AmplitudeTrait |
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Increases AOE Size |
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Amplitude is a Trait in Remnant 2. Amplitude is a Trait that increases Area of Effect (AOE) Size , enabling your character to hit and affect more enemies with powerful attacks.
Remnant 2 Amplitude Trait Effect
Amplitude is a Trait that provides the following effect:
- Increases AOE Size
- At max level, Amplitude Increases AOE Size by +50%
- Updated with the release of The Forgotten Kingdom DLC. Check Patch Notes for more information. It has been now combined with the Resonance trait.
Where to find Amplitude in Remnant 2
Amplitude can be found:
Amplitude can be found at The Labyrinth. Look through the "broken portal" and jump through, sprint jump to the crystal so you don't die and complete the boss fight, (stay alive long enough for a door to open)
Remnant 2 Amplitude Trait Levels
Amplitude upgrades its effect as you level up your Archetype, or spend more Trait Points in it. Note that for any Archetype Trait that reaches max level (Level 10), players can unlock that trait for any archetype from the archetype page, without needing to equip its respective Engram.
Level |
Bonus |
Level 1 | Increases AOE Size by +5% Increases Aura Size by +5% |
Level 2 | Increases AOE Size by +10% Increases Aura Size by +10% |
Level 3 | Increases AOE Size by +15% Increases Aura Size by +15% |
Level 4 | Increases AOE Size by +20% Increases Aura Size by +20% |
Level 5 | Increases AOE Size by +25% Increases Aura Size by +25% |
Level 6 | Increases AOE Size by +30% Increases Aura Size by +30% |
Level 7 | Increases AOE Size by +35% Increases Aura Size by +35% |
Level 8 | Increases AOE Size by +40% Increases Aura Size by +40% |
Level 9 | Increases AOE Size by +45% Increases Aura Size by +45% |
Level 10 | Increases AOE Size by +50% Increases Aura Size by +50% |
AOEs Affected by Amplitude Trait in Remnant 2
This is not a comprehensive list, please add more if you find another affected AOE.
- Vial: Stone Mist (Alchemist Skill)
- Vial: Frenzy Dust (Alchemist Skill)
- Vial: Elixir of Life (Alchemist Skill)
- Reality Rune (Archon Skill)
- Chaos Gate (Archon Skill)
- Havoc Form: Blink Evade (Archon Skill Dodge)
- Wellspring (Medic Skill)
- Healing Shield (Medic Skill)
- Redemption (Medic Skill)
- Minion: Hollow Sacrifice (Summoner Skill Hold)
- Minion: Flyer Sacrifice (Summoner Skill Hold)
- Minion: Reaver Sacrifice (Summoner Skill Hold)
- Vile (Ritualist Prime Perk)
- Eruption (Ritualist Skill)
- Miasma (Ritualist Skill)
- Creeping Mist (Weapon Mod)
- Prismatic Driver (Weapon Mod)
- Rotted Arrow (Weapon Mod)
- Skewer (Weapon Mod)
- Song of Eafir (Weapon Mod)
- Tremor (Weapon Mod)
- Healing Shot (Weapon Mod)
- Starfall (Sagittarius Mod)
- Guardian's Call (Twisted Arbalest Mod)
- Dying Breath (Gas Giant Mod)
- Labyrinth Staff Charge Attack
- Corrupted Meridian
- Deadpoint (Corrupted Meridian Mod)
- Enigma Chain Lightning
- Chaos Driver (Enigma Mod)
- Meridian
- Screamer (Meridian Mod)
- Big Bang (Star Shot Mod)
- Timewave (Mutator)
- Shocker (Mutator)
- Toxic Release Valve
- Binding Orb
- Black Tar
- Brightstone
- Pipe Bomb
- Tormented Heart (Relic)
Remnant 2 Builds that use Amplitude
Amplitude is used in the following Builds:
Remnant 2 Amplitude Notes & Trivia
- Traits are unique passive abilities that provide bonuses and buffs to a player. There are three types of Traits in the game.
- Core Traits are common for all four Classes, and are unlocked as soon as you begin the game.
- Archetype or Class Traits, are locked behind their respective Archetypes, and only one can be equipped one at a time, unless you have the ability to combine any two of your Archetypes.
- The third type, called simply Traits can be equipped by any Class, but have to be unlocked. Unique Archetype Traits can be leveled up as you level up the corresponding Archetype. On the other hand, the rest require Trait Points in order to be upgraded. Note that they cap at level 10.
- Other Notes and Trivia for the Amplitude go here
All Traits in Remnant 2 |
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Affliction ♦ Ammo Reserves ♦ Arcane Strike ♦ Barkskin ♦ Blood Bond ♦ Bloodstream ♦ Chakra ♦ Dark Pact ♦ Endurance ♦ Expertise ♦ Fitness ♦ Flash Caster ♦ Footwork ♦ Fortify ♦ Gifted ♦ Glutton ♦ Handling ♦ Kinship ♦ Leech ♦ Longshot ♦ Potency ♦ Recovery ♦ Regrowth ♦ Resolute ♦ Resonance ♦ Revivalist ♦ Rugged ♦ Scholar ♦ Shadeskin ♦ Siphoner ♦ Spirit ♦ Strong Back ♦ Swiftness ♦ Triage ♦ Untouchable ♦ Vigor ♦ Wayfarer |
Not sure is it bugged or it's intended, Resonance used to work work on Spectral blade Whirl wind but not Amplitutude doesn't do anything to it.
- Anonymous
Very glad that these two effects were combined into a single trait. What counts as an aura vs an AoE felt very inconsistent and it was very hard to rationalize spending 20 points on both individually.
- Anonymous
It doesn't apply to Hunter's Mark which does say it's an aura. Hunter's mark has a baseline 35m which should change to reflect the 50% increase. however, not the case.
- Anonymous
I tested and verified that healing shot was affected by this trait, I confirm it 100% is.
I tried to add it to the list but ended up making a mess with colours, please someone fix this
- Anonymous
- Anonymous
Hoping this works with Kill Switch, but I'm not sure it does. Hard to gauge. Any insight?
- Anonymous
Ritualist second skill, miasma, is also affected by this one, and you can almost wipe out an entire dungeon XD
- Anonymous
Does anyone know if either Amplitude or Resonance affect Fortune Hunter?
- Anonymous
Firestorm (mod) does not appear on the list but it is absolutely affected by Amplitude.
- Anonymous
- Anonymous
Does this effect the new Miasma skill? It says AoE on the package, and does an explosion (more or less), so it should be an AoE and not an Aura, right?
- Anonymous
Does this effect the Vial Skills of the Alchemist or is that affected by Resonance (aura trait) instead?
Furthermore is the shared relic healing that medic gets affected by this or resonance?
What about the random buff you get from alchemist relic use? Aura or AOE?
- Anonymous
They need to signal a bit better "Aura" vs "AoE"
Dream Catcher is a "Aura" btw Various gas clouds are also "Auras"
AoE are strict to "explosives" Meridian is a good example.
Explosive is a smaller "group" oddly but a pretty interesting group of effects.
Sorrow Also seems to be potential for this effect too.
Starfall Pistol uses this.
The Explosive of Starfall Mod/Astro Rifle also use this.
Few other examples but it's notable maybe a "list" of what is and isn't a AoE is notable and what is and "Isn't" an Aura.
Aura are def more common though.
- Anonymous
Who else is using toxic release valve with fully upgraded amplitude?? That poison cloud clears the damn room. Epic :)
- Anonymous
- Anonymous
- Anonymous
this does affect the Archon skill: Reality Rune, i.e. the time bubble. so yeah. that’s cool.
- Anonymous
Okay, it helps the Enigma chain further, but I'm wondering does it actually increase the range from the player to the enemy (not just enemy to enemy)?
- Anonymous
Does this affect spectral blades Whirlwind weapon mod? It looks AoE. Im still early in the game so I can't really afford to test it.
- Anonymous
Haven't tested many things, but I can confidently say this affects the Firestorm and Tremors mods, the Engineer's Impact Cannon turret, and Enigma's chaining range.
- Anonymous
Anyone know if this trait works with the primary fire of Aphelion?
- Anonymous
- Anonymous
Does this affect the reavers (summon)? He has an explosive attack that's a life saver.
- Anonymous
- Anonymous
Does this affect the Enigma handgun? Like make it chain further?
- Anonymous
Does it affect the Voltaic Rondure weapon mod?? It doesn't really seem too but maybe I'm blind.
- Anonymous
- Anonymous
Hello, someone know if this work with the Maze Staff ? I tried it and at first I tho It was working, but after a few upgrade I'm no sure ...
- Anonymous
- Anonymous
Works on Archetype skills, Weapons, and seems to work with weapon mods
Tested using War Stomp on Challenger, Meridian grenade launcher, and Blood Draw + Prismatic Driver
- Anonymous
Anyone know if this affects the blast range of the grenade launcher you get from the great sewers or is it just for abilities and such?
- Anonymous
Will this Trait extend the range of Alchemist's Vapor Cloud?
- Anonymous
- Anonymous
- Anonymous
found it. its in the labyrinth. look through the "broken portal" and jump through, sprint jump to the crystal so you dont die and complete the boss fight, (stay alive long enough for a door to open)
- Anonymous
- Anonymous
Anyone know if this affects the firestorm mod to make the radius bigger?
- Anonymous
Does it makes you being knock down easier by your own explosive damage ? That would be stupid
- Anonymous
Sorry typo. I meant "Not sure is it bugged or it's intended, Resonance used to work on Spectral blade Whirl wind but now Amplitude doesn't do anything to it."
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