Affliction

Archetype Trait

affliction remnant 2 wiki 200

Increases STATUS EFFECT duration against enemies by 10%.

 

Affliction is a Archetype Trait in Remnant 2. Affliction is a Core Trait that increases status effect duration, enhancing your character's abilities.. It is a brand new Trait debuting in the Remnant 2 The Awakened King DLC.

 

Remnant 2 Affliction Trait Effect

Affliction is a Archetype Trait that provides the following effect:

  • Increases STATUS EFFECT duration against enemies by 10%.

  • At max level, Affliction Increases STATUS EFFECT duration against enemies by +100%

 

Where to find Affliction in Remnant 2

Affliction can be found:

Affliction is the Archetype Trait of the Ritualist

 

Remnant 2 Affliction Trait Levels

Affliction upgrades its effect as you level up your Archetype, or spend more Trait Points in it. Note that for any Archetype Trait that reaches max level (Level 10), players can unlock that trait for any archetype from the archetype page, without needing to equip its respective Engram.

Level
Bonus
Level 1 Increases Status Effect duration against enemies by +10%
Level 2 Increases Status Effect duration against enemies by +20%
Level 3 Increases Status Effect duration against enemies by +30%
Level 4 Increases Status Effect duration against enemies by +40%
Level 5 Increases Status Effect duration against enemies by +50%
Level 6 Increases Status Effect duration against enemies by +60%
Level 7 Increases Status Effect duration against enemies by +70%
Level 8 Increases Status Effect duration against enemies by +80%
Level 9 Increases Status Effect duration against enemies by +90%
Level 10 Increases Status Effect duration against enemies by +100%

 

Remnant 2 Builds that use Affliction

Affliction is used in the following Builds:

 

Remnant 2 Affliction Notes & Trivia

  • Traits are unique passive abilities that provide bonuses and buffs to a player. There are three types of Traits in the game. 
  • Core Traits are common for all four Classes, and are unlocked as soon as you begin the game.
  • Archetype or Class Traits, are locked behind their respective Archetypes, and only one can be equipped one at a time, unless you have the ability to combine any two of your Archetypes.
  • The third type, called simply Traits can be equipped by any Class, but have to be unlocked. Unique Archetype Traits can be leveled up as you level up the corresponding Archetype. On the other hand, the rest require Trait Points in order to be upgraded. Note that they cap at level 10.
  • Stacks additively with the Timekeeper's Jewel for a 200% increase.
All Traits in Remnant 2
Ammo Reserves  ♦  Amplitude  ♦  Arcane Strike  ♦  Barkskin  ♦  Blood Bond  ♦  Bloodstream  ♦  Dark Pact  ♦  Endurance  ♦  Expertise  ♦  Fitness  ♦  Flash Caster  ♦  Footwork  ♦  Fortify  ♦  Gifted  ♦  Glutton  ♦  Handling  ♦  Kinship  ♦  Longshot  ♦  Potency  ♦  Recovery  ♦  Regrowth  ♦  Resonance  ♦  Revivalist  ♦  Rugged  ♦  Scholar  ♦  Shadeskin  ♦  Siphoner  ♦  Spirit  ♦  Strong Back  ♦  Swiftness  ♦  Triage  ♦  Untouchable  ♦  Vigor  ♦  Wayfarer

 




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    • Anonymous

      Don't know if bug, but it just stretches out the status damage, hence it LOWERS dps aka if status does 600dmg over 10s (60 dps) then with max rank it makes it 600dmg over 20s (30 dps). Basically Timekeeper's Jewel but as trait

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