Heat Sink

heat sink weapon mod remnant2 wiki guide 250px
Forces open Plasma Cutter's heat vents dispersing all heat. While active, Plasma Cutter generates 50% less heat, and ramping damage cap is increased to 3x Damage. Overheats automatically when deactivated. Lasts 20s.


Mod Power Requirement: 850

 

Heat Sink is a Weapon Mod in Remnant 2. Heat Sink heat vents, dispersing excess heat generated by the weapon. While active, Plasma Cutter produces 50% less heat, allowing for sustained firing without reaching critical heat levels. Heat Sink is an exclusive mod for the Plasma Cutter and cannot be unequipped or found elsewhere.

 

Remnant 2 Heat Sink Weapon Mod Effect

Heat Sink comes attached to the Plasma Cutter weapon. It provides the following effect:

  • Forces open Plasma Cutter's heat vents dispersing all heat. While active, Plasma Cutter generates 50% less heat, and ramping damage cap is increased to 3x Damage. Overheats automatically when deactivated. Lasts 20s.

 

How to Get Heat Sink Mod in Remnant 2

  • Heat Sink is an exclusive Weapon Mod for the Plasma Cutter and cannot be unequipped.
  • It cannot be crafted or found elsewhere.

 

Builds that use Heat Sink in Remnant 2

Heat Sink is used in the following Builds:

 

 
 

 

 

Remnant 2 Heat Sink Mod Upgrades

Despite Weapon Mods not being upgradeable, once attached to a Weapon, they receive the benefits of the weapon's level, resulting in greater damage as the weapon's level increases.

Weapon Level
Effect
Weapon Level 1
Forces open Plasma Cutter's heat vents dispersing all heat. While active, Plasma Cutter generates 50% less heat, and ramping damage cap is increased to 3x Damage. Overheats automatically when deactivated. Lasts 20s.
Weapon Level 2
Forces open Plasma Cutter's heat vents dispersing all heat. While active, Plasma Cutter generates 50% less heat, and ramping damage cap is increased to 3x Damage. Overheats automatically when deactivated. Lasts 20s.
Weapon Level 3
Forces open Plasma Cutter's heat vents dispersing all heat. While active, Plasma Cutter generates 50% less heat, and ramping damage cap is increased to 3x Damage. Overheats automatically when deactivated. Lasts 20s.
Weapon Level 4
Forces open Plasma Cutter's heat vents dispersing all heat. While active, Plasma Cutter generates 50% less heat, and ramping damage cap is increased to 3x Damage. Overheats automatically when deactivated. Lasts 20s.
Weapon Level 5
Forces open Plasma Cutter's heat vents dispersing all heat. While active, Plasma Cutter generates 50% less heat, and ramping damage cap is increased to 3x Damage. Overheats automatically when deactivated. Lasts 20s.
Weapon Level 6
Forces open Plasma Cutter's heat vents dispersing all heat. While active, Plasma Cutter generates 50% less heat, and ramping damage cap is increased to 3x Damage. Overheats automatically when deactivated. Lasts 20s.
Weapon Level 7
Forces open Plasma Cutter's heat vents dispersing all heat. While active, Plasma Cutter generates 50% less heat, and ramping damage cap is increased to 3x Damage. Overheats automatically when deactivated. Lasts 20s.
Weapon Level 8
Forces open Plasma Cutter's heat vents dispersing all heat. While active, Plasma Cutter generates 50% less heat, and ramping damage cap is increased to 3x Damage. Overheats automatically when deactivated. Lasts 20s.
Weapon Level 9
Forces open Plasma Cutter's heat vents dispersing all heat. While active, Plasma Cutter generates 50% less heat, and ramping damage cap is increased to 3x Damage. Overheats automatically when deactivated. Lasts 20s.
Weapon Level 10
Forces open Plasma Cutter's heat vents dispersing all heat. While active, Plasma Cutter generates 50% less heat, and ramping damage cap is increased to 3x Damage. Overheats automatically when deactivated. Lasts 20s.

 

Remnant 2 Heat Sink Mod Notes & Trivia

  • Weapon Mods are components that grant active abilities which can be used in and out of combat, they provide a variety of effects including dealing damage, healing, buffing players and more.
  • Most Remnant 2 Mods can be freely slotted in and out of standard Weapons, while other Weapons have their own Mods that cannot be removed.
  • Notes, Tips, and Trivia for Heat Sink Mod in Remnant 2 go here.

 

All Weapon Mods in Remnant 2
Abrasive Rounds  ♦  Accelerator  ♦  Astral Burst  ♦  Athibar  ♦  Awakening  ♦  Banish  ♦  Beta Ray  ♦  Beyond The Veil  ♦  Big Bang  ♦  Blaze  ♦  Blood Draw  ♦  Bloodline  ♦  Bloodshot  ♦  Bloodthirst  ♦  Bore  ♦  Chain Of Command  ♦  Chaos Driver  ♦  Concussive Shot  ♦  Corrosive Rounds  ♦  Creeping Mist  ♦  Cube Room  ♦  Cube Shield  ♦  Cyclone  ♦  Deadpoint  ♦  Death Brand  ♦  Death Sentence  ♦  Defrag  ♦  Dreadwalker  ♦  Dreamwave  ♦  Dying Breath  ♦  Energy Wall  ♦  Energy Wave  ♦  Eulogy  ♦  Explosive Shot  ♦  Familiar  ♦  Fargazer  ♦  Fathomless Deep  ♦  Faultline  ♦  Firestorm  ♦  Fission Strike  ♦  Flying Bomb Trap  ♦  Fracture  ♦  Fusion Cannon  ♦  Gravity Core  ♦  Guardian's Call  ♦  Guardian's Fury  ♦  Healing Shot  ♦  Heatwave  ♦  Helix  ♦  Horizon Strike  ♦  Hot Shot  ♦  Kight Guard  ♦  Knight Guard  ♦  Krell Edge  ♦  Lifeline  ♦  Loath The Weak  ♦  Micronova  ♦  Moonlight Barrage  ♦  Nano Phase  ♦  Nano Swarm  ♦  Nano Swarn  ♦  Ouroboros  ♦  Overflow  ♦  Power Stone  ♦  Prismatic Driver  ♦  Reaver  ♦  Ring Of Spears  ♦  Root Blades  ♦  Rootlash  ♦  Rotted Arrow  ♦  Sandstorm  ♦  Scrap Shot  ♦  Screamer  ♦  Shatterstar  ♦  Skewer  ♦  Song of Eafir  ♦  Soul Brand  ♦  Soulbinder  ♦  Space Crabs  ♦  Spore Shot  ♦  Starfall  ♦  Stasis Beam  ♦  Supernova  ♦  Time Lapse  ♦  Tremor  ♦  Voltaic Rondure  ♦  Whirlwind  ♦  Will of the Wisp  ♦  Windfall  ♦  Witchfire

 




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