Eruption |
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Creates 1m explosion for 150 damage on all enemies within 15m. Explosion Radius and |
Eruption is one of the many available Skills in Remnant 2. Eruption generates a potent explosion affecting all nearby enemies, while also refreshing existing status effects. It deals bonus damage for each status effect that the enemies carry. It is a brand new Skill debuting in the Remnant 2 The Awakened King DLC.
- Note: Updated with the release of The Forgotten Kingdom DLC. Increased Base Cooldown 30s to 40s. Added Interaction with Slow. No longer requires Line of Sight to spread Vile. Check Patch Notes for more information.
How to Get Eruption Skill in Remnant 2
Every Archetypes is equipped with 1 skill that is automatically unlocked. Players can unlock 2 additional Skills by reaching level 5 and level 10. There are a total of 3 Skills per Archetype, but only 1 can be selected at a time, giving players room to strategize when and where to use these Skills.
- Eruption is one of the Ritualist Skills
- Eruption is Automatically unlocked
Remnant 2 Eruption Skill Effect
Eruption has the following effect:
- Creates 1m explosion for 150 damage on all enemies within 15m. Explosion Radius and
Damage increases 100% for each unique Status
Effect on the target. Refreshes all current Status
Effects on the target.
Cooldown: 40s
Builds that use Eruption in Remnant 2
The following Builds in Remnant 2 use Eruption:
__builds__
Remnant 2 Eruption Notes & Trivia
- AOE size is affected by the Amplitude trait, going up to 22.5m
- Other Notes and Trivia for the Eruption go here
- Anonymous
2x same status mean +200% dmg? For example 2x bleeding (two sources) mean +200%dmg? Thanks
What all counts as Status? is it just the main four? bleed,burning,overloaded and corroded? or can i add in slow too?
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