Handguns in Remnant 2 are one of the three available Weapon categories that players can wield. They act as a secondary firearm that is good at mid to close range, providing support but not supplanting Long Guns. Players can upgrade Handguns as well as buy them from Merchants or find them throughout the world in Remnant 2.
Using Handguns in Remnant 2
Remnant II Handguns serve as reliable secondary firearms, offering improved maneuverability and versatile combat capabilities. With their compact design and unique advantages, they provide a valuable backup option when the primary firearm is unavailable or reloading. Despite their smaller size, Remnant 2 Handguns excel in diverse combat styles, boasting rapid fire rates or precise long-range accuracy, making them indispensable tools in intense combat scenarios.
Remnant 2 Handgun Weapon Mods
In Remnant II, Weapon Mods can be equipped onto your Handguns, offering unique effects that can be toggled on and off. Using these abilities consumes Mod Power, which can be replenished by defeating Enemies. Players can enhance Mod Power regeneration through Traits, Perks, Rings, and Amulets.
Each Remnant 2 Handgun have one Mod slot, requiring careful consideration when choosing Weapon Mods. These Mods are not permanent, allowing players to freely experiment and find the best combination for their gameplay.
Special Handguns often come with a powerful permanent Mod that cannot be removed or replaced, making them highly desirable choices even without further upgrades.
Handguns Mutators in Remnant 2
In Remnant 2, Mutators are a crucial mechanic that allows players to grant their Weapons unique special effects. Each Handgun has a single Mutator slot, providing players with the flexibility to freely equip and switch between them without any energy requirements or limitations. Handguns can only be equipped with Ranged Mutators. Please visit our Mutators page for further information.
Handguns in Remnant 2
Remnant 2 Handguns Gallery
Regular Weapons
Special Weapons
Remnant 2 Handguns Comparison Table
You can search by Name, Weapon Mod, Location, etc. Just type into the search box what you are looking for.
Quick Search of All Remnant 2 Handguns
Name |
Class |
Weapon Mod |
Base Damage |
RPS |
Magazine |
Ideal Range |
Falloff Range |
Max Ammo |
Crit Chance |
Weakspot Bonus |
Stagger Modifier |
How to Get |
---|---|---|---|---|---|---|---|---|---|---|---|---|
|
Special | Cube Shield | 15 | 7.5 | 5 | 18m | 52m | 105 | 5% | +85% | 0% |
|
|
Special | Chaos Driver | 22 | 4 | 30 | 12m | 12m | 120 | -10% | N/A | -15% |
|
|
Special | Explosive Shot | 13 | 6 | 60 | 8m | 8m | 180 | N/A | N/A | -15% |
|
|
Special | Screamer | 82 | 1.9 | 5 | 15m | 30m | 40 | N/A | N/A | 0% |
|
|
Special | Nano Swarm | 12 | 8 | 55 | 8m | 8m | 220 | N/A | N/A | -15% |
|
|
Special | Soul Brand | 15 | 6.6 | 42 | 18m | 53m | 168 | 10% | +100% | 0% |
|
|
Special | Eulogy | 45 | 2.6 | 5 | 16m | 52m | 45 | 10% | +115% | 5% |
|
|
Special | Big Bang | 22 | 2.5 | 10 | 21m | 54m | 60 | 5% | +110% | 10% |
|
|
Regular | No Modification Assigned | 26 | 7.4 | 24 | 17m | 52m | 96 | 10% | +105% | -10% |
|
|
Regular | No Modification Assigned | 110 | 2.3 | 2 | 7m | 20m | 24 | 5% | +100% | 10% |
|
|
Regular | No Modification Assigned | 9 | 14.2 | 42 | 17m | 50m | 252 | 10% | +100% | 0% |
|
|
Regular | No Modification Assigned | 15 | 7.5 | 15 | 18m | 52m | 150 | 5% | +105% | -10% | |
|
Regular | No Modification Assigned | 42 | 3.1 | 12 | 13m | 35m | 60 | 5% | +100% | 10% |
|
|
Regular | No Modification Assigned | 24 | 6.5 | 9 | 20m | 50m | 90 | 5% | +105% | 0% | |
|
Regular | No Modification Assigned | 55 | 2.4 | 5 | 20m | 60m | 40 | 5% | +105% | 20% |
|
|
Regular | No Modification Assigned | 105 | 3 | 1 | 22m | 75m | 21 | 5% | +110% | 10% | |
|
Regular | No Modification Assigned | 8 | 16 | 30 | 15m | 45m | 270 | 10% | +100% | -10% | |
|
Regular | No Modification Assigned | 32 | 5 | 6 | 18m | 48m | 66 | 5% | +105% | 5% | |
|
Regular | No Modification Assigned | 15 | 7.2 | 15 | 17m | 55m | 180 | N/A | +100% | -10% |
|
Anguish |
Special | Loath The Weak | 17.5 | 1.7 | 5 | 18m | 35m | 30 | 5% | +100% | 0% |
|
|
Special | Cube Room | 66 | 2.2 | 99 | 15m | 40m | 105 | - | - | 0% | |
Corrupted Meridian |
Special | Deadpoint | 90 | 1.9 | 6 | 15m | 30m | 36 | N/A | N/A | 0% | |
|
Special | Nano Phase | 24 | 5.2 | 15 | 17m | 56m | 105 | 5% | 105% | 0% | |
Corrupted Rune Pistol |
Special | Death Brand | 16 | 6.3 | 25 | 17m | 53m | 150 | 10% | 100% | 0% |
|
|
Special | Will of the Wisp | 42 | 2.3 | 10 | 17m | 52m | 60 | 7.5% | 105% | 0% |
- Anonymous
Hope there's a sawed off shotgun for the handgun slot in the future. 5 rounds.
- Anonymous
- Anonymous
i miss so many weapons from the first game and just feel underwhelmed this time around, possibly because its a sequel of course so its not all new. that rad radiation shotgun pistol from the first was the coolest to me
Makes me sad that there are no difficulty complete sidearms when there are like 6 each for melee and long guns.
- Anonymous
- Anonymous
is there any thats worth using other than mp60, enigma and nebula
- Anonymous
- Anonymous
It'd be nice if they brought this event back for those of us that missed out on it
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