Reboot

reboot invader skill remnant2 wiki guide 200px

Initiates a Data Backup of the caster's current Health, Stamina, Relic Charges, Ammo, and Negative Status Effects, which are stored for 30s.

While the Backup is active, increases Movement Speed by 15% and Damage Reduction by 10%.

Reactivating the Skill restores all saved values from the Backup and spawns a Decoy which lasts 3s.

Cooldown: 55s

 

Reboot is one of the many available Skills in Remnant 2. Reboot is an Invader skill that initiates a data backup of the user's current stats and effects, providing movement speed and damage reduction bonuses while the backup is active..

 

How to Get Reboot Skill in Remnant 2 

Every Archetypes is equipped with 1 skill that is automatically unlocked. Players can unlock 2 additional Skills by reaching level 5 and level 10. There are a total of 3 Skills per Archetype, but only 1 can be selected at a time, giving players room to strategize when and where to use these Skills.

  • Reboot is one of the Invader Skills
  • Reboot is unlocked at level 10

 

Remnant 2 Reboot Skill Effect

Reboot has the following effect:

Initiates a Data Backup of the caster's current Health, Stamina, Relic Charges, Ammo, and Negative Status Effects, which are stored for 30s.

While the Backup is active, increases Movement Speed by 15% and Damage Reduction by 10%.

Reactivating the Skill restores all saved values from the Backup and spawns a Decoy which lasts 3s.

Cooldown: 55s

 

Builds that use Reboot in Remnant 2

 The following Builds in Remnant 2 use Reboot:

__builds__

 

Remnant 2 Reboot Notes & Trivia

  • Other Notes and Trivia for the Reboot go here

 

All Skills in Remnant 2
Attack Dog  ♦  Bulletstorm  ♦  Chaos Gate  ♦  Death Wish  ♦  Eruption  ♦  Fortune Hunter  ♦  Gold Digger  ♦  Guard Dog  ♦  Havoc Form  ♦  Healing Shield  ♦  Heavy Weapon: Flamethrower  ♦  Heavy Weapon: Impact Cannon  ♦  Heavy Weapon: Vulcan  ♦  Hunter's Focus  ♦  Hunter's Mark  ♦  Hunter's Shroud  ♦  Juggernaut  ♦  Miasma  ♦  Minion: Flyer  ♦  Minion: Hollow  ♦  Minion: Reaver  ♦  Plainswalker  ♦  Quick Draw  ♦  Rampage  ♦  Reality Rune  ♦  Redemption  ♦  Sidewinder  ♦  Support Dog  ♦  Vial: Elixir Of Life  ♦  Vial: Frenzy Dust  ♦  Vial: Stone Mist  ♦  Void Cloak  ♦  War Stomp  ♦  Way of Kaeula  ♦  Way of Lydusa  ♦  Way of Meidra  ♦  Wellspring  ♦  Worm Hole

 




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    • Anonymous

      Great skill.
      Activate and go crazy with ammo and relics then use again to get them back.
      Last time I checked it didn't restore the Medic's green gauge value so any healing you do with relics you'll keep.
      Also, great gor when a teammate falls.
      Use for dmg reduction and speed, heal yourself or apy relic buffs and shields, rescue them and use again to get all the relics back.
      As a bonus, you can panic use when about to suffer an ailment and if you do, go to a safe location and use again to get it off your back.

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