Arcane Strike

Trait

arcane strike trait remnant2 wiki guide 200px
Increases Mod Power Generation from Melee Damage

 

Arcane Strike is a Trait in Remnant 2. Arcane Strike is a Trait that enables more frequent special attacks by significantly enhancing Mod Power Generation from Melee Damage.. 

 

Remnant 2 Arcane Strike Trait Effect

Arcane Strike is a Trait that provides the following effect:

  • Increases Mod Power Generation from Melee Damage
  • At max level, Arcane Strike Increases Mod Power Generation from Melee Damage by 50%

 

Where to find Arcane Strike in Remnant 2

Arcane Strike can be found:

 

Remnant 2 Arcane Strike Trait Levels

Arcane Strike upgrades its effect as you level up your Archetype, or spend more Trait Points in it. Note that for any Archetype Trait that reaches max level (Level 10), players can unlock that trait for any archetype from the archetype page, without needing to equip its respective Engram.

Level
Bonus
Level 1 Increases Mod Power Generation from Melee Damage by 5%
Level 2 Increases Mod Power Generation from Melee Damage by 10%
Level 3 Increases Mod Power Generation from Melee Damage by 15%
Level 4 Increases Mod Power Generation from Melee Damage by 20%
Level 5 Increases Mod Power Generation from Melee Damage by 25%
Level 6 Increases Mod Power Generation from Melee Damage by 30%
Level 7 Increases Mod Power Generation from Melee Damage by 35%
Level 8 Increases Mod Power Generation from Melee Damage by 40%
Level 9 Increases Mod Power Generation from Melee Damage by 45%
Level 10 Increases Mod Power Generation from Melee Damage by 50%

 

Remnant 2 Builds that use Arcane Strike

Arcane Strike is used in the following Builds:

__buids__

  

Remnant 2 Arcane Strike Notes & Trivia

  • Traits are unique passive abilities that provide bonuses and buffs to a player. There are three types of Traits in the game. 
  • Core Traits are common for all four Classes, and are unlocked as soon as you begin the game.
  • Archetype or Class Traits, are locked behind their respective Archetypes, and only one can be equipped one at a time, unless you have the ability to combine any two of your Archetypes.
  • The third type, called simply Traits can be equipped by any Class, but have to be unlocked. Unique Archetype Traits can be leveled up as you level up the corresponding Archetype. On the other hand, the rest require Trait Points in order to be upgraded. Note that they cap at level 10.
  • Other Notes and Trivia for the Arcane Strike go here
All Traits in Remnant 2
Affliction  ♦  Ammo Reserves  ♦  Amplitude  ♦  Barkskin  ♦  Blood Bond  ♦  Bloodstream  ♦  Chakra  ♦  Dark Pact  ♦  Endurance  ♦  Expertise  ♦  Fitness  ♦  Flash Caster  ♦  Footwork  ♦  Fortify  ♦  Gifted  ♦  Glutton  ♦  Handling  ♦  Kinship  ♦  Leech  ♦  Longshot  ♦  Potency  ♦  Recovery  ♦  Regrowth  ♦  Resolute  ♦  Resonance  ♦  Revivalist  ♦  Rugged  ♦  Scholar  ♦  Shadeskin  ♦  Siphoner  ♦  Spirit  ♦  Strong Back  ♦  Swiftness  ♦  Triage  ♦  Untouchable  ♦  Vigor  ♦  Wayfarer

 




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    • Anonymous

      killed all the bone piles, entire map cleared, killed Barghast, got the quest item, mutator etc....no trait. Does it have to be on a certain difficulty?

      • Anonymous

        I got it after killing all "monkey" enemies in the Harvester's Reach hidding in the piles of bones. Idk if it's based on drop rate or just finishing the location.

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