Guard Dog

guard dog skill remnant2 wiki guide 200px

Companion will follow the Handler and generate 15% incresed Threat while attacking. All damage to them is reduced by 20%

SINGLE PRESS: Companion engages enemies near the targeted location.

DOUBLE TAP: Companion returns to the Handler and remains by their side. 

HOLD: Howl reduces damage by 15% to all allies within 20m and the Companion generates additional Threat. Lasts 20s.

Cooldown: 90s

 

Guard Dog is one of the many available Skills in Remnant 2. Guard Dog is a Handler skill where a companion follows the user, generating increased threat while attacking and reducing damage taken by the user. The companion can be commanded to engage nearby enemies, return to the handler, or howl to reduce damage for allies within range.

 

How to Get Guard Dog Skill in Remnant 2 

Every Archetypes is equipped with 1 skill that is automatically unlocked. Players can unlock 2 additional Skills by reaching level 5 and level 10. There are a total of 3 Skills per Archetype, but only 1 can be selected at a time, giving players room to strategize when and where to use these Skills.

  • Guard Dog is one of the Handler Skills
  • Guard Dog is automatically unlocked

 

Remnant 2 Guard Dog Skill Effect

Guard Dog has the following effect:

Companion will follow the Handler and generate 15% incresed Threat while attacking. All damage to them is reduced by 20%

SINGLE PRESS: Companion engages enemies near the targeted location.

DOUBLE TAP: Companion returns to the Handler and remains by their side. 

HOLD: Howl reduces damage by 15% to all allies within 20m and the Companion generates additional Threat. Lasts 20s.

Cooldown: 90s

 

Builds that use Guard Dog in Remnant 2

 The following Builds in Remnant 2 use Guard Dog:

__builds__

 

Remnant 2 Guard Dog Notes & Trivia

  • You can use the basic commands of Guard Dog (single press and double tap) even when it's on cooldown.
  • The buff from the HOLD variant also affects Summons and the Companion itself.

 

All Skills in Remnant 2
Attack Dog  ♦  Bulletstorm  ♦  Chaos Gate  ♦  Death Wish  ♦  Eruption  ♦  Fortune Hunter  ♦  Gold Digger  ♦  Havoc Form  ♦  Healing Shield  ♦  Heavy Weapon: Flamethrower  ♦  Heavy Weapon: Impact Cannon  ♦  Heavy Weapon: Vulcan  ♦  Hunter's Focus  ♦  Hunter's Mark  ♦  Hunter's Shroud  ♦  Juggernaut  ♦  Miasma  ♦  Minion: Flyer  ♦  Minion: Hollow  ♦  Minion: Reaver  ♦  Plainswalker  ♦  Quick Draw  ♦  Rampage  ♦  Reality Rune  ♦  Reboot  ♦  Redemption  ♦  Sidewinder  ♦  Support Dog  ♦  Vial: Elixir Of Life  ♦  Vial: Frenzy Dust  ♦  Vial: Stone Mist  ♦  Void Cloak  ♦  War Stomp  ♦  Way of Kaeula  ♦  Way of Lydusa  ♦  Way of Meidra  ♦  Wellspring  ♦  Worm Hole

 




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    • Pretty awesome starter skill against non-Dungeon Boss. It will attract almost all of enemies's attention during activation. Melee enemies will just try to attack the dog while you get free-shot or do anything.
      Even against Real boss, 15% Damage reduce is still useful.

      • Anonymous

        Anyone know what “Threat” actually does?

        Kinda disappointed that gunfire didn’t include a glossary of statuses, buffs l, and debuffs this time around

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