Soul Brand

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Applies a Soul Brand to all enemies within 25m which lasts 25s. Enemies killed while bearing the Soul Brand leave behind an Echo which lasts 10s before returning to the Nightmare Realm. Echoes are drawn to any survivor who walks within 3m, granting 10% of Max Health on contact.


Mod Power Requirement: 850

 

Soul Brand is a Weapon Mod in Remnant 2. Soul Brand applies a mystical Soul Brand to all enemies within a 25-meter radius, which persists for 25 seconds. When enemies marked with the Soul Brand are defeated, they leave behind Echoes that last for 10 seconds before returning to the Nightmare Realm. Soul Brand is an exclusive mod for the Rune Pistol and cannot be removed or obtained elsewhere.

 

Remnant 2 Soul Brand Weapon Mod Effect

Soul Brand comes attached to the Rune Pistol weapon. It provides the following effect:

  • Applies a Soul Brand to all enemies within 25m which lasts 25s. Enemies killed while bearing the Soul Brand leave behind an Echo which lasts 10s before returning to the Nightmare Realm. Echoes are drawn to any survivor who walks within 3m, granting 10% of Max Health on contact.
  • Mod Power Requirement: 850
  • Patch 10.26.23: Converted to Aura instead of a single-burst AOE. The effect now travels with the player while active so that they may mark enemies they come in contact with.

 

How to Get Soul Brand Mod in Remnant 2

 

Builds that use Soul Brand in Remnant 2

Soul Brand is used in the following Builds:

__builds__

 

Remnant 2 Soul Brand Mod Upgrades

Despite Weapon Mods not being upgradeable, once attached to a Weapon, they receive the benefits of the weapon's level, resulting in greater damage as the weapon's level increases.

Weapon Level
Effect
Weapon Level 1
Applies a Soul Brand to all enemies within 25m which lasts 25s. Enemies killed while bearing the Soul Brand leave behind an Echo which lasts 10s before returning to the Nightmare Realm. Echoes are drawn to any survivor who walks within 3m, granting 10% of Max Health on contact.
Weapon Level 2
Applies a Soul Brand to all enemies within 25m which lasts 25s. Enemies killed while bearing the Soul Brand leave behind an Echo which lasts 10s before returning to the Nightmare Realm. Echoes are drawn to any survivor who walks within 3m, granting 10% of Max Health on contact.
Weapon Level 3
Applies a Soul Brand to all enemies within 25m which lasts 25s. Enemies killed while bearing the Soul Brand leave behind an Echo which lasts 10s before returning to the Nightmare Realm. Echoes are drawn to any survivor who walks within 3m, granting 10% of Max Health on contact.
Weapon Level 4
Applies a Soul Brand to all enemies within 25m which lasts 25s. Enemies killed while bearing the Soul Brand leave behind an Echo which lasts 10s before returning to the Nightmare Realm. Echoes are drawn to any survivor who walks within 3m, granting 10% of Max Health on contact.
Weapon Level 5
Applies a Soul Brand to all enemies within 25m which lasts 25s. Enemies killed while bearing the Soul Brand leave behind an Echo which lasts 10s before returning to the Nightmare Realm. Echoes are drawn to any survivor who walks within 3m, granting 10% of Max Health on contact.
Weapon Level 6
Applies a Soul Brand to all enemies within 25m which lasts 25s. Enemies killed while bearing the Soul Brand leave behind an Echo which lasts 10s before returning to the Nightmare Realm. Echoes are drawn to any survivor who walks within 3m, granting 10% of Max Health on contact.
Weapon Level 7
Applies a Soul Brand to all enemies within 25m which lasts 25s. Enemies killed while bearing the Soul Brand leave behind an Echo which lasts 10s before returning to the Nightmare Realm. Echoes are drawn to any survivor who walks within 3m, granting 10% of Max Health on contact.
Weapon Level 8
Applies a Soul Brand to all enemies within 25m which lasts 25s. Enemies killed while bearing the Soul Brand leave behind an Echo which lasts 10s before returning to the Nightmare Realm. Echoes are drawn to any survivor who walks within 3m, granting 10% of Max Health on contact.
Weapon Level 9
Applies a Soul Brand to all enemies within 25m which lasts 25s. Enemies killed while bearing the Soul Brand leave behind an Echo which lasts 10s before returning to the Nightmare Realm. Echoes are drawn to any survivor who walks within 3m, granting 10% of Max Health on contact.
Weapon Level 10
Applies a Soul Brand to all enemies within 25m which lasts 25s. Enemies killed while bearing the Soul Brand leave behind an Echo which lasts 10s before returning to the Nightmare Realm. Echoes are drawn to any survivor who walks within 3m, granting 10% of Max Health on contact.
Weapon Level 11
 
Weapon Level 12
 
Weapon Level 13
 
Weapon Level 14
 
Weapon Level 15
 
Weapon Level 16
 
Weapon Level 17
 
Weapon Level 18
 
Weapon Level 19
 
Weapon Level 20
 

 

Remnant 2 Soul Brand Mod Notes & Trivia

  • Weapon Mods are components that grant active abilities which can be used in and out of combat, they provide a variety of effects including dealing damage, healing, buffing players and more.
  • Most Remnant 2 Mods can be freely slotted in and out of standard Weapons, while other Weapons have their own Mods that cannot be removed.
  • Notes, Tips, and Trivia for Soul Brand Mod in Remnant 2 go here.

 

All Weapon Mods in Remnant 2
Abrasive Rounds  ♦  Accelerator  ♦  Astral Burst  ♦  Athibar  ♦  Awakening  ♦  Banish  ♦  Beta Ray  ♦  Beyond The Veil  ♦  Big Bang  ♦  Blaze  ♦  Blood Draw  ♦  Bloodline  ♦  Bloodshot  ♦  Bloodthirst  ♦  Bore  ♦  Chain Of Command  ♦  Chaos Driver  ♦  Concussive Shot  ♦  Corrosive Rounds  ♦  Creeping Mist  ♦  Cube Room  ♦  Cube Shield  ♦  Cyclone  ♦  Deadpoint  ♦  Death Brand  ♦  Death Sentence  ♦  Defrag  ♦  Dreadwalker  ♦  Dreamwave  ♦  Dying Breath  ♦  Energy Wall  ♦  Energy Wave  ♦  Eulogy  ♦  Explosive Shot  ♦  Familiar  ♦  Fargazer  ♦  Fathomless Deep  ♦  Faultline  ♦  Firestorm  ♦  Fission Strike  ♦  Flying Bomb Trap  ♦  Fracture  ♦  Fusion Cannon  ♦  Gravity Core  ♦  Guardian's Call  ♦  Guardian's Fury  ♦  Healing Shot  ♦  Heat Sink  ♦  Heatwave  ♦  Helix  ♦  Horizon Strike  ♦  Hot Shot  ♦  Kight Guard  ♦  Knight Guard  ♦  Krell Edge  ♦  Lifeline  ♦  Loath The Weak  ♦  Micronova  ♦  Moonlight Barrage  ♦  Nano Phase  ♦  Nano Swarm  ♦  Nano Swarn  ♦  Ouroboros  ♦  Overflow  ♦  Power Stone  ♦  Prismatic Driver  ♦  Reaver  ♦  Ring Of Spears  ♦  Root Blades  ♦  Rootlash  ♦  Rotted Arrow  ♦  Sandstorm  ♦  Scrap Shot  ♦  Screamer  ♦  Shatterstar  ♦  Skewer  ♦  Song of Eafir  ♦  Soulbinder  ♦  Space Crabs  ♦  Spore Shot  ♦  Starfall  ♦  Stasis Beam  ♦  Supernova  ♦  Time Lapse  ♦  Tremor  ♦  Voltaic Rondure  ♦  Whirlwind  ♦  Will of the Wisp  ♦  Windfall  ♦  Witchfire

 




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