Way of Kaeula

way of kaeula remnant 2 wiki guide 300px min

Invoke Kaeula to cast a Tidal Wave, dealing 517.6 Elemental Damage and conjuring a 30m Rainstorm for 19.5s. Allies inside Rainstorm gain HASTE. Enemies inside Rainstorm gain DRENCHED for 10s.

DRENCHED: Reduces Movement Speed by 10%. Every few seconds, lightning strikes enemies dealing 1,053 base SHOCK damage split among DRENCHED targets.

Cooldown: 112.8s

Way of Kaeula is one of the many available Skills in Remnant 2. Way of Kaeula is an Invoker skill that unleashes a Tidal Wave followed by a Rainstorm covering the battlefield. The enemies hit will receive the slow debuff and will be blasted by lightning intermittently, while allies gain Haste. It is a brand-new Skill debuting in the Remnant 2 The Forgotten Kingdom DLC.

 

How to Get Way of Kaeula Skill in Remnant 2 

Every Archetypes is equipped with 1 skill that is automatically unlocked. Players can unlock 2 additional Skills by reaching level 5 and level 10. There are a total of 3 Skills per Archetype, but only 1 can be selected at a time, giving players room to strategize when and where to use these Skills.

  • Way of Kaeula is one of the Invoker Skills
  • Way of Kaeula is automatically unlocked.

 

Remnant 2 Way of Kaeula Skill Effect

Way of Kaeula has the following effect:

  • Invoke Kaeula to cast a Tidal Wave, dealing 517.6 Elemental Damage and conjuring a 30m Rainstorm for 19.5s. Allies inside Rainstorm gain HASTE. Enemies inside Rainstorm gain DRENCHED for 10s.

    DRENCHED: Reduces Movement Speed by 10%. Every few seconds, lightning strikes enemies dealing 1,053 base SHOCK damage split among DRENCHED targets.

    Cooldown: 112.8s

 

Builds that use Way of Kaeula in Remnant 2

 The following Builds in Remnant 2 use Way of Kaeula:

 

Remnant 2 Way of Kaeula Notes & Trivia

  • Other Notes and Trivia for the Way of Kaeula go here

 

All Skills in Remnant 2
Attack Dog  ♦  Bulletstorm  ♦  Chaos Gate  ♦  Death Wish  ♦  Eruption  ♦  Fortune Hunter  ♦  Gold Digger  ♦  Guard Dog  ♦  Havoc Form  ♦  Healing Shield  ♦  Heavy Weapon: Flamethrower  ♦  Heavy Weapon: Impact Cannon  ♦  Heavy Weapon: Vulcan  ♦  Hunter's Focus  ♦  Hunter's Mark  ♦  Hunter's Shroud  ♦  Juggernaut  ♦  Miasma  ♦  Minion: Flyer  ♦  Minion: Hollow  ♦  Minion: Reaver  ♦  Plainswalker  ♦  Quick Draw  ♦  Rampage  ♦  Reality Rune  ♦  Reboot  ♦  Redemption  ♦  Sidewinder  ♦  Support Dog  ♦  Vial: Elixir Of Life  ♦  Vial: Frenzy Dust  ♦  Vial: Stone Mist  ♦  Void Cloak  ♦  War Stomp  ♦  Way of Lydusa  ♦  Way of Meidra  ♦  Wellspring  ♦  Worm Hole

 




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    • Anonymous

      For the most part this ability feels really good, but the initial wave will get caught on just about any terrain and stop moving which sucks.

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