Defrag |
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Infects weapon with Malware for 30s, causing shots to apply FRAGMENTED for 5s. When a FRAGMENTED enemy dies, they create a Glitch that lasts 15s. Picking up a Glitch increases All damage by 20% for 15s. Destroying a Glitch causes it to destabilize, creating a 5m Virus Pool which deals 25 damage per second and applies the FRAGMENTED debuff to enemies inside. Virus Pools last 15s.
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Defrag is a Weapon Mod in Remnant 2. Defrag infects the weapon with malicious code, causing shots to fragment enemies and generate glitches that augment damage.
Remnant 2 Defrag Weapon Mod Effect
Defrag can be socketed into any Weapon that has an available Weapon Mod slot.
Once equipped, the Defrag Mod bestows the following effect upon the Weapon it is attached to:
- Infects weapon with Malware for 30s, causing shots to apply FRAGMENTED for 5s. When a FRAGMENTED enemy dies, they create a Glitch that lasts 15s.
Picking up a Glitch increases All damage by 20% for 15s.
Destroying a Glitch causes it to destabilize, creating a 5m Virus Pool which deals 25 damage per second and applies the FRAGMENTED debuff to enemies inside. Virus Pools last 15s. - Mod Power Requirement: 1500
- Unlisted effect is a 15% increase to ranged damage, similar to Hot Shot. It is unknown if this is intentional or not but can easily be confirmed by comparing the 2 mods in the firing range.
How to Get Defrag Mod in Remnant 2
Defrag can be found in the following locations:
- Can be found in Root Earth by defeating the boss Cancer.
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Defrag can be crafted at Ava McCabe. To craft Defrag you will need the following Materials:
- Necrocyte Strand x1
- Lumenite Crystal x5
- Scrap x500
Builds that use Defrag in Remnant 2
Defrag is used in the following Builds:
__builds__
Remnant 2 Defrag Mod Upgrades
Despite Weapon Mods not being upgradeable, once attached to a Weapon, they receive the benefits of the weapon's level, resulting in greater damage as the weapon's level increases.
Weapon Level |
Effect |
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Weapon Level 1 |
Infects weapon with Malware for 30s, causing shots to apply FRAGMENTED for 5s. When a FRAGMENTED enemy dies, they create a Glitch that lasts 15s. Picking up a Glitch increases All damage by 20% for 15s. Destroying a Glitch causes it to destabilize, creating a 5m Virus Pool which deals 27.5 damage per second and applies the FRAGMENTED debuff to enemies inside. Virus Pools last 15s. |
Weapon Level 2 |
Infects weapon with Malware for 30s, causing shots to apply FRAGMENTED for 5s. When a FRAGMENTED enemy dies, they create a Glitch that lasts 15s. Picking up a Glitch increases All damage by 20% for 15s. Destroying a Glitch causes it to destabilize, creating a 5m Virus Pool which deals 30 damage per second and applies the FRAGMENTED debuff to enemies inside. Virus Pools last 15s. |
Weapon Level 3 |
Infects weapon with Malware for 30s, causing shots to apply FRAGMENTED for 5s. When a FRAGMENTED enemy dies, they create a Glitch that lasts 15s. Picking up a Glitch increases All damage by 20% for 15s. Destroying a Glitch causes it to destabilize, creating a 5m Virus Pool which deals 32.5 damage per second and applies the FRAGMENTED debuff to enemies inside. Virus Pools last 15s. |
Weapon Level 4 |
Infects weapon with Malware for 30s, causing shots to apply FRAGMENTED for 5s. When a FRAGMENTED enemy dies, they create a Glitch that lasts 15s. Picking up a Glitch increases All damage by 20% for 15s. Destroying a Glitch causes it to destabilize, creating a 5m Virus Pool which deals 35 damage per second and applies the FRAGMENTED debuff to enemies inside. Virus Pools last 15s. |
Weapon Level 5 |
Infects weapon with Malware for 30s, causing shots to apply FRAGMENTED for 5s. When a FRAGMENTED enemy dies, they create a Glitch that lasts 15s. Picking up a Glitch increases All damage by 20% for 15s. Destroying a Glitch causes it to destabilize, creating a 5m Virus Pool which deals 37.5 damage per second and applies the FRAGMENTED debuff to enemies inside. Virus Pools last 15s. |
Weapon Level 6 |
Infects weapon with Malware for 30s, causing shots to apply FRAGMENTED for 5s. When a FRAGMENTED enemy dies, they create a Glitch that lasts 15s. Picking up a Glitch increases All damage by 20% for 15s. Destroying a Glitch causes it to destabilize, creating a 5m Virus Pool which deals 40 damage per second and applies the FRAGMENTED debuff to enemies inside. Virus Pools last 15s. |
Weapon Level 7 |
Infects weapon with Malware for 30s, causing shots to apply FRAGMENTED for 5s. When a FRAGMENTED enemy dies, they create a Glitch that lasts 15s. Picking up a Glitch increases All damage by 20% for 15s. Destroying a Glitch causes it to destabilize, creating a 5m Virus Pool which deals 42.5 damage per second and applies the FRAGMENTED debuff to enemies inside. Virus Pools last 15s. |
Weapon Level 8 |
Infects weapon with Malware for 30s, causing shots to apply FRAGMENTED for 5s. When a FRAGMENTED enemy dies, they create a Glitch that lasts 15s. Picking up a Glitch increases All damage by 20% for 15s. Destroying a Glitch causes it to destabilize, creating a 5m Virus Pool which deals 45 damage per second and applies the FRAGMENTED debuff to enemies inside. Virus Pools last 15s. |
Weapon Level 9 |
Infects weapon with Malware for 30s, causing shots to apply FRAGMENTED for 5s. When a FRAGMENTED enemy dies, they create a Glitch that lasts 15s. Picking up a Glitch increases All damage by 20% for 15s. Destroying a Glitch causes it to destabilize, creating a 5m Virus Pool which deals 47.5 damage per second and applies the FRAGMENTED debuff to enemies inside. Virus Pools last 15s. |
Weapon Level 10 |
Infects weapon with Malware for 30s, causing shots to apply FRAGMENTED for 5s. When a FRAGMENTED enemy dies, they create a Glitch that lasts 15s. Picking up a Glitch increases All damage by 20% for 15s. Destroying a Glitch causes it to destabilize, creating a 5m Virus Pool which deals 50 damage per second and applies the FRAGMENTED debuff to enemies inside. Virus Pools last 15s. |
Weapon Level 11 |
Infects weapon with Malware for 30s, causing shots to apply FRAGMENTED for 5s. When a FRAGMENTED enemy dies, they create a Glitch that lasts 15s. Picking up a Glitch increases All damage by 20% for 15s. Destroying a Glitch causes it to destabilize, creating a 5m Virus Pool which deals 52.5 damage per second and applies the FRAGMENTED debuff to enemies inside. Virus Pools last 15s. |
Weapon Level 12 |
Infects weapon with Malware for 30s, causing shots to apply FRAGMENTED for 5s. When a FRAGMENTED enemy dies, they create a Glitch that lasts 15s. Picking up a Glitch increases All damage by 20% for 15s. Destroying a Glitch causes it to destabilize, creating a 5m Virus Pool which deals 55 damage per second and applies the FRAGMENTED debuff to enemies inside. Virus Pools last 15s. |
Weapon Level 13 |
Infects weapon with Malware for 30s, causing shots to apply FRAGMENTED for 5s. When a FRAGMENTED enemy dies, they create a Glitch that lasts 15s. Picking up a Glitch increases All damage by 20% for 15s. Destroying a Glitch causes it to destabilize, creating a 5m Virus Pool which deals 57.5 damage per second and applies the FRAGMENTED debuff to enemies inside. Virus Pools last 15s. |
Weapon Level 14 |
Infects weapon with Malware for 30s, causing shots to apply FRAGMENTED for 5s. When a FRAGMENTED enemy dies, they create a Glitch that lasts 15s. Picking up a Glitch increases All damage by 20% for 15s. Destroying a Glitch causes it to destabilize, creating a 5m Virus Pool which deals 60 damage per second and applies the FRAGMENTED debuff to enemies inside. Virus Pools last 15s. |
Weapon Level 15 |
Infects weapon with Malware for 30s, causing shots to apply FRAGMENTED for 5s. When a FRAGMENTED enemy dies, they create a Glitch that lasts 15s. Picking up a Glitch increases All damage by 20% for 15s. Destroying a Glitch causes it to destabilize, creating a 5m Virus Pool which deals 62.5 damage per second and applies the FRAGMENTED debuff to enemies inside. Virus Pools last 15s. |
Weapon Level 16 |
Infects weapon with Malware for 30s, causing shots to apply FRAGMENTED for 5s. When a FRAGMENTED enemy dies, they create a Glitch that lasts 15s. Picking up a Glitch increases All damage by 20% for 15s. Destroying a Glitch causes it to destabilize, creating a 5m Virus Pool which deals 65 damage per second and applies the FRAGMENTED debuff to enemies inside. Virus Pools last 15s. |
Weapon Level 17 |
Infects weapon with Malware for 30s, causing shots to apply FRAGMENTED for 5s. When a FRAGMENTED enemy dies, they create a Glitch that lasts 15s. Picking up a Glitch increases All damage by 20% for 15s. Destroying a Glitch causes it to destabilize, creating a 5m Virus Pool which deals 67.5 damage per second and applies the FRAGMENTED debuff to enemies inside. Virus Pools last 15s. |
Weapon Level 18 |
Infects weapon with Malware for 30s, causing shots to apply FRAGMENTED for 5s. When a FRAGMENTED enemy dies, they create a Glitch that lasts 15s. Picking up a Glitch increases All damage by 20% for 15s. Destroying a Glitch causes it to destabilize, creating a 5m Virus Pool which deals 70 damage per second and applies the FRAGMENTED debuff to enemies inside. Virus Pools last 15s. |
Weapon Level 19 |
Infects weapon with Malware for 30s, causing shots to apply FRAGMENTED for 5s. When a FRAGMENTED enemy dies, they create a Glitch that lasts 15s. Picking up a Glitch increases All damage by 20% for 15s. Destroying a Glitch causes it to destabilize, creating a 5m Virus Pool which deals 72.5 damage per second and applies the FRAGMENTED debuff to enemies inside. Virus Pools last 15s. |
Weapon Level 20 |
Infects weapon with Malware for 30s, causing shots to apply FRAGMENTED for 5s. When a FRAGMENTED enemy dies, they create a Glitch that lasts 15s. Picking up a Glitch increases All damage by 20% for 15s. Destroying a Glitch causes it to destabilize, creating a 5m Virus Pool which deals 75 damage per second and applies the FRAGMENTED debuff to enemies inside. Virus Pools last 15s. |
Remnant 2 Defrag Mod Notes & Trivia
- Weapon Mods are components that grant active abilities which can be used in and out of combat, they provide a variety of effects including dealing damage, healing, buffing players and more.
- Most Remnant 2 Mods can be freely slotted in and out of standard Weapons, while other Weapons have their own Mods that cannot be removed.
- Notes, Tips, and Trivia for Defrag Mod in Remnant 2 go here.
Confirmed that it also gives a 15% ranged damage increase (when testing if you compare before and after activating the mod it'll seem lower than 15% but that's due to how damage buffs are calculated). Edited the page to mention this, since it makes this mod much better than it appears on paper. Especially if running Ahanae Crystal with Sparkfire Shotgun since Hot Shot won't give you an additional status for more damage, while Defrag will.
- Anonymous
this mod will be much more useful if they made it madness instead...
- Anonymous
Fun fact, this mod alongside the other elemental mods automatically reload your weapons on use. Very useful for weapons with long reloads.
- Anonymous
My biggest gripe with this otherwise fun and unique mod is that you won't see an orb drop from an enemy you tagged with malware if they die from anything other than the modded weapon's primary fire. Status effects don't count, not even kills from a virus pool itself will work! Very frustrating.
As a small unmentioned bonus to the mod however, it does seem to increase the damage of the modded weapon's primary fire a bit so it actually does have some use even in boss fights!
- Anonymous
One downside to this mod is its effect only occurs when enemies die, so against bosses it's not all that useful.
- Anonymous
Drops from the boss in Ashen Wasteland. It reminds me of Warmind Cells from Destiny 2. It's nice, does a lot of things despite the hefty power cost.
This mod really should cause an orb to drop "near the player" and "after x% of the magazine is expended" or something like that. I really, really don't like on kill mods generally speaking due to their reliability problems, and we're working to get a 5 second 20% damage buff here. It's really, really weak.
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