Swiftness

Archetype Trait

swiftness explorer archetype trait remnant2 wiki guide 200px
Increases All Movement Speed

 

Swiftness is an Archetype Trait in Remnant 2. Swiftness is Explorer's unique trait, increases all Movement Speed. 

 

Remnant 2 Swiftness Trait Effect

Swiftness is an Archetype Trait that provides the following effect:

  • Increases movement
  • At max level, Swiftness Increases all Movement Speed by 15%
  • Updated with the release of The Forgotten Kingdom DLC. Check Patch Notes for more information. It has been now combined with the Wayfarer trait.

 

Where to find Swiftness in Remnant 2

Swiftness can be found:

Swiftness is the Archetype Trait of the Explorer

 

Remnant 2 Swiftness Trait Levels

Swiftness upgrades its effect as you level up your Archetype, or spend more Trait Points in it. Note that for any Archetype Trait that reaches max level (Level 10), players can unlock that trait for any archetype from the archetype page, without needing to equip its respective Engram.

Level
Bonus
Level 1 Increases all Movement Speed by 1% Increases Traversal Movement by +5%
Level 2 Increases all Movement Speed by 2% Increases Traversal Movement by +10%
Level 3 Increases all Movement Speed by 3% Increases Traversal Movement by +15%
Level 4 Increases all Movement Speed by 5% Increases Traversal Movement by +20%
Level 5 Increases all Movement Speed by 6% Increases Traversal Movement by +25%
Level 6 Increases all Movement Speed by 7% Increases Traversal Movement by +30%
Level 7 Increases all Movement Speed by 10% Increases Traversal Movement by +35%
Level 8 Increases all Movement Speed by 11% Increases Traversal Movement by +40%
Level 9 Increases all Movement Speed by 12% Increases Traversal Movement by +45%
Level 10 Increases all Movement Speed by 15% Increases Traversal Movement by +50%

 

Remnant 2 Builds that use Swiftness

Swiftness is used in the following Builds:

 

Remnant 2 Swiftness Notes & Trivia

  • Traits are unique passive abilities that provide bonuses and buffs to a player. There are three types of Traits in the game. 
  • Core Traits are common for all four Classes, and are unlocked as soon as you begin the game.
  • Archetype or Class Traits, are locked behind their respective Archetypes, and only one can be equipped one at a time, unless you have the ability to combine any two of your Archetypes.
  • The third type, called simply Traits can be equipped by any Class, but have to be unlocked. Unique Archetype Traits can be leveled up as you level up the corresponding Archetype. On the other hand, the rest require Trait Points in order to be upgraded. Note that they cap at level 10.
  • Other Notes and Trivia for the Swiftness go here
All Traits in Remnant 2
Affliction  ♦  Ammo Reserves  ♦  Amplitude  ♦  Arcane Strike  ♦  Barkskin  ♦  Blood Bond  ♦  Bloodstream  ♦  Chakra  ♦  Dark Pact  ♦  Endurance  ♦  Expertise  ♦  Fitness  ♦  Flash Caster  ♦  Footwork  ♦  Fortify  ♦  Gifted  ♦  Glutton  ♦  Handling  ♦  Kinship  ♦  Leech  ♦  Longshot  ♦  Potency  ♦  Recovery  ♦  Regrowth  ♦  Resolute  ♦  Resonance  ♦  Revivalist  ♦  Rugged  ♦  Scholar  ♦  Shadeskin  ♦  Siphoner  ♦  Spirit  ♦  Strong Back  ♦  Triage  ♦  Untouchable  ♦  Vigor  ♦  Wayfarer



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