Ammo Reserves

Archetype Trait

ammo reserves gunslinger archetype trait remnant2 wiki guide 200px
Increases Ammo Reserves

 

Ammo Reserves is an Archetype Trait in Remnant 2. Ammo Reserves is Gunslinger's unique trait, a simple but powerful increase to total Ammo. 

 

Remnant 2 Ammo Reserves Trait Effect

Ammo Reserves is an Archetype Trait that provides the following effect:

  • Increases Ammo Reserves
  • At max level, Ammo Reserves Increases Ammo Reserves by 50%

 

Where to find Ammo Reserves in Remnant 2

Ammo Reserves can be found:

Ammo Reserves is the Archetype Trait of the Gunslinger

 

Remnant 2 Ammo Reserves Trait Levels

Ammo Reserves upgrades its effect as you level up your Archetype, or spend more Trait Points in it. Note that for any Archetype Trait that reaches max level (Level 10), players can unlock that trait for any archetype from the archetype page, without needing to equip its respective Engram.

Level
Bonus
Level 1 Increases Ammo Reserves by 5%
Level 2 Increases Ammo Reserves by 10%
Level 3 Increases Ammo Reserves by 15%
Level 4 Increases Ammo Reserves by 20%
Level 5 Increases Ammo Reserves by 25%
Level 6 Increases Ammo Reserves by 30%
Level 7 Increases Ammo Reserves by 35%
Level 8 Increases Ammo Reserves by 40%
Level 9 Increases Ammo Reserves by 45%
Level 10 Increases Ammo Reserves by 50%

 

Remnant 2 Builds that use Ammo Reserves

Ammo Reserves is used in the following Builds:

 

Remnant 2 Ammo Reserves Notes & Trivia

  • Traits are unique passive abilities that provide bonuses and buffs to a player. There are three types of Traits in the game. 
  • Core Traits are common for all four Classes, and are unlocked as soon as you begin the game.
  • Archetype or Class Traits, are locked behind their respective Archetypes, and only one can be equipped one at a time, unless you have the ability to combine any two of your Archetypes.
  • The third type, called simply Traits can be equipped by any Class, but have to be unlocked. Unique Archetype Traits can be leveled up as you level up the corresponding Archetype. On the other hand, the rest require Trait Points in order to be upgraded. Note that they cap at level 10.
  • Other Notes and Trivia for the Ammo Reserves go here
All Traits in Remnant 2
Affliction  ♦  Amplitude  ♦  Arcane Strike  ♦  Barkskin  ♦  Blood Bond  ♦  Bloodstream  ♦  Dark Pact  ♦  Endurance  ♦  Expertise  ♦  Fitness  ♦  Flash Caster  ♦  Footwork  ♦  Fortify  ♦  Gifted  ♦  Glutton  ♦  Handling  ♦  Kinship  ♦  Longshot  ♦  Potency  ♦  Recovery  ♦  Regrowth  ♦  Resonance  ♦  Revivalist  ♦  Rugged  ♦  Scholar  ♦  Shadeskin  ♦  Siphoner  ♦  Spirit  ♦  Strong Back  ♦  Swiftness  ♦  Triage  ♦  Untouchable  ♦  Vigor  ♦  Wayfarer



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