Beta Ray |
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Brands a target for 30s. Branded enemies that die leave a Brand at their location. Reloading or Swapping detonates Brands dealing 225 damage. Additional Brands (3 Max) on the same target deal 50% damage. Slain enemies return 5-15% of Ammo and Mod power to the weapon.
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Beta Ray is a Weapon Mod in Remnant 2. Beta Ray applies a 30-second brand to a target, leaving a brand at their location upon death. Reloading or swapping detonates the brand, dealing 225 damage. Additional brands (up to 3 max) on the same target deal 50% damage. Slaying enemies replenishes 5-15% of ammo and mod power to the weapon.
Remnant 2 Beta Ray Weapon Mod Effect
Beta Ray comes attached to the Alpha-Omega weapon. It provides the following effect:
- Brands a target for 30s. Branded enemies that die leave a Brand at their location.
Reloading or Swapping detonates Brands dealing 225 damage.
Additional Brands (3 Max) on the same target deal 50% damage.
Slain enemies return 5-15% of Ammo and Mod power to the weapon.
How to Get Beta Ray Mod in Remnant 2
- Beta Ray can be found attached to the Alpha-Omega Weapon. To get the weapon you must defeat Annihilation in Root Earth, it will drop the Forgotten Memory used at McCabe to craft it.
- Beta Ray is an exclusive Weapon Mod for the Alpha-Omega and cannot be unequipped.
- It cannot be crafted or found elsewhere.
Builds that use Beta Ray in Remnant 2
Beta Ray is used in the following Builds:
__builds__
Remnant 2 Beta Ray Mod Upgrades
Despite Weapon Mods not being upgradeable, once attached to a Weapon, they receive the benefits of the weapon's level, resulting in greater damage as the weapon's level increases.
Weapon Level |
Effect |
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Weapon Level 1 |
Brands a target for 30s. Branded enemies that die leave a Brand at their location. Reloading or Swapping detonates Brands dealing 270 damage. Additional Brands (3 Max) on the same target deal 50% damage. Slain enemies return 5-15% of Ammo and Mod power to the weapon. |
Weapon Level 2 |
Brands a target for 30s. Branded enemies that die leave a Brand at their location. Reloading or Swapping detonates Brands dealing 315 damage. Additional Brands (3 Max) on the same target deal 50% damage. Slain enemies return 5-15% of Ammo and Mod power to the weapon. |
Weapon Level 3 |
Brands a target for 30s. Branded enemies that die leave a Brand at their location. Reloading or Swapping detonates Brands dealing 360 damage. Additional Brands (3 Max) on the same target deal 50% damage. Slain enemies return 5-15% of Ammo and Mod power to the weapon. |
Weapon Level 4 |
Brands a target for 30s. Branded enemies that die leave a Brand at their location. Reloading or Swapping detonates Brands dealing 405 damage. Additional Brands (3 Max) on the same target deal 50% damage. Slain enemies return 5-15% of Ammo and Mod power to the weapon. |
Weapon Level 5 |
Brands a target for 30s. Branded enemies that die leave a Brand at their location. Reloading or Swapping detonates Brands dealing 450 damage. Additional Brands (3 Max) on the same target deal 50% damage. Slain enemies return 5-15% of Ammo and Mod power to the weapon. |
Weapon Level 6 |
Brands a target for 30s. Branded enemies that die leave a Brand at their location. Reloading or Swapping detonates Brands dealing 495 damage. Additional Brands (3 Max) on the same target deal 50% damage. Slain enemies return 5-15% of Ammo and Mod power to the weapon. |
Weapon Level 7 |
Brands a target for 30s. Branded enemies that die leave a Brand at their location. Reloading or Swapping detonates Brands dealing 540 damage. Additional Brands (3 Max) on the same target deal 50% damage. Slain enemies return 5-15% of Ammo and Mod power to the weapon. |
Weapon Level 8 |
Brands a target for 30s. Branded enemies that die leave a Brand at their location. Reloading or Swapping detonates Brands dealing 585 damage. Additional Brands (3 Max) on the same target deal 50% damage. Slain enemies return 5-15% of Ammo and Mod power to the weapon. |
Weapon Level 9 |
Brands a target for 30s. Branded enemies that die leave a Brand at their location. Reloading or Swapping detonates Brands dealing 630 damage. Additional Brands (3 Max) on the same target deal 50% damage. Slain enemies return 5-15% of Ammo and Mod power to the weapon. |
Weapon Level 10 |
Brands a target for 30s. Branded enemies that die leave a Brand at their location. Reloading or Swapping detonates Brands dealing 675 damage. Additional Brands (3 Max) on the same target deal 50% damage. Slain enemies return 5-15% of Ammo and Mod power to the weapon. |
Remnant 2 Beta Ray Mod Notes & Trivia
- Weapon Mods are components that grant active abilities which can be used in and out of combat, they provide a variety of effects including dealing damage, healing, buffing players and more.
- Most Remnant 2 Mods can be freely slotted in and out of standard Weapons, while other Weapons have their own Mods that cannot be removed.
- Notes, Tips, and Trivia for Beta Ray Mod in Remnant 2 go here.
- Anonymous
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Call me crazy but this gun blows
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