Reality Rune

reality rune archon skill remnant2 wiki guide 200px

Conjures a 7m protective dome which applies SLOW to any enemy or enemy projectiles.  Allies inside gain 25% Damage Reduction and automatically generate 50 Mod Power per second. Lasts 15s.

Cooldown: 75s

 

Reality Rune is one of the many available Skills in Remnant 2. Reality Rune is an Archon skill that conjures a protective dome applying SLOW to enemies and granting damage reduction and mod power for allies within the area.

 

 

How to Get Reality Rune Skill in Remnant 2 

Every Archetypes is equipped with 1 skill that is automatically unlocked. Players can unlock 2 additional Skills by reaching level 5 and level 10. There are a total of 3 Skills per Archetype, but only 1 can be selected at a time, giving players room to strategize when and where to use these Skills.

  • Reality Rune is one of the Archon Skills
  • Reality Rune is automatically unlocked

 

Remnant 2 Reality Rune Skill Effect

Reality Rune has the following effect:

Conjures a 7m protective dome which applies SLOW to any enemy or enemy projectiles.  Allies inside gain 25% Damage Reduction and automatically generate 50 Mod Power per second. Lasts 15s.

Cooldown: 75s

 

Builds that use Reality Rune in Remnant 2

 The following Builds in Remnant 2 use Reality Rune:

__builds__

 

Remnant 2 Reality Rune Notes & Trivia

  • Other Notes and Trivia for the Reality Rune go here

 

All Skills in Remnant 2
Attack Dog  ♦  Bulletstorm  ♦  Chaos Gate  ♦  Death Wish  ♦  Eruption  ♦  Fortune Hunter  ♦  Gold Digger  ♦  Guard Dog  ♦  Havoc Form  ♦  Healing Shield  ♦  Heavy Weapon: Flamethrower  ♦  Heavy Weapon: Impact Cannon  ♦  Heavy Weapon: Vulcan  ♦  Hunter's Focus  ♦  Hunter's Mark  ♦  Hunter's Shroud  ♦  Juggernaut  ♦  Miasma  ♦  Minion: Flyer  ♦  Minion: Hollow  ♦  Minion: Reaver  ♦  Plainswalker  ♦  Quick Draw  ♦  Rampage  ♦  Reboot  ♦  Redemption  ♦  Sidewinder  ♦  Support Dog  ♦  Vial: Elixir Of Life  ♦  Vial: Frenzy Dust  ♦  Vial: Stone Mist  ♦  Void Cloak  ♦  War Stomp  ♦  Way of Kaeula  ♦  Way of Lydusa  ♦  Way of Meidra  ♦  Wellspring  ♦  Worm Hole

 




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    • Anonymous

      Very useful defensive tool applicable in the majority of scenarios so long as you're using Amplitude trait to increase the bubble size, increasing your defensive space to work with. The +25% Damage Reduction for all allies inside is significant and the slowing projectile attacks can actually make you feel like you're Matrix-Dodging bullets! Though admittedly the fact that projectiles don't stop completely forces you to split your focus on still dodging them, though you have more time to do so in the middle of a fight. As a Veil of the Black Tear enjoyer from Remnant 1 I can say this is still an amazing defensive/supportive ability, just don't expect to take a nap while completely nullifying all incoming ranged damage anymore lol.

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