Legion

Boss
twisted chantry boss
Race Root
Location The Twisted Chantry
Weak Spot N/A
Strong Spot Center Red Spiral (While not glowing)

Legion is a Boss in Remnant 2. Legion is the dungeon boss in The Twisted ChantryBosses are the ultimate Enemies as they present a more challenging battle than Enemies or "Elite" Enemies, they are usually found guarding special locations or items, and some of them are important to the Lore and main Story of the game. 

 

Remnant 2 Legion Information

  • Is this an optional boss? No
  • Weak Against: 

Where to find Legion in Remnant 2

Legion can be found in the following Locations:

 

Remnant 2 Legion Drops & Rewards

Defeat Legion to loot the following drops or gain the following rewards:

 

Remnant 2 Legion Strategies

Video Strategies

[Video Example]

 

Remnant 2 Legion Strategy Writeup

Once you start this encounter, Legion will be stuck at the throne, and all attacks will come from this throne area. It is important to note that you can not look at Legion directly for an extended period of time. Doing so will cause you to gain Madness, blurring the screen until blindness, adding a slow effect, and eventually ticking for damage. You must do your best to remain out of line of sight of Legion while not actively attacking.

It is also important to note that during this encounter, mobs will continuously spawn. You will encounter two mob types. Exploding and non-exploding. The exploding mobs will not show up until you reach about 50% health on Legion. These mobs are easy to identify as they are red, and will make a noise on death, indicating that they are exploding. It is advised that you handle these mobs while Legion is not attacking as he will not be vulnerable during this time, and any shots into Legion would be wasted.

Legion will always start with a flurry of slow-moving, red, electric orbs. This attack will be indicated by Legion turning bright red, and then firing the orbs, one after another, with slight tracking. These orbs are easy to avoid, and can be dodged by simply strafing left and right, even while ADSing. Legion should be attacked while he is in this bright red state, as this is the point he is at his most vulnerable.

The second attack comes immediately after the first one. You will see a slow pulsing, accompanied by an audio cue coming from the center throne. Once this starts, keep an eye out for a red, pulse wave attack. It will appear as a short wave, starting from this throne area, and expanding out, in a semi circle fashion. Regardless of whether you are upstairs or downstairs, you can still be hit by this attack. The appropriate action is to roll over this attack. If you roll over perfectly, you will take no damage; however, being either slightly early or slightly late will result in damage being taken. The later or earlier you are, the more damage you will take. The wave also revives the corpses of recently killed mobs it passes over, corpses reanimate as "ghost" that explode on death, you can prepare for this by taking note of which cropses haven't dissapeared yet.

For the first phase of this fight, Legion will stay in his throne. Once Legion has been taken down to 75% health, he will begin to move from his throne and start rotating around the room. Legion does not appear to have a set rotation pattern, but the lower his health goes, the further around the room he will move. Regardless of where Legion is in the room, his red pulse wave attack will ALWAYS come from the throne. Remember to remain cognizant of this.

Attacks & Counter

Attack Counter
Slow-Moving Red Orbs Strafing should be more than sufficient to dodge this attack.
Pulse Dodge roll over this attack and watch out for any Root Zombie corpses revived by the wave.
Add Spawn Kill the Adds to avoid being overwhelmed

 

Remnant 2 Legion Notes & Trivia and Gallery

  • Notes, Tips, and Trivia for Legion in Remnant 2 go here.

 

All Bosses in Remnant 2
Abomination  ♦  Abyssal Dreadnought  ♦  Annihilation  ♦  Atrophy  ♦  Bane  ♦  Befouled Altar  ♦  Blightspawn  ♦  Bloat King  ♦  Bruin, Blade of The King  ♦  Cancer  ♦  Charred Sentry  ♦  Cinderclad Monolith  ♦  Corrupted Ravager  ♦  Corruptor  ♦  Defiler  ♦  E D Alpha  ♦  Faelin  ♦  Faerin  ♦  Fester  ♦  Fetid Corpse  ♦  Firth: The Oathkeeper  ♦  Goreglut  ♦  Gorge  ♦  Grime Crawler  ♦  Gwendil The Unburnt  ♦  Kaeula's Shadow  ♦  Labyrinth Sentinel  ♦  Lichwing  ♦  Lydusa  ♦  Magister Dullain  ♦  Mangled Atoner  ♦  Mantagora  ♦  Mother Mind  ♦  Plaguebringer  ♦  Primogenitor  ♦  Root Mantis  ♦  Rot  ♦  Severed Husk  ♦  Sha'Hala Spectral Guardian of N'Erud  ♦  Shrewd  ♦  Sunken Witch  ♦  Tal Ratha  ♦  Tal Ratha (Metaphysical)  ♦  The Astropath  ♦  The Council  ♦  The Custodian's Eye  ♦  The Executioner  ♦  The Huntress  ♦  The Nightweaver  ♦  The One True King  ♦  The Progeny  ♦  The Red Prince  ♦  The Stonewarden  ♦  The Weald Stalker and The Gnarled Archer  ♦  Venom  ♦  Venomspine  ♦  W D 109  ♦  Wither



Tired of anon posting? Register!
    • As solo, I used:

      Rirualist Miasma and Medic Healing Shield.

      Merciless and Enigma.

      Chains of Amplification
      Alumni Ring
      Timekeeper's Jewel
      Cataloger's Jewel
      Encrypted Ring

      Set up the DoTs and watch the boss burn while killing ads. Didn't even realize the fight was almost over until the boss was dead.

      Much easier than when I used raw damage.

      • Anonymous

        Starting a fresh character on nightmare hardcore my entire fight when I get this bastard is me literally standing behind a column spamming my longest range gun at the thing when it glows while using the other weapons to kill adds. Fun.

        • Anonymous

          This is a love letter to from Remnant 1 to remind us why we hated the boss fights in that game...adds, adds, adds, and more adds.

          • Anonymous

            I swear certain weapons are BUGGED with this thing. Like they do NO damage whatsoever or at the least very trivial damage. Only things that seems to reliably damage this thing are DoT and crits. Even weakspot damage can be finicky.

            • Anonymous

              The fight was bugged for me: using a fully upgraded Nightfall did almost no damage - even after 10 mins fight I had only reduced it by 40% health. Swapping to the Wrangler which wasn't even upgraded fully tripled the damage and killed it in a few minutes.

              • Anonymous

                Plasma Cutter and Melee weapons with a projectile only hit armor even when the boss is using its "eye". Sucks.

                • Anonymous

                  easiest way for me for this boss is Meridian + mod damage (harmonizer, shard banded ring, blasting cap, ring of malevolence) + detonation trigger. Unload the SCREAMERS on it by the time you enter (you can throw a brightstone before that too). if mod generation is not enough for you, switch to archon + faerie needle + runed heart. KEEP RUNNING UP AND DOWN FLOORS and listen to the OHKO wave signal. always kill the running minions.

                  • Anonymous

                    (Solo tips)For those who have the mod "Prismatic Driver" And Star shot. Open battle by walking in with star shot, shoot once at the mirror, hit F and fire your mod at the mirror, fire 3-4 more times then turn to right or left to stop madness. Then with a high capacity gun, i used the "Bonesaw" LMG, i put Prismatic driver on it, you fire when the mirror glows with your primary fire then dodge into the big red wave. Then kill the three adds, if you get an explosive one run at them and roll past them making them kill them self. Then if the mirror isn't glowing, activate prismatic driver and hit the mirror, the explosion effect of this mod will bypass the defense of legion. Then when it glows you swap back to your primary fire to build up Prismatic again. You will also be building it up by shooting the enemies that spawn from the wave.

                    Remember after each wave will be 3 adds. Moving from top to bottom can give you time while reloading to avoid these adds and another tip i have is if you are close to the throne when a wave happens rush to the other side using the stairs this gives you time and space to deal with the adds. The adds are the biggest problem apart from the waves, so walk between pillars while fighting them to avoid the slow bolts the mirror fires off. Don't get too greedy when shooting the mirror and roll through the wave, it will stagger you which will, if you get unlucky, get you killed fast if adds spawn on top of you since they can grab or just explode on you while staggered. Dodging that wave is the MOST IMPORTANT thing you need to focus on apart from adds.

                    Again. If you get the instant exploding adds in a wave, this means you will have the easiest time since you can kill them without even firing a shot at them, and you should NEVER shoot at them always run through them. Shooting only the melee attackers who glow then the non-glowing ones.

                    Abilities which help, War Stomp is amazing at helping you clear adds, its cooldown nearly matches the throne wave, so if you clump up the adds you can one shot them with a war stomp. This only is helpful to Challenger. But i hope other Archtypes can post under my post with what Skills work also for them.

                    Overall thoughts: This certainly would be a cake walk of a boss with one other person. Seriously this feels tuned for duo or trio play, this boss would be so damn easy with one other person that it isn't even a challenge for a half brain dead team to clap first try.

                    • Anonymous

                      Star shot shoots two bullets simultaneously. One of the shots will always do regular damage even when the mirror is not glowing. Try it.

                      • Anonymous

                        Fun boss fight its just manic enough keep moving . listen for the audible que for the pulse roll, weak during hypno phase
                        use walls and corners to reduce madness .

                        • Anonymous

                          Equipping the lodestone crown and ring while fighting this boss will negate the madness mechanic making the fight trivial.

                          • Anonymous

                            Out of the bosses you can roll as a mainline dungeon boss for Yaesha this one is probably the worst on higher difficulties imo.

                            No weakspot, forces you to be at range, adds, is a flying enemy, extra madness gimmick to worry about; all in all just tedium and no real fun challenge to overcome.

                            I'd personally slog through it only if you want/don't have the mod you get from this weapon but I'd say skip or reroll for the majority of builds. It's just not worth the frustration and headache.

                            • Anonymous

                              Somehow the Plasma rifle only deals armor damage for this boss, even when aimed at the mirror while glowing. Had to fight this boss with handgun.

                              • Anonymous

                                Fought this thing 5 times and it had Thick Skin every time. I came here to see if it's guaranteed to have it. Guess not!

                                • Anonymous

                                  Boss doesn't have to be optional. It depends on how Yaesha rolls. This is one I have to kill, in my current campaign, in order to proceed.

                                  • Anonymous

                                    Low level Engineer, the turret did not want to aim at the boss at all.
                                    Why? I was trying to get rid of adds while the turret fires at the boss, but no cigar.

                                    • Anonymous

                                      The Deceit long weapon can be used to effectively deal high damage to this boss by artificially creating weakspot damage with the weapons active ability (just melee while aiming at the boss, space your shots for maximum damage). Highly recommended since the boss normally has no weakpoint, engineer subclass can also effectively deal with ads with a flamethrower turret.

                                      • Anonymous

                                        My strategy during apocalypse was to use medic/engineer. Use the crystal heart and nimue’s ribbon, and spam hearts while legion attacks. If you maximize DR with crystal hearts, No attack will be able to kill you (the one I fought had spiteful AND vicious). Wear heavy armor and stand near the impact cannon turret to clear all the minions. Rings I used are amber moonstone, celebrity stone, blessed ring, hardcore metal ring. Any mid range automatic gun will work, but use rot arrow for the mod. The AoE ignores Legion’s damage resist; Meridian is also good for this. Try to at least heavyroll if possible, and still try to dodge the big AoE wave.
                                        Stay in the top right area of the boss room if possible. There’s plenty of of cover if you need to avoid madness, but sometimes Legion will start hovering over you. Just keep the crystal hearts going. They’ll also keep your turret topped off, so no need to worry about cooldown.

                                        • Anonymous

                                          Its worth noting, Madness only does damage if you are looking at the active portal, not if its in line of sight. You can turn your back to it and bolt to the other side of the arena if youre getting swarmed, just be wary of its projectiles.

                                          • Anonymous

                                            IME: This boss is easiest if you turn your brain off and unga bunga it down ASAP.

                                            Yes, to a degree that's true of every enemy in most games, but the combination of such a huge obvious weakpoint with such bs attacks means that it's less a matter of potentially interesting counter play and more something to race to the end of.

                                            • Anonymous

                                              Ah yes...weak against [weakness]. Bring a low level character and the boss melts to your audacity at coming underleveled.

                                              • Anonymous

                                                Placing Engineer's Impact Cannon to cover you from trash mobs while you do damage helps a lot here.

                                                Overall though the boss is obnoxious, it's a bullet sponge that you have to hit while dealing with adds. Pretty much everything that was annoying about Remnant: From the Ashes bosses magnified and put into a single encounter.

                                              Load more
                                              ⇈ ⇈