Generating BandRing |
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Regenerate 3% of Max Health per second while a Shield is active. |
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Generating Band is a Ring and accessory in Remnant 2. Generating Band is a ring that was used by Drzyr engineers near the artificial star at N'Erud's center for survival. It regenerates health while a shield is active.
The source of N'Erud's power is not a natural phenomenon. It is a replica, a miniaturized version of the star that once warmed our homeworld. Creating a star --however small--is no mean feat, but we believed that if we could do so, then there was nothing we could not accomplish.
We were almost correct.
Generating Band Effect in Remnant 2
Generating Band provides the following effect:
- Regenerate 3% of Max Health per second while a Shield is active.
Remnant 2 Generating Band Location
Generating Band can be found at the following locations:
- Can be found in N'Erud - The Flooded Room Event.
Remnant 2 Generating Band Builds
Generating Band is used in the following Builds:
__builds__
Remnant 2 Generating Band Notes & Trivia
- Drzyr engineers used bands like these to work near the artifical star at N'Erud's center. It was the only way a living being could survive its radiation.
- Rings grant players diverse benefits once donned, up to 4 rings may be equipped at a time.
- Notes, Tips, and Trivia for Generating Band in Remnant 2 go here.
- Anonymous
description says 3% per sec but the buff u get displays 3 hp/sec when hovered over.
still good. maybe they fix description or make it do 3% hp/sec which would be awesome.
- Anonymous
seems only to be 3 hp/sec not 3% hp/sec. sadly not as strong as i thought it is but still good
- Anonymous
- Anonymous
This is the layout of the flooded room event. You only have one chance to take the items in that room, once flooded again you can't do anything.
https://i.ibb.co/HtRpdK2/image.png
I also forgot to mention that AFAIK this Flooded Room Event will only spawn in indoor dungeons that have humanoid/robotic enemies. Meaning it will never spawn in outdoor dungeons like the Terminus Station. And it will never spawn in dungeons with those insect looking enemies either. Unless there are screenshots that prove me otherwise I would recommend not wasting any time on those dungeons if you wish to farm for this event.
This ring is guaranteed be found as the third item you pick up in the The Flooded Room Event where you attempt to race against time to climb many obstacles back up before the rising water kills you (the first two items are Insulation Driver and Expiring Stone/Subterfuge Link). It's definitely possible to get all 3 items solo without dying but you may want to consider respeccing into full mobility before attempting it. Swiftness and Wayfarer traits as well as mobility rings/concoctions will help you tremendously. Once the water reaches the top you cannot go back in anymore.
I found this in Vault of the Formless tonight after farming Putrid Domain for hours with nothing to show. I had actually given up and started trying to farm a different ring altogether. Go figure.
- Anonymous
- Anonymous
- Anonymous
Just so people know, the ring is working as intended. When going off of base health (100), 3% of your health is 3 health.
The fact that it goes off of a percentage makes this ring stronger than you might realize since the healing will always be able to keep up with your health, no matter how large your health pool can become (as opposed to something like Wellspring or most Relics).
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