Nano Phase

nano phase weapon mod remnant 2 wiki guide
Detonate active Nano-bots, each dealing 100 200 ACID damage plus an additional 25 - 50 ACID damage per Nano-bot detonated to enemies within 2m and applies CORRODED, dealing 50 - 100 damage over 10s per Nano-bot detonated.


Mod Power Requirement: 600

 

Nano Phase is a Weapon Mod in Remnant 2. Nano Phase is a fixed weapon mod that is exclusive to the Corrupted Nebula which lets players detonate active nano-bots that can deal additional acid damage to hit enemies. Weapon Mods in Remnant 2 provide additional effects that can increase damage, apply buffs or debuffs, and inflict various statuses on enemies. 

 

Remnant 2 Nano Phase Weapon Mod Effect

Nano Phase comes attached to the Corrupted Nebula weapon. It provides the following effect:

  • Detonate active Nano-bots, each dealing 100 200 ACID damage plus an additional 25 - 50 ACID damage per Nano-bot detonated to enemies within 2m and applies CORRODED, dealing 50 - 100 damage over 10s per Nano-bot detonated.
    Mod Power Requirement: 600

 

How to Get Nano Phase Mod in Remnant 2

 

Builds that use Nano Phase in Remnant 2

Nano Phase is used in the following Builds:

__builds__

 

Remnant 2 Nano Phase Mod Upgrades

Despite Weapon Mods not being upgradeable, once attached to a Weapon, they receive the benefits of the weapon's level, resulting in greater damage as the weapon's level increases.

Weapon Level
Effect
Weapon Level 1
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Weapon Level 2
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Weapon Level 3
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Weapon Level 4
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Weapon Level 5
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Weapon Level 6
__level6__
Weapon Level 7
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Weapon Level 8
__level8__
Weapon Level 9
__level9__
Weapon Level 10
__level10__
Weapon Level 11
__level11__
Weapon Level 12
__level12__
Weapon Level 13
__level13__
Weapon Level 14
__level14__
Weapon Level 15
__level15__
Weapon Level 16
__level16__
Weapon Level 17
__level17__
Weapon Level 18
__level18__
Weapon Level 19
__level19__
Weapon Level 20
__level20__

 

Remnant 2 Nano Phase Mod Notes & Trivia

  • Weapon Mods are components that grant active abilities which can be used in and out of combat, they provide a variety of effects including dealing damage, healing, buffing players and more.
  • Most Remnant 2 Mods can be freely slotted in and out of standard Weapons, while other Weapons have their own Mods that cannot be removed.
  • Notes, Tips, and Trivia for Nano Phase Mod in Remnant 2 go here.

 

All Weapon Mods in Remnant 2
Abrasive Rounds  ♦  Accelerator  ♦  Astral Burst  ♦  Athibar  ♦  Awakening  ♦  Banish  ♦  Beta Ray  ♦  Beyond The Veil  ♦  Big Bang  ♦  Blaze  ♦  Blood Draw  ♦  Bloodline  ♦  Bloodshot  ♦  Bloodthirst  ♦  Bore  ♦  Chain Of Command  ♦  Chaos Driver  ♦  Concussive Shot  ♦  Corrosive Rounds  ♦  Creeping Mist  ♦  Cube Room  ♦  Cube Shield  ♦  Cyclone  ♦  Deadpoint  ♦  Deadwood  ♦  Death Brand  ♦  Death Sentence  ♦  Defrag  ♦  Dreadwalker  ♦  Dreamwave  ♦  Dying Breath  ♦  Energy Wall  ♦  Energy Wave  ♦  Eulogy  ♦  Explosive Shot  ♦  Familiar  ♦  Fargazer  ♦  Fathomless Deep  ♦  Faultline  ♦  Firestorm  ♦  Fission Strike  ♦  Flying Bomb Trap  ♦  Fracture  ♦  Fusion Cannon  ♦  Gravity Core  ♦  Guardian's Call  ♦  Guardian's Fury  ♦  Healing Shot  ♦  Heat Sink  ♦  Heatwave  ♦  Helix  ♦  Horizon Strike  ♦  Hot Shot  ♦  Kight Guard  ♦  Knight Guard  ♦  Krell Edge  ♦  Lifeline  ♦  Loath The Weak  ♦  Micronova  ♦  Moonlight Barrage  ♦  Nano Swarm  ♦  Nano Swarn  ♦  Ouroboros  ♦  Overflow  ♦  Polygun Mod  ♦  Power Stone  ♦  Prismatic Driver  ♦  Reaver  ♦  Ring Of Spears  ♦  Root Blades  ♦  Rootlash  ♦  Rotted Arrow  ♦  Sandstorm  ♦  Scrap Shot  ♦  Screamer  ♦  Shatterstar  ♦  Skewer  ♦  Song of Eafir  ♦  Soul Brand  ♦  Soulbinder  ♦  Space Crabs  ♦  Spore Shot  ♦  Starfall  ♦  Stasis Beam  ♦  Supernova  ♦  Time Lapse  ♦  Tremor  ♦  Voltaic Rondure  ♦  Whirlwind  ♦  Will of the Wisp  ♦  Windfall  ♦  Witchfire

 




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