Enlarged Heart

Relic

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Innate double use speed. On use, heals 140 health over 0.5s. Relic capacity is halved.

 

Enlarged Heart is a Relic in Remnant 2. Enlarged Heart has Doubled use speed, on use it heals 140 Health over 0.5 seconds, Relic capacity is halved.

 

Some of our scientists... I'm glad I don't know all of what they did. Hell, I wish I didn't know as much as I do. The United States government required me to do a lot of things I ain't proud of, but I got the feeling some of them scientists didn't feel as bad about things as I did.

 

Remnant 2 Enlarged Heart Effect

Enlarged Heart provides the following effect:

  • Innate double use speed. On use, heals 140 health over 0.5s. Relic capacity is halved.

 

Remnant 2 Enlarged Heart Location

Enlarged Heart can be found at the following locations:

 

Remnant 2 Enlarged Heart Builds

Enlarged Heart is used in the following Builds:

 

 

Remnant 2 Enlarged Heart Notes & Trivia

  • It looks swollen, distended. Pus oozes from foul-smelling cysts. Whatever they did to this thing, it was effective--and gross.
  • Relics in Remnant 2 are accessories that, once equipped, can grant players diverse benefits. Players can equip one Relic at the same time, in the designated slot. 
  • Notes, Tips, and Trivia for Enlarged Heart in Remnant 2 go here.

 

All Relics in Remnant 2
Blooming Heart  ♦  Broken Heart  ♦  Constrained Heart  ♦  Crystal Heart  ♦  Decayed Heart  ♦  Diverting Heart  ♦  Dragon Heart  ♦  Lifeless Heart  ♦  Paper Heart  ♦  Pulsing Heart  ♦  Quilted Heart  ♦  Reprocessed Heart  ♦  Resonating Heart  ♦  Ripened Heart  ♦  Runed Heart  ♦  Salvaged Heart  ♦  Shielded Heart  ♦  Siphon Heart  ♦  Tormented Heart  ♦  Tranquil Heart  ♦  Unsullied Heart  ♦  Void Heart

 




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    • FYI. It appears it only checks the system's time (PC, PS5, etc.) from your previous ward 13 entrance/warp in against the time of your current one(it does not keep some grand count of every time the tree/fruit has progressed and when)
      That is to say, if you don't mind an extra reloading to "reset" the game's check for the aforementioned "previous" time, you don't have to constantly keep moving your system clock ahead in multiple 2 hour chunks.

      Thought it might be helpful for anyone like myself who starts to get a little weird about moving your system's clock too far ahead.

      • Anonymous

        Honest question: who the flip needs this much healing!?

        But honestly, with maxed vigor you have 130 hp, yet this heals 140. I get that you can increase max hp with rings, and I also get that this has double use speed, but it just seems excessive, even for a medic.

        • Anonymous

          Cass starts selling this account-wide for you after you've killed 6 world bosses.
          Different methods of killing world bosses count as separate kills for a total of 18 world bosses.
          At 12 you unlock the Constrained Heart
          At 18 you unlock the Diverted Heart

          • Anonymous

            This the best boss fight heart for me hands down, I was able to buy this from Cass, however idk if there is some hidden requirement to get her to sell it, she also sells the constrained heart but only after killing 25 world bosses, same with some rings Reggie sells you can only buy them after dying 25 times ect ect

            • Anonymous

              I want to use this relic because it's an excellent panic button for medic co-op. However, I think it might be bugged.

              I have the maximum amount of relics. As stated, this cuts your total relic count in half.
              Because of this, it doesn't allow the medic passive to be stored until you decide to use a relic. This is the only relic that seems to do this. Whenever I fill my medic bar to full, this heart always consumes the bar even if I'm at max charges.

              Does anyone know if this is bugged or working as intended?

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