Relics in Remnant 2 refer to the different consumable items with limited number of charges that are used to heal players, as well as granting different bonuses. Relics supplant the role that Dragon Hearts had in the previous game, and, although Dragon Hearts still exist. They are now just one type of Relic that players can find throughout the worlds of the game, and equip as any other piece of equipment. Not only that, but their use can also change, some can provide burst heals, other heals over time, or it is even possible to receive some bonuses when activating them.

  

How to Upgrade Relics in Remnant 2 

As the primary consumables for healing and gaining bonuses, Relics are limited to a set number of charges, initially starting at three. However, players have the opportunity to increase these charges through the process of upgrading. By enhancing their Relics, adventurers can bolster their effectiveness and resilience, unlocking even greater potential. 

To upgrade your Relics, visit Wallace in Ward 13. This process requires three essential items: 1000 Scrap, 10 Lumenite Crystals, and a Simulacrum. Present these resources to Wallace, and he will enhance your Relics by increasing their charges (up to 10), making them more powerful and valuable for your character's journey.

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Remnant 2 Relic Fragments

Your Relic has 3 Relic Fragment slots, which can be slotted to provide different new effects to your equipped Relic.

These Relic Fragments can be changed at any time, and as you increase in gear level, same type fragments will begin dropping with more potent stats, and they will be automatically replaced by the game. Meaning that you will be automatically equipped with the same type of fragment you already have, but with the most potent stats in your inventory.

The old ones will be turned into Relic Dust, an item used at Dwell to get new Relic Fragments.

This allows further customization and more Builds flexibility than ever.

Loadouts in Remnant 2 - New!

Loadouts are a new feature added with the patch released on October 27th. This allows players to create a gear preset and then recall it with a single button press, reducing the whole process to mere seconds. This includes WeaponsModsMutatorsArchetypesSkillsRelics, Fragments, etc. Loadouts will also save and recall Traits, but will only recall them if you have the Orb of Undoing in your inventory.

Loadouts cannot be used in combat.

 

 

Remnant 2 Relics

 

Relics Comparison Table

 

 

You can search by Name, Materials, or Class. Just type into the search box what you are looking for.

Quick Search of All Relics 

Name

Effect

Location

bloodless heart relic remnant2 the forgotten kingdom 100px
Bloodless Heart

Innate 50% Use Speed bonus. On use, grants a SHIELD that prevents nearly all damage for 3s.
Cannot prevent certain death mechanics.
  • TBA

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Blooming Heart

On use, heals the user for 35% of caster's Max Health over 5s. Spawns 3 Healing Orbs which grant 35% of caster's Max Health over 5s. Orbs last 20s. Recasting removes previous Orbs
  • Can be found in Yaesha - Behind an illusory wall in Imperial Gardens or The Expanding Glade

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Broken Heart

Innate 50% Use Speed Bonus. On use, sets current Health to 50% of max Health over 0.25s.

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Constrained Heart

On use regenerates 20 Health per second for 5s and grants 2 Stacks of Bulwark while heal is active.  

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Crystal Heart

On use, regenerates 100% of Max Health over 10s, Movement Speed is reduced by 50%, and incoming damage is reduced by 25%. Lasts 10s.
  • Can be found in N'Erud as a reward for the Loose Fuse event.

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Decayed Heart

On use, causes the next 3 instances of enemy damage taken to trigger 40 Health regeneration over 3s. Lasts 30s.

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Diverting Heart

On use, reduces Skill Cooldowns by 1s for sec. Lasts 5s.

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Dragon Heart

On use, heals 70 Health over 0.5s.
  • Can be found in Ward 13 during the tutorial.

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Enlarged Heart

Innate double use speed. On use, heals 140 over 0.5s. Relic capacity is halved.
  • Purchased from Cass in Ward 13. Unknown if obtainable through in-world loot.

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Lifeless Heart

On use, heals 30 Health over 0.5s. Relic capacity is doubled

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Paper Heart

On use, heals for up to 100% of current health over 0.25s. Gain 1 Stack per 10% Health Restored. After 15s, remove 10% Health per Stack. Kills remove 1 Stack.

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Profane Heart

Innate 3% Lifesteal bonus. On use, increases all Lifesteal Efficacy by 50% for 15s.
  • TBA

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Pulsing Heart

On use, pulses every 3s, healing allies within 7m for 20 Health over 0.5s per pulse. Lasts 15s.
  • Can be found in Yaesha - Endaira's End dungeon, hidden behind a wall during the maze puzzle that can be found behind an invisible wall in the final room of the dungeon.

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Quilted Heart

Does not provide standard healing. On use, negates Stamina Drain and cause Evades to heal for 15 Health over 0.25s. Lasts 20s.
  • Can be found in Losomn - Brocwithe Quarter as a reward from the Oracle of the Dran for helping return two Dran children to the orphanage. You must speak to her and go through all of the side dialogue to receive this reward.

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Reprocessed Heart

On use, converts 5 Health to 40 Mod Power per second for 25s for Both Weapons. Cannot die from conversion.

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Resonating Heart

On use, regenerates 50% of Max Health over 5s. When heal ends, any overhea| Health is Doubled and awarded over the next 20s.

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Ripened Heart

On.use, heals 35 Health over 0.5s and an additional 70 over 5s.
  • Can be found in Yaesha - Can be grown on the tree planted in Ward 13 with the Thaen Seed. Leave the fruit on the tree long enough for it to ripen.

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Runed Heart

On use, increases Health Regeneration by 5 and generates 500 Mod Power over 10s.

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Salvaged Heart

Innate 50% Use Speed bonus. On use, heals 30 Health over 0.25s and restore 300% of current Grey Health.

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Shielded Heart

On use, grants a Shield for 100% of Current Health. Lasts 20s or until Shield is removed by damage

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Siphon Heart

On use, grants 10% of base damage dealt as Lifesteal for 10s.

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Tormented Heart

Innate 20% Use Speed bonus. On use, deals 420 Explosive damage to enemies within 10m and Lifesteals 25% of damage dealt. 

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Tranquil Heart

Passively grants 2 Health Regeneration per second. On use, doubles All Health Regeneration for 15s.

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Unsullied Heart

On use, heals for 100% of Current Health over 0.5s.
  • Can be found in Losomn - If you've got the One True King Sigil from combining both Faerin's and Faelin's Rings. Equip it and then stand in front of the large sword wielding statue in Beatific Palace that's by the golden lever day/night switch, it will then raise and grant the Unsullied Heart Relic.

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Void Heart

On use, reduces incoming damage by 50% for 4s. When buff ends, heals 100% of missing Health over 0.75s.



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    • Anonymous

      There are so many redundant relics. Gunfire needs to rework some of them to add more variance to them and certain ones like pulsing heat and resonating heart need to be nerfed or lightly reworked to not be so MUST PICK.

      • Anonymous

        I guess you have to complete DLC dungeons. Cass sold me the Diverting Heart relic: Does not provide standard healing. One Use, reduces Skill Cooldowns by 1s per second. Lasts 15s.

        • Anonymous

          If people want to test how relics work use adventure mode and load up Yaesha's Red Court/Corrupter variant and let the Pan warrior at the starting worldstone there damage you or whatever to test the relics. Take care not to get careless on hardcore though.

          • Anonymous

            Resonating heart carried me through the game. It is my favorite.
            I was medic playing coop.
            When going to fight, use this at 100%HP and apart from the instant health boost for tm8s, after 4 seconds you have a nice constant healing for 20 sec for everyone too.

            • Anonymous

              Missing: Constrained Heart - "On use,regenerates 33 Health per second for 5s seconds and grands 2 Stacks of BULWARK while heal is active"

              Im running relic strength build so the 33 heal is prob around 20~25

              • Anonymous

                There's one more relic that's still missing from here, Diverting Heart.
                Doesn't provide standard healing. On use, reduces Skill Cooldowns by 1s for sec. Lasts 15s.

                • Anonymous

                  Enlarged heart, bought from Cass for 1500. Innate double use speed. Heals 140 health over 0.5 seconds. Relic capacity halved.

                  • Anonymous

                    Constrained Heart sold by Cass "Regenerates 20 Health per second for 5s seconds and grants 2 Stacks of BULWARK while heal is active."

                    • Anonymous

                      Dunno where you get the Enlarged Heart but I picked it up in either Yaesha or Lodstrom. Innate double use speed, heals 140 health over half a second but uses are halved.

                      • Anonymous

                        There is also an enlarged heart relic. I bought it from Cass post-game but I'm not sure if it's guaranteed or anything. Innate double use speed. On use, heals 140 HP over 0.5s. Relic capacity is halved.

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