Skewer 2.0

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Fires a Wretched Spear which embeds itself on contact. Spears deal 125 damage on hit, rapidly dividing inside the target until bursting, dealing 140 damage to all targets within 3m. Spears embedded in the environment remain in place for 10s.


Mod Power Requirement: 850

 

Skewer 2.0 is a Weapon Mod in Remnant 2. Skewer launches a wretched spear that impales enemies, rapidly multiplying within their bodies before bursting forth, damaging all nearby targets.

 

Remnant 2 Skewer 2.0 Weapon Mod Effect

Skewer 2.0 can be socketed into any Weapon that has an available Weapon Mod slot.

Once equipped, the Skewer 2.0  Mod bestows the following effect upon the Weapon it is attached to:

  • Fires a Wretched Spear which embeds itself on contact. Spears deal 120 damage on hit, rapidly dividing inside the target until bursting, dealing 140 damage to all targets within 3m. Spears embedded in the environment remain in place for 10s.

 

How to Get Skewer 2.0 Mod in Remnant 2

Skewer 2.0 can be found in the following locations:

Skewer 2.0 can be crafted at Ava McCabe. To craft Skewer you will need the following Materials:

 

Builds that use Skewer 2.0 in Remnant 2

Skewer 2.0 is used in the following Builds:

__builds__

 

Remnant 2 Skewer 2.0 Mod Upgrades

Despite Weapon Mods not being upgradeable, once attached to a Weapon, they receive the benefits of the weapon's level, resulting in greater damage as the weapon's level increases.

Weapon Level
Effect
Weapon Level 1
Fires a Wretched Spear which embeds itself on contact. Spears deal 137.5 damage on hit, rapidly dividing inside the target until bursting, dealing 154 damage to all targets within 3m. Spears embedded in the environment remain in place for 10s.
Weapon Level 2
Fires a Wretched Spear which embeds itself on contact. Spears deal 155 damage on hit, rapidly dividing inside the target until bursting, dealing 168 damage to all targets within 3m. Spears embedded in the environment remain in place for 10s.
Weapon Level 3
Fires a Wretched Spear which embeds itself on contact. Spears deal 172.5 damage on hit, rapidly dividing inside the target until bursting, dealing 182 damage to all targets within 3m. Spears embedded in the environment remain in place for 10s.
Weapon Level 4
Fires a Wretched Spear which embeds itself on contact. Spears deal 190 damage on hit, rapidly dividing inside the target until bursting, dealing 190 damage to all targets within 3m. Spears embedded in the environment remain in place for 10s.
Weapon Level 5
Fires a Wretched Spear which embeds itself on contact. Spears deal 207.5 damage on hit, rapidly dividing inside the target until bursting, dealing 210 damage to all targets within 3m. Spears embedded in the environment remain in place for 10s.
Weapon Level 6
Fires a Wretched Spear which embeds itself on contact. Spears deal 225 damage on hit, rapidly dividing inside the target until bursting, dealing 224 damage to all targets within 3m. Spears embedded in the environment remain in place for 10s.
Weapon Level 7
Fires a Wretched Spear which embeds itself on contact. Spears deal 242.5 damage on hit, rapidly dividing inside the target until bursting, dealing 238 damage to all targets within 3m. Spears embedded in the environment remain in place for 10s.
Weapon Level 8
Fires a Wretched Spear which embeds itself on contact. Spears deal 260 damage on hit, rapidly dividing inside the target until bursting, dealing 252 damage to all targets within 3m. Spears embedded in the environment remain in place for 10s.
Weapon Level 9
Fires a Wretched Spear which embeds itself on contact. Spears deal 277.5 damage on hit, rapidly dividing inside the target until bursting, dealing 266 damage to all targets within 3m. Spears embedded in the environment remain in place for 10s.
Weapon Level 10
Fires a Wretched Spear which embeds itself on contact. Spears deal 295 damage on hit, rapidly dividing inside the target until bursting, dealing 280 damage to all targets within 3m. Spears embedded in the environment remain in place for 10s.
Weapon Level 11
Fires a Wretched Spear which embeds itself on contact. Spears deal 312.5 damage on hit, rapidly dividing inside the target until bursting, dealing 294 damage to all targets within 3m. Spears embedded in the environment remain in place for 10s.
Weapon Level 12
Fires a Wretched Spear which embeds itself on contact. Spears deal 330 damage on hit, rapidly dividing inside the target until bursting, dealing 308 damage to all targets within 3m. Spears embedded in the environment remain in place for 10s.
Weapon Level 13
Fires a Wretched Spear which embeds itself on contact. Spears deal 347.5 damage on hit, rapidly dividing inside the target until bursting, dealing 322 damage to all targets within 3m. Spears embedded in the environment remain in place for 10s.
Weapon Level 14
Fires a Wretched Spear which embeds itself on contact. Spears deal 365 damage on hit, rapidly dividing inside the target until bursting, dealing 336 damage to all targets within 3m. Spears embedded in the environment remain in place for 10s.
Weapon Level 15
Fires a Wretched Spear which embeds itself on contact. Spears deal 382.5 damage on hit, rapidly dividing inside the target until bursting, dealing 350 damage to all targets within 3m. Spears embedded in the environment remain in place for 10s.
Weapon Level 16
Fires a Wretched Spear which embeds itself on contact. Spears deal 400 damage on hit, rapidly dividing inside the target until bursting, dealing 364 damage to all targets within 3m. Spears embedded in the environment remain in place for 10s.
Weapon Level 17
Fires a Wretched Spear which embeds itself on contact. Spears deal 417.5 damage on hit, rapidly dividing inside the target until bursting, dealing 378 damage to all targets within 3m. Spears embedded in the environment remain in place for 10s.
Weapon Level 18
Fires a Wretched Spear which embeds itself on contact. Spears deal 435 damage on hit, rapidly dividing inside the target until bursting, dealing 392 damage to all targets within 3m. Spears embedded in the environment remain in place for 10s.
Weapon Level 19
Fires a Wretched Spear which embeds itself on contact. Spears deal 452.5 damage on hit, rapidly dividing inside the target until bursting, dealing 406 damage to all targets within 3m. Spears embedded in the environment remain in place for 10s.
Weapon Level 20
Fires a Wretched Spear which embeds itself on contact. Spears deal 470 damage on hit, rapidly dividing inside the target until bursting, dealing 420 damage to all targets within 3m. Spears embedded in the environment remain in place for 10s.

 

Remnant 2 Skewer 2.0 Mod Notes & Trivia

  • Weapon Mods are components that grant active abilities which can be used in and out of combat, they provide a variety of effects including dealing damage, healing, buffing players and more.
  • Most Remnant 2 Mods can be freely slotted in and out of standard Weapons, while other Weapons have their own Mods that cannot be removed.
  • Notes, Tips, and Trivia for Skewer 2.0 Mod in Remnant 2 go here.

 

All Weapon Mods in Remnant 2
Abrasive Rounds  ♦  Accelerator  ♦  Astral Burst  ♦  Athibar  ♦  Awakening  ♦  Banish  ♦  Beta Ray  ♦  Beyond The Veil  ♦  Big Bang  ♦  Blaze  ♦  Blood Draw  ♦  Bloodline  ♦  Bloodshot  ♦  Bloodthirst  ♦  Bore  ♦  Chain Of Command  ♦  Chaos Driver  ♦  Concussive Shot  ♦  Corrosive Rounds  ♦  Creeping Mist  ♦  Cube Room  ♦  Cube Shield  ♦  Cyclone  ♦  Deadpoint  ♦  Death Brand  ♦  Death Sentence  ♦  Defrag  ♦  Dreadwalker  ♦  Dreamwave  ♦  Dying Breath  ♦  Energy Wall  ♦  Energy Wave  ♦  Eulogy  ♦  Explosive Shot  ♦  Familiar  ♦  Fargazer  ♦  Fathomless Deep  ♦  Faultline  ♦  Firestorm  ♦  Fission Strike  ♦  Flying Bomb Trap  ♦  Fracture  ♦  Fusion Cannon  ♦  Gravity Core  ♦  Guardian's Call  ♦  Guardian's Fury  ♦  Healing Shot  ♦  Heat Sink  ♦  Heatwave  ♦  Helix  ♦  Horizon Strike  ♦  Hot Shot  ♦  Kight Guard  ♦  Knight Guard  ♦  Krell Edge  ♦  Lifeline  ♦  Loath The Weak  ♦  Micronova  ♦  Moonlight Barrage  ♦  Nano Phase  ♦  Nano Swarm  ♦  Nano Swarn  ♦  Ouroboros  ♦  Overflow  ♦  Power Stone  ♦  Prismatic Driver  ♦  Reaver  ♦  Ring Of Spears  ♦  Root Blades  ♦  Rootlash  ♦  Rotted Arrow  ♦  Sandstorm  ♦  Scrap Shot  ♦  Screamer  ♦  Shatterstar  ♦  Song of Eafir  ♦  Soul Brand  ♦  Soulbinder  ♦  Space Crabs  ♦  Spore Shot  ♦  Starfall  ♦  Stasis Beam  ♦  Supernova  ♦  Time Lapse  ♦  Tremor  ♦  Voltaic Rondure  ♦  Whirlwind  ♦  Will of the Wisp  ♦  Windfall  ♦  Witchfire



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    • Anonymous

      Really fun and visually awesome mod, but feels a tad weak and/or too expensive for what it does currently? At the very least it feels like it should cause more stagger, I mean this IS Skewer 2.0 and Skewer from Remnant 1 knocked everything on their butt. Mod just feels like it needs a little Oomf!

      • Anonymous

        It seems that for some bosses, AOE expands depending on the size of the target. For example, When shot at Mother Mind, Skewer also enlarges, allowing you to deal with the minions all at once.

        • Anonymous

          It's nice but I personally feel like it's pretty basic unless you have the amplitude trait leveled to the max. Most effective when landing it on a target versus shooting in at the ground.

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