Rotted Arrow

rotted arrow weapon mod remnant2 wiki guide 250px
Fires a rotten arrow that deals 75 damage and detonates for another 100 damage within 1.5m


Mod Power Requirement: 400

 

Rotted Arrow is a Weapon Mod in Remnant 2. Rotted Arrow fires a decaying arrow that detonates, releasing a deadly gas cloud and inflicting damage over time.

 

Remnant 2 Rotted Arrow Weapon Mod Effect

Rotted Arrow can be socketed into any Weapon that has an available Weapon Mod slot.

Once equipped, the Rotted Arrow  Mod bestows the following effect upon the Weapon it is attached to:

  • Fires a rotten arrow that deals 20 damage and detonates for another 60 damage within 1.5. A deadly gas cloud is left behind that deals 200 damage over 5s.

 

How to Get Rotted Arrow Mod in Remnant 2

Rotted Arrow can be found in the following locations:

Rotted Arrow can be crafted at Ava McCabe. To craft Rotted Arrow you will need the following Materials:

 

Builds that use Rotted Arrow in Remnant 2

Rotted Arrow is used in the following Builds:

__builds__

 

Remnant 2 Rotted Arrow Mod Upgrades

Despite Weapon Mods not being upgradeable, once attached to a Weapon, they receive the benefits of the weapon's level, resulting in greater damage as the weapon's level increases.

Weapon Level
Effect
Weapon Level 1
Fires a rotten arrow that deals 21.8 damage and detonates for another 66 damage within 1.5
Weapon Level 2
Fires a rotten arrow that deals 23.6 damage and detonates for another 72 damage within 1.5
Weapon Level 3
Fires a rotten arrow that deals 25.4 damage and detonates for another 78 damage within 1.5
Weapon Level 4
Fires a rotten arrow that deals 27.2 damage and detonates for another 84 damage within 1.5
Weapon Level 5
Fires a rotten arrow that deals 29 damage and detonates for another 90 damage within 1.5
Weapon Level 6
Fires a rotten arrow that deals 30.8 damage and detonates for another 96 damage within 1.5
Weapon Level 7
Fires a rotten arrow that deals 32.6 damage and detonates for another 102 damage within 1.5
Weapon Level 8
Fires a rotten arrow that deals 34.4 damage and detonates for another 108 damage within 1.5
Weapon Level 9
Fires a rotten arrow that deals 36.2 damage and detonates for another 114 damage within 1.5
Weapon Level 10
Fires a rotten arrow that deals 38 damage and detonates for another 120 damage within 1.5
Weapon Level 11
Fires a rotten arrow that deals 39.8 damage and detonates for another 126 damage within 1.5
Weapon Level 12
Fires a rotten arrow that deals 41.6 damage and detonates for another 132 damage within 1.5
Weapon Level 13
Fires a rotten arrow that deals 43.4 damage and detonates for another 138 damage within 1.5
Weapon Level 14
Fires a rotten arrow that deals 45.2 damage and detonates for another 144 damage within 1.5
Weapon Level 15
Fires a rotten arrow that deals 47 damage and detonates for another 150 damage within 1.5
Weapon Level 16
Fires a rotten arrow that deals 48.8 damage and detonates for another 156 damage within 1.5.
Weapon Level 17
Fires a rotten arrow that deals 50.6 damage and detonates for another 162 damage within 1.5
Weapon Level 18
Fires a rotten arrow that deals 52.4 damage and detonates for another 168 damage within 1.5
Weapon Level 19
Fires a rotten arrow that deals 54.2 damage and detonates for another 174 damage within 1.5
Weapon Level 20
Fires a rotten arrow that deals 56 damage and detonates for another 180 damage within 1.5

 

Remnant 2 Rotted Arrow Mod Notes & Trivia

  • Updated with the release of The Forgotten Kingdom DLC. Check Patch Notes for more information.
    • Increased Base Impact Damage from 20 to 75
    • Increased Impact Weakspot Modifier from 50% to 125%
    • Increased Explosive Damage from 60 to 100
    • Reduced Explosive Range from 1.5 to 1.5m
    • Increased Projectile Speed from 5000 to 12500
    • Removed Damage Over Time
    • Reduced Charges from 3 to 2
  • Weapon Mods are components that grant active abilities which can be used in and out of combat, they provide a variety of effects including dealing damage, healing, buffing players and more.
  • Most Remnant 2 Mods can be freely slotted in and out of standard Weapons, while other Weapons have their own Mods that cannot be removed.
  • Notes, Tips, and Trivia for Rotted Arrow Mod in Remnant 2 go here.

 

All Weapon Mods in Remnant 2
Abrasive Rounds  ♦  Accelerator  ♦  Astral Burst  ♦  Athibar  ♦  Awakening  ♦  Banish  ♦  Beta Ray  ♦  Beyond The Veil  ♦  Big Bang  ♦  Blaze  ♦  Blood Draw  ♦  Bloodline  ♦  Bloodshot  ♦  Bloodthirst  ♦  Bore  ♦  Chain Of Command  ♦  Chaos Driver  ♦  Concussive Shot  ♦  Corrosive Rounds  ♦  Creeping Mist  ♦  Cube Room  ♦  Cube Shield  ♦  Cyclone  ♦  Deadpoint  ♦  Death Brand  ♦  Death Sentence  ♦  Defrag  ♦  Dreadwalker  ♦  Dreamwave  ♦  Dying Breath  ♦  Energy Wall  ♦  Energy Wave  ♦  Eulogy  ♦  Explosive Shot  ♦  Familiar  ♦  Fargazer  ♦  Fathomless Deep  ♦  Faultline  ♦  Firestorm  ♦  Fission Strike  ♦  Flying Bomb Trap  ♦  Fracture  ♦  Fusion Cannon  ♦  Gravity Core  ♦  Guardian's Call  ♦  Guardian's Fury  ♦  Healing Shot  ♦  Heat Sink  ♦  Heatwave  ♦  Helix  ♦  Horizon Strike  ♦  Hot Shot  ♦  Kight Guard  ♦  Knight Guard  ♦  Krell Edge  ♦  Lifeline  ♦  Loath The Weak  ♦  Micronova  ♦  Moonlight Barrage  ♦  Nano Phase  ♦  Nano Swarm  ♦  Nano Swarn  ♦  Ouroboros  ♦  Overflow  ♦  Power Stone  ♦  Prismatic Driver  ♦  Reaver  ♦  Ring Of Spears  ♦  Root Blades  ♦  Rootlash  ♦  Sandstorm  ♦  Scrap Shot  ♦  Screamer  ♦  Shatterstar  ♦  Skewer  ♦  Song of Eafir  ♦  Soul Brand  ♦  Soulbinder  ♦  Space Crabs  ♦  Spore Shot  ♦  Starfall  ♦  Stasis Beam  ♦  Supernova  ♦  Time Lapse  ♦  Tremor  ♦  Voltaic Rondure  ♦  Whirlwind  ♦  Will of the Wisp  ♦  Windfall  ♦  Witchfire



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    • Anonymous

      So good, 280 damage total (that’s just on a base weapon), 200 of that can affect multiple enemies, costs 400 mp to use, AND YOU GET 3 OF THEM??? Add on detonation trigger and it is a real banger. — The Fist of Fury

      • Anonymous

        If shot into the ground, the explosion doesn't seem to do AOE damage. You'll only get the gas damage. Underwhelming, but cheap.

        • Anonymous

          This mod has a bug when using it and timing it with F11 where it can toss you miles away. Can be use to farm corrupted lumenite crystals by using the bug and bypassing the gate in morrow parish to fight the Chainsaw boss.

          • Anonymous

            Maxed Kinship negates damage to allies and self. Tagging a character with the arrow creates an explosion when it activates, but hitting a surface does not. This can be useful to avoid knocking yourself or your team down; you can hit the floor and keep moving through it. The area affect also ignores walls.

            • Anonymous

              It's cheap, can be fired from a distance, and allows for constant area damage, even in the air. Perfect for snipers.

              • Anonymous

                Shits bugged if you fire one after another on same or nearby target all cloud damage stops after the first cloud expires.

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