Song of Eafir

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Fires a shot infused with the binding power of the Song of Eafir. Staggers most ground enemies within 10m and deals 150 damage to Flying enemies within the same range.
The song continues for 15s, afflicting targets within 15m with SLOW, and a 10% decrease to damage dealt.


Mod Power Requirement: 1000

 

Song of Eafir is a Weapon Mod in Remnant 2. Song of Eafir fires a shot infused with the binding power of the song of eafir, causing significant impact damage to all nearby enemies and dealing additional harm to airborne foes.

 

Remnant 2 Song of Eafir Weapon Mod Effect

Song of Eafir can be socketed into any Weapon that has an available Weapon Mod slot.

Once equipped, the Song of Eafir  Mod bestows the following effect upon the Weapon it is attached to:

  • Fires a shot infused with the binding power of the Song of Eafir. Staggers most ground enemies within 10m and deals 150 damage to Flying enemies within the same range.
  • The song continues for 15s, afflicting targets within 15m with SLOW, and a 10% decrease to damage dealt.

 

How to Get Song of Eafir Mod in Remnant 2

Song of Eafir can be found in the following locations:

Song of Eafir can be crafted at Ava McCabe. To craft Song of Eafir you will need the following Materials:

 

Builds that use Song of Eafir in Remnant 2

Song of Eafir is used in the following Builds:

__builds__

 

Remnant 2 Song of Eafir Mod Upgrades

Despite Weapon Mods not being upgradeable, once attached to a Weapon, they receive the benefits of the weapon's level, resulting in greater damage as the weapon's level increases.

Weapon Level
Effect
Weapon Level 1
Fires a shot infused with the binding power of the Song of Eafir. Staggers most ground enemies within 10m and deals 165 damage to Flying enemies within the same range.
The song continues for 15s, afflicting targets within 15m with SLOW, and a 10% decrease to damage dealt.
Weapon Level 2
Fires a shot infused with the binding power of the Song of Eafir. Staggers most ground enemies within 10m and deals 180 damage to Flying enemies within the same range.
The song continues for 15s, afflicting targets within 15m with SLOW, and a 10% decrease to damage dealt.
Weapon Level 3
Fires a shot infused with the binding power of the Song of Eafir. Staggers most ground enemies within 10m and deals 195 damage to Flying enemies within the same range.
The song continues for 15s, afflicting targets within 15m with SLOW, and a 10% decrease to damage dealt.
Weapon Level 4
Fires a shot infused with the binding power of the Song of Eafir. Staggers most ground enemies within 10m and deals 210 damage to Flying enemies within the same range.
The song continues for 15s, afflicting targets within 15m with SLOW, and a 10% decrease to damage dealt.
Weapon Level 5
Fires a shot infused with the binding power of the Song of Eafir. Staggers most ground enemies within 10m and deals 225 damage to Flying enemies within the same range.
The song continues for 15s, afflicting targets within 15m with SLOW, and a 10% decrease to damage dealt.
Weapon Level 6
Fires a shot infused with the binding power of the Song of Eafir. Staggers most ground enemies within 10m and deals 240 damage to Flying enemies within the same range.
The song continues for 15s, afflicting targets within 15m with SLOW, and a 10% decrease to damage dealt.
Weapon Level 7
Fires a shot infused with the binding power of the Song of Eafir. Staggers most ground enemies within 10m and deals 255 damage to Flying enemies within the same range.
The song continues for 15s, afflicting targets within 15m with SLOW, and a 10% decrease to damage dealt.
Weapon Level 8
Fires a shot infused with the binding power of the Song of Eafir. Staggers most ground enemies within 10m and deals 270 damage to Flying enemies within the same range.
The song continues for 15s, afflicting targets within 15m with SLOW, and a 10% decrease to damage dealt.
Weapon Level 9
Fires a shot infused with the binding power of the Song of Eafir. Staggers most ground enemies within 10m and deals 285 damage to Flying enemies within the same range.
The song continues for 15s, afflicting targets within 15m with SLOW, and a 10% decrease to damage dealt.
Weapon Level 10
Fires a shot infused with the binding power of the Song of Eafir. Staggers most ground enemies within 10m and deals 300 damage to Flying enemies within the same range.
The song continues for 15s, afflicting targets within 15m with SLOW, and a 10% decrease to damage dealt.
Weapon Level 11
Fires a shot infused with the binding power of the Song of Eafir. Staggers most ground enemies within 10m and deals 315 damage to Flying enemies within the same range.
The song continues for 15s, afflicting targets within 15m with SLOW, and a 10% decrease to damage dealt.
Weapon Level 12
Fires a shot infused with the binding power of the Song of Eafir. Staggers most ground enemies within 10m and deals 330 damage to Flying enemies within the same range.
The song continues for 15s, afflicting targets within 15m with SLOW, and a 10% decrease to damage dealt.
Weapon Level 13
Fires a shot infused with the binding power of the Song of Eafir. Staggers most ground enemies within 10m and deals 345 damage to Flying enemies within the same range.
The song continues for 15s, afflicting targets within 15m with SLOW, and a 10% decrease to damage dealt.
Weapon Level 14
Fires a shot infused with the binding power of the Song of Eafir. Staggers most ground enemies within 10m and deals 360 damage to Flying enemies within the same range.
The song continues for 15s, afflicting targets within 15m with SLOW, and a 10% decrease to damage dealt.
Weapon Level 15
Fires a shot infused with the binding power of the Song of Eafir. Staggers most ground enemies within 10m and deals 375 damage to Flying enemies within the same range.
The song continues for 15s, afflicting targets within 15m with SLOW, and a 10% decrease to damage dealt.
Weapon Level 16
Fires a shot infused with the binding power of the Song of Eafir. Staggers most ground enemies within 10m and deals 390 damage to Flying enemies within the same range.
The song continues for 15s, afflicting targets within 15m with SLOW, and a 10% decrease to damage dealt.
Weapon Level 17
Fires a shot infused with the binding power of the Song of Eafir. Staggers most ground enemies within 10m and deals 405 damage to Flying enemies within the same range.
The song continues for 15s, afflicting targets within 15m with SLOW, and a 10% decrease to damage dealt.
Weapon Level 18
Fires a shot infused with the binding power of the Song of Eafir. Staggers most ground enemies within 10m and deals 420 damage to Flying enemies within the same range.
The song continues for 15s, afflicting targets within 15m with SLOW, and a 10% decrease to damage dealt.
Weapon Level 19
Fires a shot infused with the binding power of the Song of Eafir. Staggers most ground enemies within 10m and deals 435 damage to Flying enemies within the same range.
The song continues for 15s, afflicting targets within 15m with SLOW, and a 10% decrease to damage dealt.
Weapon Level 20
Fires a shot infused with the binding power of the Song of Eafir. Staggers most ground enemies within 10m and deals 450 damage to Flying enemies within the same range.
The song continues for 15s, afflicting targets within 15m with SLOW, and a 10% decrease to damage dealt.

 

Remnant 2 Song of Eafir Mod Notes & Trivia

  • Updated with the release of The Forgotten Kingdom DLC. Check Patch Notes for more information.
    • Reduced Enemy Damage Reduction from 15% to 10% 
  • Weapon Mods are components that grant active abilities which can be used in and out of combat, they provide a variety of effects including dealing damage, healing, buffing players and more.
  • Most Remnant 2 Mods can be freely slotted in and out of standard Weapons, while other Weapons have their own Mods that cannot be removed.
  • Notes, Tips, and Trivia for Song of Eafir Mod in Remnant 2 go here.

 

All Weapon Mods in Remnant 2
Abrasive Rounds  ♦  Accelerator  ♦  Astral Burst  ♦  Athibar  ♦  Awakening  ♦  Banish  ♦  Beta Ray  ♦  Beyond The Veil  ♦  Big Bang  ♦  Blaze  ♦  Blood Draw  ♦  Bloodline  ♦  Bloodshot  ♦  Bloodthirst  ♦  Bore  ♦  Chain Of Command  ♦  Chaos Driver  ♦  Concussive Shot  ♦  Corrosive Rounds  ♦  Creeping Mist  ♦  Cube Room  ♦  Cube Shield  ♦  Cyclone  ♦  Deadpoint  ♦  Death Brand  ♦  Death Sentence  ♦  Defrag  ♦  Dreadwalker  ♦  Dreamwave  ♦  Dying Breath  ♦  Energy Wall  ♦  Energy Wave  ♦  Eulogy  ♦  Explosive Shot  ♦  Familiar  ♦  Fargazer  ♦  Fathomless Deep  ♦  Faultline  ♦  Firestorm  ♦  Fission Strike  ♦  Flying Bomb Trap  ♦  Fracture  ♦  Fusion Cannon  ♦  Gravity Core  ♦  Guardian's Call  ♦  Guardian's Fury  ♦  Healing Shot  ♦  Heat Sink  ♦  Heatwave  ♦  Helix  ♦  Horizon Strike  ♦  Hot Shot  ♦  Kight Guard  ♦  Knight Guard  ♦  Krell Edge  ♦  Lifeline  ♦  Loath The Weak  ♦  Micronova  ♦  Moonlight Barrage  ♦  Nano Phase  ♦  Nano Swarm  ♦  Nano Swarn  ♦  Ouroboros  ♦  Overflow  ♦  Power Stone  ♦  Prismatic Driver  ♦  Reaver  ♦  Ring Of Spears  ♦  Root Blades  ♦  Rootlash  ♦  Rotted Arrow  ♦  Sandstorm  ♦  Scrap Shot  ♦  Screamer  ♦  Shatterstar  ♦  Skewer  ♦  Soul Brand  ♦  Soulbinder  ♦  Space Crabs  ♦  Spore Shot  ♦  Starfall  ♦  Stasis Beam  ♦  Supernova  ♦  Time Lapse  ♦  Tremor  ♦  Voltaic Rondure  ♦  Whirlwind  ♦  Will of the Wisp  ♦  Windfall  ♦  Witchfire



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    • Anonymous

      This is so broken on a Hunter/Archon setup for world clear. I use Eafir Silverback and Typewriter Corrosion Round and destroy everything. For bosses just swap to Corruption Rune Pistol

      • Anonymous

        I got this from the flautist by talking to him after accepting the quest and playing the secret song on the harp.

        • Anonymous

          Probably top 5 mods in the game, biggest downside is blowing out your eardrums whenever you use this thing lmao.

          • Anonymous

            as of november 2023 getting this mod is bugged, you can only get the weapon for playing the secret song but not the achievement and the flautist doesn't give you the scroll either, hopefully it will be patched soon

            • Anonymous

              I got this from the Flautist by talking to him after playing both the main song and the secondary song on the Water Harp. Secondary song may not be required.

              • Anonymous

                Honestly pretty solid with Detonation trigger since you now have super huge AOE application of fire DOT. Gives stagger, DOT fire damage application, Slow, damage reduction, and last of all great mod generation of stone of malevolence all in one neat little package.

                • Anonymous

                  to clear up any misunderstandings, the damage and stagger of the mod is only for the initial shot when you cast it, the song afterwards neither staggers nor inflicts damage.

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