armor Encumbrance." I have beaten the game on survivor, it showed up after I rerolled the world. But I have done tons of adventure modes. So dunno what the confition is for it to unlock.

                                                              • Anonymous

                                                                Reggie sells the Provisioner Ring for 500 scrap after defeating the Labyrinth Sentinel (Cube rolling boss) on Hardcore. I was on the survivor difficulty so I don't think the difficulty matters as long as you are on a hardcore character.

                                                                • Anonymous

                                                                  bright steel rings unlock might be defeat 2 world bosses on all worlds. i was able to buy it after defeating a 2nd yaesha boss(not unique)

                                                                  • Anonymous

                                                                    Provisioners Ring: Bought from Reggie for 1000 Scrap: EFFECT -- Reloads your stowed weapon from the reserves at a rate of 2 ammo per second

                                                                    • Anonymous

                                                                      I've got the Devoured loop ring and I can confirm that it DOES NOT need to be Hardcore. I don't remember exactly where but I think I got it after an apocalypse campaign run. I only have one character and it's not hardcore

                                                                      • Anonymous

                                                                        Some youtubers show the Devouring Ring in their videos, but there is no information anywhere on how to get it. Please, if someone knows how to get it, be the hero and share it. I suspect that it has something to do with hardcore mode, but it’s not clear if you need to have a hardcore character in certain specific difficulties or if you can get the ring by playing hardcore mode in survivor difficulty. Also, if you finish the game in that condition, will you unlock the hardcore rewards for all existing non-hardcore characters directly in their inventory?

                                                                        • Anonymous

                                                                          Just unlocked the Bright Steel Ring from Reggie (normal mode, not completed campaign yet) and I had a thought.

                                                                          If what’s said about how you unlock Lego’s Amulet (flop enough times?) then is it possible the BSR is unlocked similarly by completing a hidden prerequisite?

                                                                          The fight I had previously was the Nightweaver and during which I was dodged nearly everything she threw at me - so perhaps the hidden prerequisite is to perfect dodge enough times?

                                                                          • Anonymous

                                                                            Black cat ring - When taking fatal damage that'd kill you, survive on 1 hp instead and gain 25% movespeed for 10 seconds. 2min cd.
                                                                            Location: Sold by reggie in ward 13 (Hardcore mode)

                                                                            • Anonymous

                                                                              Bisected Ring - Gain Infinite Stamina. All Damage recieved is increased by 25%.

                                                                              Location: The Backrooms, where you get Archon archetype

                                                                              • The band you unlock for doing N'Erud in hardcore, is the Drzur Sniper Sigil

                                                                                Increases the minimum damage at Max Falloff Range from 20% to 40%

                                                                                Cost 500 scrap at Reggie

                                                                                • Anonymous

                                                                                  I got the Black Cat Band: I talked to that mudtooth guy, listened to his stories > rerolled the world > went to the first area > rolled off a ledge 8 times in a row and Reggie sold it at Ward 13

                                                                                  • Anonymous

                                                                                    support handler -> perma regen -> perma uptime on haste(7% increase all wearer actions, cast speed, relic speed, reload speed etc.)

                                                                                    • Black Cat Band is back from the first game. You get it from Reggie the ring vendor as soon as you start the game, but only after you die several times in a row. I got it after rolling off a ledge 7 times. On death, keeps you at 1hp and gives you both 25% more movement speed and makes you immune to temp status effects for a few seconds. 2 minute cool down instead of 1 minute from the last game.

                                                                                      • Anonymous

                                                                                        Would it be possible to have it in table form like in Remnant 1's wiki? It's hard to use the search function to look for stuff you want (say a ring that gives anything damage, or spread, or range...)

                                                                                        • Anonymous

                                                                                          A heads up to everyone. The Provisioner Ring is a reward from defeating the Nightcrawler boss in Lossom on hardcore. Defeating the Ravager on hardcore rewards you with a ring that gives 5% damage per status effect on the target.

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