Root Blades

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Fires a volley of Root Blades in an arc which each deal 25 Damage and apply 200 BLEEDING damage over 10s


Mod Power Requirement: 750

 

Root Blades is a Weapon Mod in Remnant 2. Root Blades launches a volley of blades in an arc. Each blade deals significant damage upon impact and applies a long-lasting bleeding effect. The inflicted targets experience a continuous stream of damage over a period of 10 seconds.

 

Remnant 2 Root Blades Weapon Mod Effect

Root Blades can be socketed into any Weapon that has an available Weapon Mod slot.

Once equipped, the Root Blades  Mod bestows the following effect upon the Weapon it is attached to:

  • Fires a volley of Root Blades in an arc which each deal 25 Damage and apply 200 BLEEDING damage over 10s

 

How to Get Root Blades Mod in Remnant 2

Root Blades can be found in the following locations:

  • __location__

Root Blades can be crafted at Ava McCabe. To craft Root Blades you will need the following Materials:

 

Builds that use Root Blades in Remnant 2

Root Blades is used in the following Builds:

__builds__

 

Remnant 2 Root Blades Mod Upgrades

Despite Weapon Mods not being upgradeable, once attached to a Weapon, they receive the benefits of the weapon's level, resulting in greater damage as the weapon's level increases.

Weapon Level
Effect
Weapon Level 1
Fires a volley of Root Blades in an arc which each deal X27.5 Damage and apply X220 BLEEDING damage over 10s
Weapon Level 2
Fires a volley of Root Blades in an arc which each deal X30 Damage and apply X240 BLEEDING damage over 10s
Weapon Level 3
Fires a volley of Root Blades in an arc which each deal X32.5 Damage and apply X260 BLEEDING damage over 10s
Weapon Level 4
Fires a volley of Root Blades in an arc which each deal X35 Damage and apply X280 BLEEDING damage over 10s
Weapon Level 5
Fires a volley of Root Blades in an arc which each deal X37.5 Damage and apply X300 BLEEDING damage over 10s
Weapon Level 6
Fires a volley of Root Blades in an arc which each deal X40 Damage and apply X320 BLEEDING damage over 10s
Weapon Level 7
Fires a volley of Root Blades in an arc which each deal X42.5 Damage and apply X340 BLEEDING damage over 10s
Weapon Level 8
Fires a volley of Root Blades in an arc which each deal X45 Damage and apply X360 BLEEDING damage over 10s
Weapon Level 9
Fires a volley of Root Blades in an arc which each deal X47.5 Damage and apply X380 BLEEDING damage over 10s
Weapon Level 10
Fires a volley of Root Blades in an arc which each deal X50 Damage and apply X400 BLEEDING damage over 10s
Weapon Level 11
Fires a volley of Root Blades in an arc which each deal X52.5 Damage and apply X420 BLEEDING damage over 10s
Weapon Level 12
Fires a volley of Root Blades in an arc which each deal X55 Damage and apply X440 BLEEDING damage over 10s
Weapon Level 13
Fires a volley of Root Blades in an arc which each deal X57.5 Damage and apply X460 BLEEDING damage over 10s
Weapon Level 14
Fires a volley of Root Blades in an arc which each deal X60 Damage and apply X480 BLEEDING damage over 10s
Weapon Level 15
Fires a volley of Root Blades in an arc which each deal X62.5 Damage and apply X500 BLEEDING damage over 10s
Weapon Level 16
Fires a volley of Root Blades in an arc which each deal X65 Damage and apply X520 BLEEDING damage over 10s
Weapon Level 17
Fires a volley of Root Blades in an arc which each deal X67.5 Damage and apply X540 BLEEDING damage over 10s
Weapon Level 18
Fires a volley of Root Blades in an arc which each deal X70 Damage and apply X560 BLEEDING damage over 10s
Weapon Level 19
Fires a volley of Root Blades in an arc which each deal X72.5 Damage and apply X580 BLEEDING damage over 10s
Weapon Level 20
Fires a volley of Root Blades in an arc which each deal X75 Damage and apply X600 BLEEDING damage over 10s

 

Remnant 2 Root Blades Mod Notes & Trivia

  • Weapon Mods are components that grant active abilities which can be used in and out of combat, they provide a variety of effects including dealing damage, healing, buffing players and more.
  • Most Remnant 2 Mods can be freely slotted in and out of standard Weapons, while other Weapons have their own Mods that cannot be removed.
  • Notes, Tips, and Trivia for Root Blades Mod in Remnant 2 go here.

 

All Weapon Mods in Remnant 2
Abrasive Rounds  ♦  Accelerator  ♦  Astral Burst  ♦  Athibar  ♦  Awakening  ♦  Banish  ♦  Beta Ray  ♦  Beyond The Veil  ♦  Big Bang  ♦  Blaze  ♦  Blood Draw  ♦  Bloodline  ♦  Bloodshot  ♦  Bloodthirst  ♦  Bore  ♦  Chain Of Command  ♦  Chaos Driver  ♦  Concussive Shot  ♦  Corrosive Rounds  ♦  Creeping Mist  ♦  Cube Room  ♦  Cube Shield  ♦  Cyclone  ♦  Deadpoint  ♦  Deadwood  ♦  Death Brand  ♦  Death Sentence  ♦  Defrag  ♦  Dreadwalker  ♦  Dreamwave  ♦  Dying Breath  ♦  Energy Wall  ♦  Energy Wave  ♦  Eulogy  ♦  Explosive Shot  ♦  Familiar  ♦  Fargazer  ♦  Fathomless Deep  ♦  Faultline  ♦  Firestorm  ♦  Fission Strike  ♦  Flying Bomb Trap  ♦  Fracture  ♦  Fusion Cannon  ♦  Gravity Core  ♦  Guardian's Call  ♦  Guardian's Fury  ♦  Healing Shot  ♦  Heat Sink  ♦  Heatwave  ♦  Helix  ♦  Horizon Strike  ♦  Hot Shot  ♦  Kight Guard  ♦  Knight Guard  ♦  Krell Edge  ♦  Lifeline  ♦  Loath The Weak  ♦  Micronova  ♦  Moonlight Barrage  ♦  Nano Phase  ♦  Nano Swarm  ♦  Nano Swarn  ♦  Ouroboros  ♦  Overflow  ♦  Polygun Mod  ♦  Power Stone  ♦  Prismatic Driver  ♦  Reaver  ♦  Ring Of Spears  ♦  Rootlash  ♦  Rotted Arrow  ♦  Sandstorm  ♦  Scrap Shot  ♦  Screamer  ♦  Shatterstar  ♦  Skewer  ♦  Song of Eafir  ♦  Soul Brand  ♦  Soulbinder  ♦  Space Crabs  ♦  Spore Shot  ♦  Starfall  ♦  Stasis Beam  ♦  Supernova  ♦  Time Lapse  ♦  Tremor  ♦  Voltaic Rondure  ♦  Whirlwind  ♦  Will of the Wisp  ♦  Windfall  ♦  Witchfire



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