Rusted Heirloom

Ring

rusted heirloom rings remnant2 wiki guide 250px
Grants 2 Stacks of BULWARK below 50% Max HP.

 

Rusted Heirloom is a Ring and accessory in Remnant 2. Rusted Heirloom is a ring that grants the protection of 2 BULWARK stacks when the wearer's health drops below 50% of their maximum.

 

The Renthir family were once staunch supporters of, and highly favored by, the One True King. That favor waned, however, upon a request for clemency on their son's behalf. The price of asking, it would seem, was generations of goodwill.

 

Rusted Heirloom Effect in Remnant 2

Rusted Heirloom provides the following effect:

  • Grants 2 Stacks of BULWARK below 50% Max HP.

 

Remnant 2 Rusted Heirloom Location

Rusted Heirloom can be found at the following locations:

  • Can be found in Losomn - The Great Sewers
  • Players will find a locked safe that requires a four-digit code, in order to be opened. The code can be found by inspecting the area and finding the lit numbers. If you shot the lamp in the room, use your flashlight with L to be able to enter the four-digit code again. By opening the safe, players will find a Ring called Rusted Heirloom.

    The code is always some combination of the numbers 1, 3, 5 and 8. Usually 5813, 8513, 8531, or 3581.

locked safe 1   locked safe 2

locked safe 3

 

 

Remnant 2 Rusted Heirloom Builds

Rusted Heirloom is used in the following Builds:

 __builds__

 

Remnant 2 Rusted Heirloom Notes & Trivia

  • On close inspection, the rust on this ring is merely cosmetic, scraping off rather easily. The ring's core is unweathered and unweakened even by the ravages of time.
  • Rings grant players diverse benefits once donned, up to 4 rings may be equipped at a time. 
  • Notes, Tips, and Trivia for Rusted Heirloom in Remnant 2 go here.

 

All Rings in Remnant 2
A'taerii Booster  ♦  Acid Stone  ♦  Ahanae Crystal  ♦  Akari War Band  ♦  Alchemy Stone  ♦  Alumni Ring  ♦  Amber Moonstone  ♦  Anastasija's Inspiration  ♦  Archer's Crest  ♦  Assassin's Seal  ♦  Atonement Fold  ♦  Band Band  ♦  Band of Accord  ♦  Band Of The Fanatic  ♦  Berserker's Crest  ♦  Bisected Ring  ♦  Bitter Memento  ♦  Black Cat Band  ♦  Black Pawn Stamp  ♦  Black Spinel  ♦  Blackout Ring  ♦  Blasting Cap Ring  ♦  Blessed Ring  ♦  Blood Jewel  ♦  Blood Tinged Ring  ♦  Bloodless King's Vow  ♦  Booster Ring  ♦  Braided Thorns  ♦  Brawler's Pride  ♦  Bridge Wardens Crest  ♦  Bright Steel Ring  ♦  Burden Of Departed  ♦  Burden of the Audacious  ♦  Burden of the Departed  ♦  Burden of the Destroyer  ♦  Burden of the Divine  ♦  Burden of the Follower  ♦  Burden of the Gambler  ♦  Burden of the Mariner  ♦  Burden of the Mason  ♦  Burden of the Mesmer  ♦  Burden of the Rebel  ♦  Burden Of The Sciolist  ♦  Burden of the Stargazer  ♦  Burden of the Warlock  ♦  Captain's Insignia  ♦  Cataloger's Jewel  ♦  Celerity Stone  ♦  Closed Loop  ♦  Compulsion Loop  ♦  Conjurer's Circle  ♦  Conservation Seal  ♦  Constant Variable Ring  ♦  Crimson Dreamstone  ♦  Dark Sea Armada Crest  ♦  Dead King's Memento  ♦  Deceiver's Band  ♦  Deep Pocket Ring  ♦  Defensive Action Loop  ♦  Dense Silicon Ring  ♦  Devoured Loop  ♦  Digested Hog Lure  ♦  Downgraded Ring  ♦  Drakestone Pearl  ♦  Dran Memento  ♦  Dran Scavenger Sigil  ♦  Drawn Scavenger Ring  ♦  Dread Font  ♦  Dried Clay Ring  ♦  Drzyr Sniper Sigil  ♦  Dying Ember  ♦  Elevated Ring  ♦  Embrace of Sha'Hala  ♦  Encrypted Ring  ♦  Endaira's Endless Loop  ♦  Excess Coil  ♦  Fae Bruiser Ring  ♦  Fae Hunter Ring  ♦  Fae Protector Signet  ♦  Fae Shaman Ring  ♦  Fae Warrior Ring  ♦  Faelin's Sigil  ♦  Faerin's Sigil  ♦  Feastmaster's Signet  ♦  Feathery Binding  ♦  Feedback Loop  ♦  Fire Stone  ♦  Floodlit Diamond  ♦  Flyweight's Sting  ♦  Focused Jewel  ♦  Focusing Shard  ♦  Frivolous Band  ♦  Galvanized Resupply Band  ♦  Game Master's Pride  ♦  Generating Band  ♦  Grounding Stone  ♦  Guardian's Ring  ♦  Gul Signet  ♦  Gunslinger's Ring  ♦  Hardcore Metal Band  ♦  Hardened Coil  ♦  Haymaker's Ring  ♦  Heart of the Wolf  ♦  Hex Ward  ♦  Jewel Of The Beholden  ♦  Kinetic Cycle Stone  ♦  Kolket Eyelet  ♦  Leaking Gemstone  ♦  Lighthouse Keeper's Ring  ♦  Lighthouse Keepers Ring  ♦  Lithic Signet  ♦  Lodestone Ring  ♦  Low Yield Recovery Ring  ♦  Mark of the Destroyer  ♦  Matriarch's Ring  ♦  Mechanic's Cog  ♦  Metal Driver  ♦  Meteorite Shard Ring  ♦  Microcompressor  ♦  Momentum Driver  ♦  Offering Stone  ♦  Outcast Ring  ♦  Painless Obsidian  ♦  Pan War Band  ♦  Point Focus Ring  ♦  Power Complex  ♦  Power Saver  ♦  Probability Cord  ♦  Propulsion Loop  ♦  Provisioner Ring  ♦  Rally Band  ♦  Ravager's Bargain  ♦  Reaping Stone  ♦  Red Ring Of Death  ♦  Rerouting Cable  ♦  Reserve Boosting Gem  ♦  Restriction Cord  ♦  Ring of Crisis  ♦  Ring Of Deflection  ♦  Ring of Diversion  ♦  Ring of Flawed Beauty  ♦  Ring of Grace  ♦  Ring Of Infinite Damage  ♦  Ring of Omens  ♦  Ring of Ordnance  ♦  Ring Of Restocking  ♦  Ring Of Retribution  ♦  Ring of Spirits  ♦  Ring Of The Castaway  ♦  Ring of the Damned  ♦  Ring of the Forest Spirit  ♦  Ring of the Robust  ♦  Ring Of The Vain  ♦  Rock of Anguish  ♦  Rotward  ♦  Sagestone  ♦  Sapphire Dreamstone  ♦  Seal of the Empress  ♦  Sealed Resin Loop  ♦  Shadow Of Misery  ♦  Shaed Stone  ♦  Shard Banded Ring  ♦  Shiny Hog Lure  ♦  Singed Ring  ♦  Slayer's Crest  ♦  Soul Feast  ♦  Soul Guard  ♦  Soul Link  ♦  Soul Shard  ♦  Spirit Stone  ♦  Stockpile Charger  ♦  Stone of Balance  ♦  Stone of Continuance  ♦  Stone of Expanse  ♦  Stone Of Malevolence  ♦  Stream Coupler  ♦  Strong Arm Band  ♦  Subterfuge Link  ♦  Suppression Ward  ♦  Targeting Jewel  ♦  Tarnished Ring  ♦  Tear of Kaeula  ♦  Tear of Lydusa  ♦  Tempest Conduit  ♦  Thalos Eyelet  ♦  Tightly Wound Coil  ♦  Timekeeper's Jewel  ♦  Token of Favor  ♦  Tomb Dweller's Ring  ♦  Vacuum Seal  ♦  Vestige of Power  ♦  Wax Sealed Ring  ♦  White Glass Bead  ♦  White Pawn Stamp  ♦  Wind Hollow Circlet  ♦  Wood Ring  ♦  Worn Admiral's Ring  ♦  Zania's Malice  ♦  Zohee's Ring



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    • Anonymous

      Due to the game's funcky rendering the smaller numbers, that are on the walls, may not glow unless you are aiming almost directly at them. If you can't find the numbers, that might be the issue.

      • Anonymous

        The code is found by using your light. Turn on your flashlight with L and move around the room looking at the walls.
        Some numbers will glow yellow. All the numbers on the wall are made up of 4 numbers. The number that glows will be the the number for the safe. Take note of the placement of the number as it will need to be the same for the final code. For example:
        A code on the wall of 9503 with the 5 glowing will result in the safe code being X5XX. (X is an unknown value and still needs to be found)
        Another sequence on the wall of 3284 where the 8 glows will now mean the code being X58X (X is an unknown value and still needs to be found)
        Repeat until you find all number (or find 3 and then brute force the last one by guessing)

        • Anonymous

          The numbers are in the order of the codes on the wall!

          For example:

          If a code on the wall says “3087”
          And the 3 is gold, that means the 3 goes in the first spot!

          • Anonymous

            Just look for the numbers on the wall, however they appear in their sequence is how they need to be input for the safe code, it’s not random

            For example

            If you spot the 5, and it’s the sequence of - 9503, that means 5 is the second input for the safe.

            • Anonymous

              Found one in Great Sewers, it's the same passage no matter the zone (have also found one in Tiller's Rest but the combo confused me). While in any sewer area of Losomn be on the lookout for a wall with a gap that's built waist level. When you crawl under it you'll see a safe, lantern, and four digits. One of the numbers will be glowing and if you look around the room you'll see numbers written on the wall. Turn your lantern on and just shine it at the numbers and break things, you'll find more numbers that glow. They'll be in their position on the safe so just put them in, though you might only find three of the numbers and have to guess the last.

              • Anonymous

                The code can seemingly differ between runs, I just had 5813, though it may be a case that the combination is always a varation on 1-3-5-8 in that case

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