Nano Swarm

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Unleash a swarm of Nanomachines that seek after enemies within 20 meters and repeatedly attack dealing 6 ACID damage per hit and applying CORROSIVE, dealing 100 ACID damage over 10s. Lasts 15 seconds


Mod Power Requirement: 750

 

Nano Swarm is a Weapon Mod in Remnant 2. Nano Swarm deploys a swarm of Nanomachines that actively seek out and repeatedly attack enemies within a 20-meter range. Each nanomachine strike inflicts acid damage on the targets. This Weapon Mod is unique to the Nebula and cannot be detached or found elsewhere.

 

Remnant 2 Nano Swarm Weapon Mod Effect

Nano Swarm comes attached to the Nebula weapon. It provides the following effect:

  • Unleash a Swarm of Nanomachines that seek after enemies within 20 meters and repeatedly attack dealing 6 ACID damage per hit and applying CORROSIVE, dealing 100 ACID damage over 10s. Lasts 15 seconds

 

How to Get Nano Swarm Mod in Remnant 2

  • Nano Swarm can be found attached to the Nebula Weapon
  • Nano Swarm is an exclusive Weapon Mod for the Nebula and cannot be unequipped.
  • It cannot be crafted or found elsewhere.

 

Builds that use Nano Swarm in Remnant 2

Nano Swarm is used in the following Builds:

 
 

 

Remnant 2 Nano Swarm Mod Upgrades

Despite Weapon Mods not being upgradeable, once attached to a Weapon, they receive the benefits of the weapon's level, resulting in greater damage as the weapon's level increases.

Weapon Level
Effect
Weapon Level 1
Unleash a swarm of Nanomachines that seek after enemies within 20 meters and repeatedly attack dealing 7.2 ACID damage per hit and applying CORROSIVE, dealing 120 ACID damage over 10s. Lasts 15 seconds
Weapon Level 2
Unleash a swarm of Nanomachines that seek after enemies within 20 meters and repeatedly attack dealing 8.4 ACID damage per hit and applying CORROSIVE, dealing 140 ACID damage over 10s. Lasts 15 seconds
Weapon Level 3
Unleash a Swarm of Nanomachines that seek after enemies within 20 meters and repeatedly attack dealing 9.6 ACID damage per hit and applying CORROSIVE, dealing 160 ACID damage over 10s. Lasts 15 seconds
Weapon Level 4
Unleash a Swarm of Nanomachines that seek after enemies within 20 meters and repeatedly attack dealing 10.8 ACID damage per hit and applying CORROSIVE, dealing 180 ACID damage over 10s. Lasts 15 seconds
Weapon Level 5
Unleash a Swarm of Nanomachines that seek after enemies within 20 meters and repeatedly attack dealing 12 ACID damage per hit and applying CORROSIVE, dealing 200 ACID damage over 10s. Lasts 15 seconds
Weapon Level 6
Unleash a Swarm of Nanomachines that seek after enemies within 20 meters and repeatedly attack dealing 13.2 ACID damage per hit and applying CORROSIVE, dealing 220 ACID damage over 10s. Lasts 15 seconds
Weapon Level 7
Unleash a Swarm of Nanomachines that seek after enemies within 20 meters and repeatedly attack dealing 14.4 ACID damage per hit and applying CORROSIVE, dealing 240 ACID damage over 10s. Lasts 15 seconds
Weapon Level 8
Unleash a Swarm of Nanomachines that seek after enemies within 20 meters and repeatedly attack dealing 15.6 ACID damage per hit and applying CORROSIVE, dealing 260 ACID damage over 10s. Lasts 15 seconds
Weapon Level 9
Unleash a Swarm of Nanomachines that seek after enemies within 20 meters and repeatedly attack dealing 16.8 ACID damage per hit and applying CORROSIVE, dealing 280 ACID damage over 10s. Lasts 15 seconds
Weapon Level 10
Unleash a Swarm of Nanomachines that seek after enemies within 20 meters and repeatedly attack dealing 18 ACID damage per hit and applying CORROSIVE, dealing 300 ACID damage over 10s. Lasts 15 seconds

 

Remnant 2 Nano Swarm Mod Notes & Trivia

  • Weapon Mods are components that grant active abilities which can be used in and out of combat, they provide a variety of effects including dealing damage, healing, buffing players and more.
  • Most Remnant 2 Mods can be freely slotted in and out of standard Weapons, while other Weapons have their own Mods that cannot be removed.
  • Notes, Tips, and Trivia for Nano Swarm Mod in Remnant 2 go here.

 

All Weapon Mods in Remnant 2
Abrasive Rounds  ♦  Accelerator  ♦  Astral Burst  ♦  Athibar  ♦  Awakening  ♦  Banish  ♦  Beta Ray  ♦  Beyond The Veil  ♦  Big Bang  ♦  Blaze  ♦  Blood Draw  ♦  Bloodline  ♦  Bloodshot  ♦  Bloodthirst  ♦  Bore  ♦  Chain Of Command  ♦  Chaos Driver  ♦  Concussive Shot  ♦  Corrosive Rounds  ♦  Creeping Mist  ♦  Cube Room  ♦  Cube Shield  ♦  Cyclone  ♦  Deadpoint  ♦  Death Brand  ♦  Death Sentence  ♦  Defrag  ♦  Dreadwalker  ♦  Dreamwave  ♦  Dying Breath  ♦  Energy Wall  ♦  Energy Wave  ♦  Eulogy  ♦  Explosive Shot  ♦  Familiar  ♦  Fargazer  ♦  Fathomless Deep  ♦  Faultline  ♦  Firestorm  ♦  Fission Strike  ♦  Flying Bomb Trap  ♦  Fracture  ♦  Fusion Cannon  ♦  Gravity Core  ♦  Guardian's Call  ♦  Guardian's Fury  ♦  Healing Shot  ♦  Heat Sink  ♦  Heatwave  ♦  Helix  ♦  Horizon Strike  ♦  Hot Shot  ♦  Kight Guard  ♦  Knight Guard  ♦  Krell Edge  ♦  Lifeline  ♦  Loath The Weak  ♦  Micronova  ♦  Moonlight Barrage  ♦  Nano Phase  ♦  Nano Swarn  ♦  Ouroboros  ♦  Overflow  ♦  Power Stone  ♦  Prismatic Driver  ♦  Reaver  ♦  Ring Of Spears  ♦  Root Blades  ♦  Rootlash  ♦  Rotted Arrow  ♦  Sandstorm  ♦  Scrap Shot  ♦  Screamer  ♦  Shatterstar  ♦  Skewer  ♦  Song of Eafir  ♦  Soul Brand  ♦  Soulbinder  ♦  Space Crabs  ♦  Spore Shot  ♦  Starfall  ♦  Stasis Beam  ♦  Supernova  ♦  Time Lapse  ♦  Tremor  ♦  Voltaic Rondure  ♦  Whirlwind  ♦  Will of the Wisp  ♦  Windfall  ♦  Witchfire

 




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    • Anonymous

      Single-handedly clears entire rooms of weak enemies without even having to look at them, and chews through elites as well. Once I got the Nebula this mod alone was enough to make it impossible to ever put down.

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