Corrosive Rounds |
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Imbues ammunition with TOXIC and increases Range Crit Chance by 15% for 20s. Shots also apply CORRODED, dealing 100 damage over 10s.
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Corrosive Rounds is a Weapon Mod in Remnant 2. Corrosive Rounds enhances ammunition with toxic properties, heightening critical chance and applying corrosive damage over time.
Remnant 2 Corrosive Rounds Weapon Mod Effect
Corrosive Rounds can be socketed into any Weapon that has an available Weapon Mod slot.
Once equipped, the Corrosive Rounds Mod bestows the following effect upon the Weapon it is attached to:
- Imbues ammunition with TOXIC and increases Range Crit Chance by 15% for 20s. Shots also apply CORRODED, dealing 100 damage over 10s.
How to Get Corrosive Rounds Mod in Remnant 2
Corrosive Rounds can be found in the following locations:
- Can be found in Losomn by defeating the boss Magister Dullain.
Corrosive Rounds can be crafted at Ava McCabe. To craft Corrosive Rounds you will need the following Materials:
- Tainted Ichor x1
- Lumenite Crystal x5
- Scrap x500
Builds that use Corrosive Rounds in Remnant 2
Corrosive Rounds is used in the following Builds:
Remnant 2 Corrosive Rounds Mod Upgrades
Despite Weapon Mods not being upgradeable, once attached to a Weapon, they receive the benefits of the weapon's level, resulting in greater damage as the weapon's level increases.
Weapon Level |
Effect |
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Weapon Level 1 |
Imbues ammunition with TOXIC and increases Range Crit Chance by 15% for 20s. Shots also apply CORRODED, dealing 110 damage over 10s. |
Weapon Level 2 |
Imbues ammunition with TOXIC and increases Range Crit Chance by 15% for 20s. Shots also apply CORRODED, dealing 120 damage over 10s. |
Weapon Level 3 |
Imbues ammunition with TOXIC and increases Range Crit Chance by 15% for 20s. Shots also apply CORRODED, dealing 130 damage over 10s. |
Weapon Level 4 |
Imbues ammunition with TOXIC and increases Range Crit Chance by 15% for 20s. Shots also apply CORRODED, dealing 140 damage over 10s. |
Weapon Level 5 |
Imbues ammunition with TOXIC and increases Range Crit Chance by 15% for 20s. Shots also apply CORRODED, dealing 150 damage over 10s. |
Weapon Level 6 |
Imbues ammunition with TOXIC and increases Range Crit Chance by 15% for 20s. Shots also apply CORRODED, dealing 160 damage over 10s. |
Weapon Level 7 |
Imbues ammunition with TOXIC and increases Range Crit Chance by 15% for 20s. Shots also apply CORRODED, dealing 170 damage over 10s. |
Weapon Level 8 |
Imbues ammunition with TOXIC and increases Range Crit Chance by 15% for 20s. Shots also apply CORRODED, dealing 180 damage over 10s. |
Weapon Level 9 |
Imbues ammunition with TOXIC and increases Range Crit Chance by 15% for 20s. Shots also apply CORRODED, dealing 190 damage over 10s. |
Weapon Level 10 |
Imbues ammunition with TOXIC and increases Range Crit Chance by 15% for 20s. Shots also apply CORRODED, dealing 200 damage over 10s. |
Weapon Level 11 |
Imbues ammunition with TOXIC and increases Range Crit Chance by 15% for 20s. Shots also apply CORRODED, dealing 210 damage over 10s. |
Weapon Level 12 |
Imbues ammunition with TOXIC and increases Range Crit Chance by 15% for 20s. Shots also apply CORRODED, dealing 220 damage over 10s. |
Weapon Level 13 |
Imbues ammunition with TOXIC and increases Range Crit Chance by 15% for 20s. Shots also apply CORRODED, dealing 230 damage over 10s. |
Weapon Level 14 |
Imbues ammunition with TOXIC and increases Range Crit Chance by 15% for 20s. Shots also apply CORRODED, dealing 240 damage over 10s. |
Weapon Level 15 |
Imbues ammunition with TOXIC and increases Range Crit Chance by 15% for 20s. Shots also apply CORRODED, dealing 250 damage over 10s. |
Weapon Level 16 |
Imbues ammunition with TOXIC and increases Range Crit Chance by 15% for 20s. Shots also apply CORRODED, dealing 260 damage over 10s. |
Weapon Level 17 |
Imbues ammunition with TOXIC and increases Range Crit Chance by 15% for 20s. Shots also apply CORRODED, dealing 270 damage over 10s. |
Weapon Level 18 |
Imbues ammunition with TOXIC and increases Range Crit Chance by 15% for 20s. Shots also apply CORRODED, dealing 280 damage over 10s. |
Weapon Level 19 |
Imbues ammunition with TOXIC and increases Range Crit Chance by 15% for 20s. Shots also apply CORRODED, dealing 290 damage over 10s. |
Weapon Level 20 |
Imbues ammunition with TOXIC and increases Range Crit Chance by 15% for 20s. Shots also apply CORRODED, dealing 300 damage over 10s. |
Remnant 2 Corrosive Rounds Mod Notes & Trivia
- Weapon Mods are components that grant active abilities which can be used in and out of combat, they provide a variety of effects including dealing damage, healing, buffing players and more.
- Most Remnant 2 Mods can be freely slotted in and out of standard Weapons, while other Weapons have their own Mods that cannot be removed.
- Using this ability automatically reloads your current weapon.
- Notes, Tips, and Trivia for Corrosive Rounds Mod in Remnant 2 go here.
- Anonymous
Does anyone know if the crit chance is extended to other weapons? It just says: "and increases Range Crit Chance by 15%" So if they are corroded, can I switch to the main weapon and have 15% more crit chance with those shots?
- Anonymous
- Anonymous
Corroded STILL reduces armor taken on top of the 100 damage over 10s of the acid.
I tested it on the dummies with the blackmaw and got the following results:
51 damage per shot (inactive mod + enemy not corroded)
51 damage per shot (active mod + enemy not corroded)
56 damage per shot (active mod + enemy corroded)
From what I could tell, it seems to reduce the armor by 10% or increase the damage taken by 10%.
And the mod can only apply 1 stack of corroded on an enemy.
- Anonymous
Fun fact, this and the other versions reloads your gun when activated. Very nice to have on guns with long reloads.
- Anonymous
Hello, there's no Status/Element page on the Wiki
What does CORRODED and OVERLOAD do? Does CORRODED shred armor?
- Anonymous
Corrosive increases damage taken by 10% on players at least may be more on enemies
- Anonymous
Does it reduce enemies resistance/armor like in the previous title?
does this count as elemental damage?
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