Energy Wave |
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Charge attacks use 35 stamina to release an energy wave projectile allowing the wielder to strike enemies from much farther away.
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Energy Wave is a Weapon Mod in Remnant 2. Energy Wave enables the wielder to release an energy wave projectile with charge attacks, allowing strikes against enemies from a much greater distance. Energy Wave consumes 35 stamina per use. This mod is exclusive to the Hero's Sword and cannot be detached or found elsewhere.
Remnant 2 Energy Wave Weapon Mod Effect
Energy Wave comes attached to the Hero's Sword weapon. It provides the following effect:
- Charge attacks use 35 stamina to release an energy wave projectile allowing the wielder to strike enemies from much farther away.
How to Get Energy Wave Mod in Remnant 2
- Energy Wave can be found attached to the Hero's Sword Weapon
- Energy Wave is an exclusive Weapon Mod for the Hero's Sword and cannot be unequipped.
- It cannot be crafted or found elsewhere.
Builds that use Energy Wave in Remnant 2
Energy Wave is used in the following Builds:
__builds__
Remnant 2 Energy Wave Mod Upgrades
Despite Weapon Mods not being upgradeable, once attached to a Weapon, they receive the benefits of the weapon's level, resulting in greater damage as the weapon's level increases.
Weapon Level |
Effect |
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Weapon Level 1 |
Charge attacks use 35 stamina to release an energy wave projectile allowing the wielder to strike enemies from much farther away. |
Weapon Level 2 |
Charge attacks use 35 stamina to release an energy wave projectile allowing the wielder to strike enemies from much farther away. |
Weapon Level 3 |
Charge attacks use 35 stamina to release an energy wave projectile allowing the wielder to strike enemies from much farther away. |
Weapon Level 4 |
Charge attacks use 35 stamina to release an energy wave projectile allowing the wielder to strike enemies from much farther away. |
Weapon Level 5 |
Charge attacks use 35 stamina to release an energy wave projectile allowing the wielder to strike enemies from much farther away. |
Weapon Level 6 |
Charge attacks use 35 stamina to release an energy wave projectile allowing the wielder to strike enemies from much farther away. |
Weapon Level 7 |
Charge attacks use 35 stamina to release an energy wave projectile allowing the wielder to strike enemies from much farther away. |
Weapon Level 8 |
Charge attacks use 35 stamina to release an energy wave projectile allowing the wielder to strike enemies from much farther away. |
Weapon Level 9 |
Charge attacks use 35 stamina to release an energy wave projectile allowing the wielder to strike enemies from much farther away. |
Weapon Level 10 |
Charge attacks use 35 stamina to release an energy wave projectile allowing the wielder to strike enemies from much farther away. |
Weapon Level 11 |
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Weapon Level 12 |
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Weapon Level 13 |
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Weapon Level 14 |
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Weapon Level 15 |
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Weapon Level 16 |
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Weapon Level 17 |
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Weapon Level 18 |
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Weapon Level 19 |
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Weapon Level 20 |
Remnant 2 Energy Wave Mod Notes & Trivia
- Weapon Mods are components that grant active abilities which can be used in and out of combat, they provide a variety of effects including dealing damage, healing, buffing players and more.
- Most Remnant 2 Mods can be freely slotted in and out of standard Weapons, while other Weapons have their own Mods that cannot be removed.
- Notes, Tips, and Trivia for Energy Wave Mod in Remnant 2 go here.
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Can the 35 stamina be reduced with Reinvigorate mutator? Or does the cost stay 35 no matter what and only applies to non "throwable" melee charged attacks?
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