Rotted Arrow |
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Fires a rotten arrow that deals 75 damage and detonates for another 100 damage within 1.5m.
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Rotted Arrow is a Weapon Mod in Remnant 2. Rotted Arrow fires a decaying arrow that detonates, releasing a deadly gas cloud and inflicting damage over time.
Remnant 2 Rotted Arrow Weapon Mod Effect
Rotted Arrow can be socketed into any Weapon that has an available Weapon Mod slot.
Once equipped, the Rotted Arrow Mod bestows the following effect upon the Weapon it is attached to:
- Fires a rotten arrow that deals 20 damage and detonates for another 60 damage within 1.5. A deadly gas cloud is left behind that deals 200 damage over 5s.
How to Get Rotted Arrow Mod in Remnant 2
Rotted Arrow can be found in the following locations:
- Can be found in Yaesha -
Rotted Arrow can be crafted at Ava McCabe. To craft Rotted Arrow you will need the following Materials:
- Soul Sliver x1
- Lumenite Crystal x5
- Scrap x500
Builds that use Rotted Arrow in Remnant 2
Rotted Arrow is used in the following Builds:
__builds__
Remnant 2 Rotted Arrow Mod Upgrades
Despite Weapon Mods not being upgradeable, once attached to a Weapon, they receive the benefits of the weapon's level, resulting in greater damage as the weapon's level increases.
Weapon Level |
Effect |
---|---|
Weapon Level 1 |
Fires a rotten arrow that deals 21.8 damage and detonates for another 66 damage within 1.5. |
Weapon Level 2 |
Fires a rotten arrow that deals 23.6 damage and detonates for another 72 damage within 1.5. |
Weapon Level 3 |
Fires a rotten arrow that deals 25.4 damage and detonates for another 78 damage within 1.5. |
Weapon Level 4 |
Fires a rotten arrow that deals 27.2 damage and detonates for another 84 damage within 1.5. |
Weapon Level 5 |
Fires a rotten arrow that deals 29 damage and detonates for another 90 damage within 1.5. |
Weapon Level 6 |
Fires a rotten arrow that deals 30.8 damage and detonates for another 96 damage within 1.5. |
Weapon Level 7 |
Fires a rotten arrow that deals 32.6 damage and detonates for another 102 damage within 1.5. |
Weapon Level 8 |
Fires a rotten arrow that deals 34.4 damage and detonates for another 108 damage within 1.5. |
Weapon Level 9 |
Fires a rotten arrow that deals 36.2 damage and detonates for another 114 damage within 1.5. |
Weapon Level 10 |
Fires a rotten arrow that deals 38 damage and detonates for another 120 damage within 1.5. |
Weapon Level 11 |
Fires a rotten arrow that deals 39.8 damage and detonates for another 126 damage within 1.5. |
Weapon Level 12 |
Fires a rotten arrow that deals 41.6 damage and detonates for another 132 damage within 1.5. |
Weapon Level 13 |
Fires a rotten arrow that deals 43.4 damage and detonates for another 138 damage within 1.5. |
Weapon Level 14 |
Fires a rotten arrow that deals 45.2 damage and detonates for another 144 damage within 1.5. |
Weapon Level 15 |
Fires a rotten arrow that deals 47 damage and detonates for another 150 damage within 1.5. |
Weapon Level 16 |
Fires a rotten arrow that deals 48.8 damage and detonates for another 156 damage within 1.5. |
Weapon Level 17 |
Fires a rotten arrow that deals 50.6 damage and detonates for another 162 damage within 1.5. |
Weapon Level 18 |
Fires a rotten arrow that deals 52.4 damage and detonates for another 168 damage within 1.5. |
Weapon Level 19 |
Fires a rotten arrow that deals 54.2 damage and detonates for another 174 damage within 1.5. |
Weapon Level 20 |
Fires a rotten arrow that deals 56 damage and detonates for another 180 damage within 1.5. |
Remnant 2 Rotted Arrow Mod Notes & Trivia
- Updated with the release of The Forgotten Kingdom DLC. Check Patch Notes for more information.
- Increased Base Impact Damage from 20 to 75
- Increased Impact Weakspot Modifier from 50% to 125%
- Increased Explosive Damage from 60 to 100
- Reduced Explosive Range from 1.5 to 1.5m
- Increased Projectile Speed from 5000 to 12500
- Removed Damage Over Time
- Reduced Charges from 3 to 2
- Weapon Mods are components that grant active abilities which can be used in and out of combat, they provide a variety of effects including dealing damage, healing, buffing players and more.
- Most Remnant 2 Mods can be freely slotted in and out of standard Weapons, while other Weapons have their own Mods that cannot be removed.
- Notes, Tips, and Trivia for Rotted Arrow Mod in Remnant 2 go here.
- Anonymous
If shot into the ground, the explosion doesn't seem to do AOE damage. You'll only get the gas damage. Underwhelming, but cheap.
- Anonymous
This mod has a bug when using it and timing it with F11 where it can toss you miles away. Can be use to farm corrupted lumenite crystals by using the bug and bypassing the gate in morrow parish to fight the Chainsaw boss.
- Anonymous
The boss's name that drops this is Shrewd, found in the Expanding Glade in Yaesha
- Anonymous
Maxed Kinship negates damage to allies and self. Tagging a character with the arrow creates an explosion when it activates, but hitting a surface does not. This can be useful to avoid knocking yourself or your team down; you can hit the floor and keep moving through it. The area affect also ignores walls.
- Anonymous
It's cheap, can be fired from a distance, and allows for constant area damage, even in the air. Perfect for snipers.
- Anonymous
- Anonymous
Shits bugged if you fire one after another on same or nearby target all cloud damage stops after the first cloud expires.
- Anonymous
So good, 280 damage total (that’s just on a base weapon), 200 of that can affect multiple enemies, costs 400 mp to use, AND YOU GET 3 OF THEM??? Add on detonation trigger and it is a real banger. — The Fist of Fury
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