GluttonTrait |
---|
Increases the Use Speed of Consumables and Relics |
|
Glutton is a Trait in Remnant 2. Glutton is a Trait that allows your character to benefit from Consumables and Relics more swiftly by significantly increasing their Use Speed.
Remnant 2 Glutton Trait Effect
Glutton is a Trait that provides the following effect:
- Increases the Use Speed of Consumables and Relics
- At max level, Glutton Increases the Use Speed of Consumables and Relics by +35%
- Note: Updated with the release of The Forgotten Kingdom DLC. Check Patch Notes for more information.
Where to find Glutton in Remnant 2
Glutton can be found:
You need to complete The Feast Event in multiplayer. Attempting to resurrect a fallen ally while under the Ravenous status grants this trait to character that decides to eat an ally. Food on the table inflicts the status and starts the event.
Remnant 2 Glutton Trait Levels
Glutton upgrades its effect as you level up your Archetype, or spend more Trait Points in it. Note that for any Archetype Trait that reaches max level (Level 10), players can unlock that trait for any archetype from the archetype page, without needing to equip its respective Engram.
Level |
Bonus |
Level 1 | Increases the Use Speed of Consumables and Relics by +3% |
Level 2 | Increases the Use Speed of Consumables and Relics by +6% |
Level 3 | Increases the Use Speed of Consumables and Relics by +9% |
Level 4 | Increases the Use Speed of Consumables and Relics by +12% |
Level 5 | Increases the Use Speed of Consumables and Relics by +15% |
Level 6 | Increases the Use Speed of Consumables and Relics by +18% |
Level 7 | Increases the Use Speed of Consumables and Relics by +21% |
Level 8 | Increases the Use Speed of Consumables and Relics by +24% |
Level 9 | Increases the Use Speed of Consumables and Relics by +27% |
Level 10 | Increases the Use Speed of Consumables and Relics by +35% |
Remnant 2 Builds that use Glutton
Glutton is used in the following Builds:
Remnant 2 Glutton Notes & Trivia
- Traits are unique passive abilities that provide bonuses and buffs to a player. There are three types of Traits in the game.
- Core Traits are common for all four Classes, and are unlocked as soon as you begin the game.
- Archetype or Class Traits, are locked behind their respective Archetypes, and only one can be equipped one at a time, unless you have the ability to combine any two of your Archetypes.
- The third type, called simply Traits can be equipped by any Class, but have to be unlocked. Unique Archetype Traits can be leveled up as you level up the corresponding Archetype. On the other hand, the rest require Trait Points in order to be upgraded. Note that they cap at level 10.
- Other Notes and Trivia for the Glutton go here
All Traits in Remnant 2 |
---|
Affliction ♦ Ammo Reserves ♦ Amplitude ♦ Arcane Strike ♦ Barkskin ♦ Blood Bond ♦ Bloodstream ♦ Chakra ♦ Dark Pact ♦ Endurance ♦ Expertise ♦ Fitness ♦ Flash Caster ♦ Footwork ♦ Fortify ♦ Gifted ♦ Handling ♦ Kinship ♦ Leech ♦ Longshot ♦ Potency ♦ Recovery ♦ Regrowth ♦ Resolute ♦ Resonance ♦ Revivalist ♦ Rugged ♦ Scholar ♦ Shadeskin ♦ Siphoner ♦ Spirit ♦ Strong Back ♦ Swiftness ♦ Triage ♦ Untouchable ♦ Vigor ♦ Wayfarer |
- Anonymous
For people on PS4&PS5 this trait is basically locked behind paywall. Please fix this.
- Anonymous
Such a great way to get this traint.... Most people dont know how to get this. And even if someone joins you who somewhat understands how to get it, they still forget to unskill theire Kinship traint, so no explosion damage and no Firestorm works to kill them. And if that wasnt bad enought, you ALWAYS get focused by all enemys if you host the game...Thankfully we have no real communication at all in this game beside of stupid emotes and pings. Just wonderfull! So good luck on finding someone who knows what to do. Such a bullshit way to get it.
- Anonymous
You can't actually eat the food again after you finished the event, apparently they changed that or this a bug that can happen
- Anonymous
Doesn't share it to the player who got eaten.
Wiki is wrong.
- Anonymous
You can get the trait AFTER(!) the event, too. You only need the great hall. Go back to it, wait for multiplayer. Then there's food on the table. Eat the food, kill your mate. Back to respawn. Point to the food, let the mate kill you.
Did it with 2 other players. The first one didn't understand, luckily the second did. After eating and killing each other, the first one understood too.
If you're waiting in the great hall, players will come which know what to do. HTH
- Anonymous
Most annoying trait to get because half of the player base tries too hard to not die and defeats the area. Or they all need the trait, and no one dies hoping someone else will. Verry annoying mechanic, it should apply to everyone not just the "eater". The worst part is, I received this trait and use to have it, then I logged in the next day and it was gone. Just disappeared on my toon.
- Anonymous
I did the event with my duo.
He ate the meal and we both became RAVENOUS.
Then I got downed and he ate me.
He got the trait instantly but I did not!
FCK! I needed this trait, not him! If I knew this could happen... I would eat him... T-T
Not blame the site but the BUGGY game.
- Anonymous
- Anonymous
Fukin wiki is wrong again, only the player who eats someone will get the trait
- Anonymous
just went through the event with 2 others and was the only one to eat someone. only I got the trait.
- Anonymous
I have now done this 4 or 5 times both eating a teammate and getting eaten and the Trait WILL NOT unlock. Is it bugged?
- Anonymous
Did the event with other players and got ate by a teammate but didn't get the trait
- Anonymous
You can only get this trait in co-op.
Someone has to go down, not die, and you have to "revive" them, you will instead kill them and everyone will gain the perk.
Dog does not count because it's not about reviving it's about killing them instead of reviving them.
- Anonymous
- Anonymous
- Anonymous
- Anonymous
wow not like its even more important for solo users to have fast relic since we have no aggro switching. Boneheaded decision.
- Anonymous
One would think coop traits should benefit only coop things... nope this is quite useful for survival as relic use is very slow and you can get killed easily trying to use it.
- Anonymous
Does it work if you are a solo handler and the dog revives you?
- Anonymous
Read Dev please make this available 2 solors if u do not we will have resort to cheatz 1nce down that path hard to Stop..... "I have Spoken "
- Anonymous
- Anonymous
Got this in The Great Hall during the feast battle where you suffer the ravenous debuff. I was downed, a teammate tried to revive me but ate me because of the ravenous debuff and that netted me the trait.
Getting this one is effen ridiculous.
1
+10
-1