Ring of OmensRing |
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Evades cost 15% Max Health as Grey Health instead of Stamina. |
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Ring of Omens is a Ring and accessory in Remnant 2. Ring of Omens is a ring that empowers evades by converting 15% of maximum health into grey health instead of consuming stamina.
Several artifacts like this were brought from the homeland. They were created in concert with the ancient Pan rulers, designed to work in harmony with one another.
For after all, none of us swim alone.
Ring of Omens Effect in Remnant 2
Ring of Omens provides the following effect:
- Evades cost 15% Max Health as Grey Health instead of Stamina.
- The amount of health taken per evade increases based on what your weight class is, going up to 20% if you are at flop weight.
- Hidden: This ring bypasses weight requirements for armor, giving you the fastest evade speed even if you are wearing Leto Mark II Set and at flop weight.
- Hidden: When combined with Yaesha-specific amulets, usually ones that share the same symbol, or have symbols that match the ones on the floor of the Cathedral of Omens, it transforms your evade into a misty blink dodge. Example Amulets are Full Moon Circlet, Necklace of Flowing Life, Death's Embrace, Talisman of the Sun, Red Doe Sigil, and Ravager's Mark.
Remnant 2 Ring of Omens Location
Ring of Omens can be found at the following locations:
- Can be found in Yaesha - Cathedral of Omens. After solving the Blood Moon puzzle (opening the right side door) can be found behind a red trap door on the ground. Trap door only opens if a Blood Moon is present.
Remnant 2 Ring of Omens Builds
Ring of Omens is used in the following Builds:
Remnant 2 Ring of Omens Notes & Trivia
- The kings of the past drew power from the Great Omens of the world--Death, Life, and more--and infused that power into objects such as this ring to aid those who served them.
- Rings grant players diverse benefits once donned, up to 4 rings may be equipped at a time.
- Using a misty blink dodge (by combining the Ring of Omens with any amulet from Yaesha) while carrying an Engineer Archetype turret in high water will still misty blink dodge instead of the high water hindered dodge.
- Anonymous
1. Entered Cathedral of Omens from bloodmoon in the withering weald.
2. From checkpoint, interacted with the first lever directly ahead 1 time.
3. Turned right, used lever 4 times. Door behind this lever opened, had two chests, and a section of the floor opened to reveal area with ring of omens.
Do *things* that reduce dodge stamina cost also reduce the amount of health lost while using this?
- Anonymous
The health converted scales with the max health of the player, and the evade stamina consumption. Base is 25% at 100HP and flop weight. With more health and stamina cost reduction, I can get it down to about 9.9%.
- Anonymous
If you're having trouble getting the Bloodmoon one to activate while having a bloodmoon, swap the position of your sun/moon and adjust the lower triangle.
Just had a minor headache trying to get it to work despite having a bloodmoon until I tried that.
- Anonymous
Something else to note is that the Ring of Omens will also override your dodges using the Engineer's turret in gun mode to be the Misty step.
- Anonymous
Is misty step fixed yet or do they really not want you to use it in conjunction with your melee weapon?
- Anonymous
Adding to a previous comment:
"The ring has a special interaction with amulets that have the symbol of the ring on them i.e. Red Doe Sigil, Ravegers Mark, Deaths Embrace, Full Moon Circlet, and the Sun Talisman. This changes up your dodge for a quick step action that ignores encumbrance."
As of the Sept. 7th patch, the misty step interaction still bypasses encumbrance.
However there is a bug where your dodge melee attacks will perform the animation of the engineer turret melee attack, flinging your primary gun around as if it were a turret.
This seems to be the case in every direction you dodge besides forward.
- Anonymous
After the recent Sept. 7 patch "Ring of Omens" no longer bypasses weight requirements when vaulting/dodging.
- Anonymous
So I finally found the cathedral in The Forbidden Grove starting zone. Took me about 50 rerolls and 10 quick runs through The Forbidden Grove. There are always only 2 doors in here. One will be your primary objective (cannot be cathedral), so there is no reason to check that one. Just run straight to the other one and see if it's the cathedral. If not, then reroll campaign.
Note: The Root Nexus was also spawned in the forest along with the Cathedral.
Now for the blood moon part. I found the Cathedral around 18:50 and teleported back and forth to Ward 13 while researching up a bit on how to spawn it. No luck. Around 19:10 I started teleporting from Cathedral to Root Nexus. and from Ward 13 to Root Nexus. No luck.
At around 19:16 I decided to kill the Root Nexus to see if it made a difference. After defeating it, I teleported to Ward 13 and at 19:19 back to the Root Nexus. It was blood moon! From this point I just ran (didn't use blood stone) to the cathedral and I could get the ring.
I have no idea if those events are linked or it was pure coincidence that the blood moon appeared after defeating the Root Nexus, but after so many tries it definitely seemed linked, to have it on first try after beating it.
I somehow managed to open to blood moon gate first, so I wasn't required to have blood moon active to do some tests. At this point I teleported back to ward 13 and to cathedral etc to force it to go away. However, the blood moon stayed active and for 15 more minutes atleast. I came back and finished the last 2 puzzles in the cathedral, went to Ward 13 and back to Root Nexus and now the blood moon was gone. My blood moon experience lasted about 30 minutes.
Hope this helps someone!
- Anonymous
There is a strange interaction/glitch which causes the evade cost to become one-tenth of the usual value (e.g. 13% becomes 1.3%), effectively turning the ring into a superior bisected ring. I have no idea what causes it.
Here's my loadout though, maybe someone can figure it out:
Alchemist/Medic
Tranquility Font, Root Water, Sacred Lakewater, Dark Fluid
Salvaged Heart Relic (Mythic Health, Healing Effectiveness, Weapon Spread)
Necklace of Flowing Life
Ring of Omens
Wind Hollow Circlet
Outcast Ring
Burden of the Destroyer
Potency, Triage, Fortify, Untouchable, Regrowth, Vigor, Fitness, Barkskin 10
Handling 6
Spirit 2
Expertise 2
I only noticed it change to 1.3% after some time playing, when for some reason very little/none of my health was suddenly being converted into grey health after evading.
- Anonymous
Kinda annoyed that i did everything and waited a hour each night for a blood moon and there is nothing. Is it a one time thing or can i keep coming back and trying?
I wonder if you can afk on the blood moon door and you will drop in when it changes to a blood moon? Or does the blood moon need an area load to trigger?
- Anonymous
As of the 8/10/23 Patch Version: 384,210 the mist step neutral backdash attack is now "enabled" according to the patch notes.
- Anonymous
The ring has a special interaction with amulets that have the symbol of the ring on them i.e. Red Doe Sigil, Ravegers Mark, Deaths Embrace, Full Moon Circlet, and the Sun Talisman. This changes up your dodge for a quick step action that ignores encumbrance.
- Anonymous
The ring itself does NOT consume a % of max health it consumes a flat amount of hp, the tooltip however shows the amount it drains in a % form
The amount of health that is converted is scaled based on the stamina cost of your actions I believe it is a 1:1 ratio, but have not tested it. If you have a higher max HP it will show a lower % cost. The amount can be lowered by things that lower Stamina cost, such as the Weightless Weight Amulet
Haven't seen this mentioned here or on any youtube videos mentioning it, so thought I'd let yall know
- Anonymous
Anyone having trouble with the Blood Moon door not opening in Adventure mode this seems to 100% be a fix at least on PlayStation, all credit to flawzies on Redditn.
"Change mode and turn off the game. Go back to your session. If you don't want to wait for another moon cycle - Stand next to a yellow gate. Change system time 1 hour forward. Enter the yellow portal. Blood moon should appear, if not, set system time forward another hour. Took me two tried to fix my bug. Essentially your game displays 'fake blood moons'."
So ignore the people you see saying to reroll your campaign!
- Anonymous
to loot this ring u need to have blood moon event and 15 bloodmoon essence in ur pocket
- Anonymous
- Anonymous
Puzzle didnt work for the omen ring passage even on a bloodmoon. Glitch?
- Anonymous
It says "Trap door only opens if a Blood Moon is present and playing on Campaign mode", which is not true, it doesn't need to be in the campaign. Just did it in adventure mode. As long as there is a blood moon, it works.
- Anonymous
spent 40 minutes trying to get a blood moon to spawn, and once it did, the secret passage didnt open..... sigh
- Anonymous
Ignore the comments about requiring you to play on Campaign mode. I just got this item on Adventure mode no issue.
- Anonymous
So i'm pretty sure the ring scales with something else besides just weight class. I was at 50 weight and it only cost about 11% hp. while my friend was also at 50 and it cost him 14%. I even eqiupped full leto II and it only cost me like 16% hp. so there must be some additional scaling too
- Anonymous
currently when using this ring with ultra heavy armor if you try to perform a backstep while not in a fully neutral positions (such as after a melee attack, backstep or roll) it will perform the ultra heavy backstep. most apparent with the mist dodge.
- Anonymous
For some reason when i did the puzzle during a blood moon, it did NOT trigger the trap door. Seems like a few others are experiencing this potential bug. :(
- Anonymous
Nightshade's neutral evade overrides the ring's neutral evade, allowing you to use backstep attacks. Even better, it uses stamina instead of health, so you have the option for both types of dodges. Plus the neutral dodge on the nightshade gives you lifesteal. It's a really effective combo.
- Anonymous
You can in fact still use neutral evade melee attacks, you must do the evade just after a melee swing however to avoid the misty step.
- Anonymous
While wearing this ring and equipping necklaces such as these: "Talisman of the Sun, Ravager's Mark, Red Doe Sigil, Full Moon Circlet, Necklace of Flowing Life" Will turn your roll into that transformed dash (Dont know if there any more necklaces that does that and if there any rings that can do alternate stuff if you equip them with "Ring of Omens"
- Anonymous
Unfortunately you will still need at least some Stamina to dodge, even though it doesn't cost any.
- Anonymous
Imperial gurdenFull Moon Circlet !in imperial gurden, under locked door in floor. To open it u need to
get a Talisman of the sun
guardian's ring
buff from ring near the locked door in floor Door will open and u will get a achiv + Full Moon Circlet (3%range life still + 20% damage in full health) !
Cathedral of OmensIn right door with 2 chest is same door in floor u need a some pet (dog or other and ring "Soul Guard" and it will open a door in cathedral of Omens ( u will take x3 blood moon essence + ring of omens
Added some new details, this ring will BYPASS your weight class by itself and give you a normal dodge. This means if you're wearing armor that is Heavy or Flop (Like the Leto Mk II), you will do a full dodge. The amount of health it requires also increases by your weight class, down to 13% if you're light, to 20%ish when you're at Flop weight. This also applies to the Misty step when combined with an appropriate amulet.
- Anonymous
If you equip this ring with the Talisman of the Sun your evade changes into an invisible misty step. Not sure about the frame data benefits, but it unfortunately disables your backstep evade which can be detrimental for certain melee weapons as you can no longer use their unique backstep attacks.
- Anonymous
It's the cathedral of omens. It's the door to the right that contains two chests. I heard it opens during a blood moon but I'm having trouble with it
The Cervine Keepsake amulet from The Forgotten Kingdom DLC enables the misty blink dodge as well
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