Enemies in Remnant 2 are the various hostile creatures the player will encounter in-game. Remnant: From the Ashes featured a dynamic Enemy generation system, resulting in Enemy spawns and locations varying across repeated playthroughs. Once more information is known, this page will be updated with all the information on strengths, weaknesses, monster drops, and so on for Remnant 2 Enemies.
Remnant 2 Enemies
- Anonymous
Atrophy and Rot Stalker's base enemy is forgotten from this page
- Anonymous
- Anonymous
Where's the info on those weird variation of Heavy Fae with a claw-blade and spike-mace for hands that will charge you out of nowhere and body slam you into a 1-hit-kill attack?
So thankful there's not a boss variant...yet. Dudes need to chill and leave me the f alone!
- Anonymous
The N'Erud section is missing details about many enemies: there's a ranged bug, a shielded stronger flying drone and melee robots which carry a shield/laser-sword.
- Anonymous
- Anonymous
- Anonymous
nice to see im not the only one getting my ass kicked XD i REALLY dont think these guys ever got playtested in nightmare.
- Anonymous
Jesus, the new enemies in The Awakened King DLC (the green ones that throw toxic spores at you) are kicking my ass. Maxed out Fortify and Vigor at base and one exploding spore nearly oneshots me on Nightmare difficulty. It's especially bad of you fight them in an enclosed space like The Forgotten Commune, where the spores can just explode if they hit a wall (they have what seems like a 3m blast radius).
- Anonymous
- Anonymous
Its missing the bazooka root enemy and the almost invinvible alternative to the root horror; both are usually found in the dungeons with the call of duty root soldiers
- Anonymous
2 of the missing N'Erud entries are similar to the E.D. Alpha.
One is a stealth form in the open world zones with 2 blue weak points on its 'shoulders'.
The other is nearly identical to Alpha just not an aberration. (I think that's what they are called, red outline)
- Anonymous
There is no section for the Root Earth enemies right now which is a shame because I can think of about 5 unique ones and would be interested in learning their names etc.
Why does the enemy type "Living armor" sometimes spawn in as invisible? Hardware issue, driver issue or what?
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