Bloodline

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Fires a devastating blast which penetrates through all enemies in its path. Deals 120 damage with a 25% Critical damage bonus, and 2x additional stagger. Bloodline damage increases by 50% for each enemy penetrated.


Mod Power Requirement: 500

 

Bloodline is a Weapon Mod in Remnant 2. Bloodline unleashes a devastating blast that penetrates through all enemies in its path. The blast deals substantial damage, including a critical damage bonus, and inflicts twice the regular stagger effect. This mod is exclusive to the Merciless and cannot be detached or obtained from any other source.

 

Remnant 2 Bloodline Weapon Mod Effect

Bloodline comes attached to the Merciless weapon. It provides the following effect:

  • Fires a devastating blast which penetrates through all enemies in its path. Deals 120 damage with a 25% Critical damage bonus, and 2x additional stagger. Bloodline daage increases by 50% for each enemy penetrated.

 

How to Get Bloodline Mod in Remnant 2

  • Bloodline can be found attached to the Merciless Weapon
  • Bloodline is an exclusive Weapon Mod for the Merciless and cannot be unequipped.
  • It cannot be crafted or found elsewhere.

 

Builds that use Bloodline in Remnant 2

Bloodline is used in the following Builds:

 
 

 

Remnant 2 Bloodline Mod Upgrades

Despite Weapon Mods not being upgradeable, once attached to a Weapon, they receive the benefits of the weapon's level, resulting in greater damage as the weapon's level increases.

Weapon Level
Effect
Weapon Level 1
Fires a devastating blast which penetrates through all enemies in its path. Deals X132 damage with a 25% Critical damage bonus, and 2x additional stagger. Bloodline daage increases by 50% for each enemy penetrated.
Weapon Level 2
Fires a devastating blast which penetrates through all enemies in its path. Deals X144 damage with a 25% Critical damage bonus, and 2x additional stagger. Bloodline daage increases by 50% for each enemy penetrated.
Weapon Level 3
Fires a devastating blast which penetrates through all enemies in its path. Deals X156 damage with a 25% Critical damage bonus, and 2x additional stagger. Bloodline daage increases by 50% for each enemy penetrated.
Weapon Level 4
Fires a devastating blast which penetrates through all enemies in its path. Deals X168 damage with a 25% Critical damage bonus, and 2x additional stagger. Bloodline daage increases by 50% for each enemy penetrated.
Weapon Level 5
Fires a devastating blast which penetrates through all enemies in its path. Deals X180 damage with a 25% Critical damage bonus, and 2x additional stagger. Bloodline daage increases by 50% for each enemy penetrated.
Weapon Level 6
Fires a devastating blast which penetrates through all enemies in its path. Deals X192 damage with a 25% Critical damage bonus, and 2x additional stagger. Bloodline daage increases by 50% for each enemy penetrated.
Weapon Level 7
Fires a devastating blast which penetrates through all enemies in its path. Deals X204 damage with a 25% Critical damage bonus, and 2x additional stagger. Bloodline daage increases by 50% for each enemy penetrated.
Weapon Level 8
Fires a devastating blast which penetrates through all enemies in its path. Deals X216 damage with a 25% Critical damage bonus, and 2x additional stagger. Bloodline daage increases by 50% for each enemy penetrated.
Weapon Level 9
Fires a devastating blast which penetrates through all enemies in its path. Deals X228 damage with a 25% Critical damage bonus, and 2x additional stagger. Bloodline daage increases by 50% for each enemy penetrated.
Weapon Level 10
Fires a devastating blast which penetrates through all enemies in its path. Deals X240 damage with a 25% Critical damage bonus, and 2x additional stagger. Bloodline daage increases by 50% for each enemy penetrated.
Weapon Level 11
 
Weapon Level 12
 
Weapon Level 13
 
Weapon Level 14
 
Weapon Level 15
 
Weapon Level 16
 
Weapon Level 17
 
Weapon Level 18
 
Weapon Level 19
 
Weapon Level 20
 

 

Remnant 2 Bloodline Mod Notes & Trivia

  • Weapon Mods are components that grant active abilities which can be used in and out of combat, they provide a variety of effects including dealing damage, healing, buffing players and more.
  • Most Remnant 2 Mods can be freely slotted in and out of standard Weapons, while other Weapons have their own Mods that cannot be removed.
  • Notes, Tips, and Trivia for Bloodline Mod in Remnant 2 go here.

 

All Weapon Mods in Remnant 2
Abrasive Rounds  ♦  Accelerator  ♦  Astral Burst  ♦  Athibar  ♦  Awakening  ♦  Banish  ♦  Beta Ray  ♦  Beyond The Veil  ♦  Big Bang  ♦  Blaze  ♦  Blood Draw  ♦  Bloodshot  ♦  Bloodthirst  ♦  Bore  ♦  Chain Of Command  ♦  Chaos Driver  ♦  Concussive Shot  ♦  Corrosive Rounds  ♦  Creeping Mist  ♦  Cube Room  ♦  Cube Shield  ♦  Cyclone  ♦  Deadpoint  ♦  Deadwood  ♦  Death Brand  ♦  Death Sentence  ♦  Defrag  ♦  Dreadwalker  ♦  Dreamwave  ♦  Dying Breath  ♦  Energy Wall  ♦  Energy Wave  ♦  Eulogy  ♦  Explosive Shot  ♦  Familiar  ♦  Fargazer  ♦  Fathomless Deep  ♦  Faultline  ♦  Firestorm  ♦  Fission Strike  ♦  Flying Bomb Trap  ♦  Fracture  ♦  Fusion Cannon  ♦  Gravity Core  ♦  Guardian's Call  ♦  Guardian's Fury  ♦  Healing Shot  ♦  Heat Sink  ♦  Heatwave  ♦  Helix  ♦  Horizon Strike  ♦  Hot Shot  ♦  Kight Guard  ♦  Knight Guard  ♦  Krell Edge  ♦  Lifeline  ♦  Loath The Weak  ♦  Micronova  ♦  Moonlight Barrage  ♦  Nano Phase  ♦  Nano Swarm  ♦  Nano Swarn  ♦  Ouroboros  ♦  Overflow  ♦  Polygun Mod  ♦  Power Stone  ♦  Prismatic Driver  ♦  Reaver  ♦  Ring Of Spears  ♦  Root Blades  ♦  Rootlash  ♦  Rotted Arrow  ♦  Sandstorm  ♦  Scrap Shot  ♦  Screamer  ♦  Shatterstar  ♦  Skewer  ♦  Song of Eafir  ♦  Soul Brand  ♦  Soulbinder  ♦  Space Crabs  ♦  Spore Shot  ♦  Starfall  ♦  Stasis Beam  ♦  Supernova  ♦  Time Lapse  ♦  Tremor  ♦  Voltaic Rondure  ♦  Whirlwind  ♦  Will of the Wisp  ♦  Windfall  ♦  Witchfire

 




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    • Anonymous

      Anyone know if it deal all the enemies the bonus damage?

      Or does it increases the damage to each target behind with every additioal penetration?

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