RitualistArchetype |
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| Prime Perk | Vile |
| Archetype Trait | Affliction |
The Ritualist is an Archetype in Remnant 2. The Ritualist is a powerful class focusing on status effects and AOE damage, it can make enemies infect their allies with whatever status they are suffering and buff itself for heavy damage dealing. Archetypes can be considered the different Classes available in-game. Players' Archetype choice at the beginning of the game is important, but they can change them to another one later on by using another Archetype's item if they so desire.
AOE, Status Effects, Damage
Remnant 2 Ritualist Information
- The Ritualist specializes in AOE skills, Status Effects, and raw damage dealing. It has many skills supporting this playstyles and makes both a great primary or secondary archetype to use.
How to unlock Ritualist in Remnant 2
To unlock the Ritualist Archetype players need to craft the following Engram:
To craft the Cursed Effigy Engram, players first need to obtain the Ragged Poppet
Starting Equipment for Ritualist in Remnant 2
The Ritualist start the game with the following Equipment:
Armor
Weapons
Remnant 2 Ritualist Archetype Item
- The Ritualist archetype is activated by slotting the Cursed Effigy item.
Remnant 2 Ritualist Builds
Ritualist Progression in Remnant 2
Remnant 2 Ritualist Prime Perk
All Archetypes have one unique Prime Perk, which becomes available once they use an Archetype as the Main Class. Prime Perks can get two upgrades. The first one when they reach level 5, and the second one once they reach level 10.

Vile
Prime Perk
Automatically Unlocked
Negative Status Effects applied by Ritualist inflict Infected
Infected: Victim receives 5% more Status Effect damage, On death, spreads
all statuses to nearby enemies within 5m
Upgraded at Level 5
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Upgraded at level 10
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Remnant 2 Ritualist Archetype Perks
Archetype Perks are divided into four different categories: Damage Perks, Team Perks, Utility Perks, and Relic Perks.
Damage Perk

Wrath
Damage Perk
Unlocked at level 1
Increases all damage to enemies affected by a Negative Status Effect by 2%
Damage increases with Ritualist Level
Upgrade Unlocked at level 6
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Team Perk

Terrify
Team Perk
Unlocked at level 2
Killing an entity applies TERRIFIED to all enemies within 5m of the killed entity for 20s
TERRIFIED enemies deal 5% less damage
Upgrade unlocked at level 7
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Utility Perk

Dark Blood
Utility Perk
Unlocked at level 3
Reduces damage received from Negative Status Effects by 25%
Upgrade unlocked at level 8
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Relic Perk

Purge
Relic Perk
Unlocked at level 4
On Relic Use, cleanses all Negative Status Effects.
Upgrade unlocked at level 9
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Ritualist Skills in Remnant 2
All Archetypes have three skills at their disposal, but they can only have one equipped at a time. These skills have long cooldowns, making the decision of WHEN to use them a crucial one. Skills can't be upgraded, and have only one level.

Eruption
Automatically Unlocked
Creates 1m explosion for 150 damage on all enemies within 15m. Explosion Radius and Damage increases 100% for each unique Status Effect on the target.
Refreshes all current Status Effects on the target.
Cooldown 24.6s

Miasma
Unlocked at level 5
Casts an AOE burst that applies BLEEDING, BURNING, OVERLOADED, and CORRODED to all enemies within 15m, and dealing a total of 1500 base damage. Lasts 11s
Cooldown 36.9s

Death Wish
Unlocked at level 10
Negates all healing to self. Drain Health 300% over 20s. Increases all Damage by 35% and grants 10% Base Damage dealt as Lifesteal.
Cooldown 73.8s
Remnant 2 Ritualist Traits
The Unique Archetype Trait for the Ritualist Archetype is Affliction, and it level ups automatically as the Archetype levels up.
| Level | Effect |
|---|---|
Level 1 |
10% Status Effect Duration |
Level 2 |
20% Status Effect Duration |
Level 3 |
30% Status Effect Duration |
Level 4 |
40% Status Effect Duration |
Level 5 |
50% Status Effect Duration |
Level 6 |
60% Status Effect Duration |
Level 7 |
70% Status Effect Duration |
Level 8 |
80% Status Effect Duration |
Level 9 |
90% Status Effect Duration |
Level 10 |
100% Status Effect Duration |
Remnant 2 Ritualist Notes & Trivia
- Other Notes and Trivia for the Ritualist go here
AnonymousSeems like the duration for miasma is capped to 20 seconds and skill damage doesnt make it do more damage? I dunno if this intentional or a bug. But ive tested it with the shaed stone and engineers skill damage passive but neither of them actually buff the damage of miasma

Anonymouslove the class but a little disappointed it's starter pistol is shared with the hunter

AnonymousProbably going to get nerfed, it's really overpowered and not at all what people were asking for from an "elemental build" even though it is pretty cool.

AnonymousDoes bleed caused by summons and handlers dog count as status cause by the player?

AnonymousAmplitude trait works extremely well with Ritualist.
Eruption, Miasma, and Vile (prime perk) have 22.5 range with the trait.
You don’t actually need Miasma if you can apply a lot of status effects on a mob and kill it. Vile will do the rest.
AnonymousDoes anyone know if corroded from 2 different sources (corrosive shot and fetid wounds) counts as "unique" status effects? Probably not huh, that'd be too good.

AnonymousRitualist/Summoner for an Occultist vibe. Ritualist/Archon for a Warlock. Ritualist/Handler for a witch hunter.

AnonymousI wonder if terrified, from the Team Perk, and Infected from the Prime perk, counts as status effects for the sake of increasing damage with the Ahane Crystal.

AnonymousSo hyped for this. Ritualist/Summoner and Handler/Ritualist will definitely be two of my loadouts.

AnonymousThis class seems like it will have some of the most fun builds in the game. Miasma in particular seems like it will pair ridiculously well with some of the jewelry like energized neck coil or the timekeepers ring.
As for what class to pair this with I'm thinking handler or engineer would be good choices since the dog causes bleed and the engineer can use the flame turret which will spread even more status effects
AnonymousI wonder if the trait also applies to the miasma skill, increasing the duration to 22 seconds at max level

AnonymousGonna be a fun class with busted builds for sure especially with Death Wish! Gonna go a support route with Medic since i play with friends.

Anonymous
Anonymous


skill damage buffs dont affect ritualist for some reason but ring of misery(increases status effect damage 15%) does affect miasma but is not reflected on the tooltip, also some enemy. Possibly bug
also Ring of sciolist(increase mod and skill damage 15%) does not work on ritualist's skill no matter what, seems to me that the game considers ritualist skills as status effect instead of "skill" damage.
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