Sunken Haunt

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A burnt shell of what used to be a coastal town, something from the deep lurks behind the natives hostility to outsiders

Sunken Haunt is a Location in Remnant 2. Sunken Haunt is an exclusive new location added to Losomn with the release of The Awakened King DLCEach Location in Remnant 2 will feature unique landscapes, events, dungeons, Bosses, Enemies, and Items.

 

Remnant 2 Sunken Haunt NPCs

NPCs in Sunken Haunt are as follows:

  • Dreaming Dran

 

Remnant 2 Sunken Haunt Merchants

Merchants in Sunken Haunt are as follows:

  • ???

 

Remnant 2 Sunken Haunt Items

Items in Sunken Haunt are as follows:

Equipment

Remnant 2 Sunken Haunt Enemies

Enemies in Sunken Haunt are as follows:

 

Remnant 2 Sunken Haunt Bosses

Bosses in Sunken Haunt are as follows:

 

Events and Secret Passages in Sunken Haunt Remnant 2

Events and Secret Passages in Sunken Haunt are the following:

 

Remnant 2 Sunken Haunt Walkthrough

Ethereal Manor Event Walkthrough

Players will arrive at a manor in which they will find a sitting dran on the upper floor. If interacted, he will wake up from his chair and grab the player while yelling "Wake up!". After this occurs, players will be teleported back to the entrance of the manor, but this time, an ominous reddish breeze flows through the area.

As you enter the manor, you will find it mostly the same, only a book can be found on a table at the entrance, that in a short and vague way explains what you have been through. There are a total of five rooms inside the manor, two downstairs and three upstairs. You can only open one. When you do open the door, you will either find an item called Strange Talisman or the sitting dran again.

Finding the Talisman takes you to the entrance again, but progresses the event forward. On the other hand, finding the sitting dran, which when interacted will perform like the first time, takes the event back to square one.

Once you have the Strange Talisman, you will have to find the Bloody Talisman. This is, again, the same process. Enter the manor, and open one of the five doors to find either the talisman or the sitting dran. In order to help you progress, you can use the small windows in the doors to look into the room. Another easy way to complete the event is to play as an Explorer and use the Fortune Hunter skill to reveal in which room you can find the amulet.

You have to complete this process 4 times. The first time you obtain the Strange Talisman, then it changes to the Bloody Talisman. The fourth time you will obtain the Death-Soaked Idol, and the event will end.

 If you die while in the Manor before the first door is triggered, a secret area will be unlocked allowing you to get the Crimson Dreamstone ring. This can only be unlocked after you get grabbed and before opening the first door in the manor.  

Remnant 2 Sunken Haunt Gallery, and Notes

  • You can also use the liquid essence and get transported to another dream area where you can find the Crimson Dreamstone
  • Other Notes for the Sunken Haunt go here

 

 

All Remnant 2 Locations
Abyssal Rift  ♦  Alepsis-Taura  ♦  Ascension Spire  ♦  Ashen Wasteland  ♦  Astropath's Respite  ♦  Beatific Gallery  ♦  Beatific Palace  ♦  Blackened Citadel  ♦  Brocwithe Quarter  ♦  Butcher's Quarter  ♦  Cathedral of Omens  ♦  Chamber of the Faithless  ♦  Corrupted Harbor  ♦  Cotton's Kiln  ♦  Council Chamber  ♦  Council Tribunal  ♦  Derelict Lighthouse  ♦  Deserted Atelier  ♦  Dormant N'erudian Facility  ♦  Dran  ♦  Drowned Wen  ♦  Earthen Coliseum  ♦  Eastport  ♦  Endaira's End  ♦  Faithless Thicket  ♦  Forgotten Field  ♦  Forgotten Prison  ♦  Forlorn Coast  ♦  Forsaken Quarter  ♦  Gilded Chambers  ♦  Glistering Cloister  ♦  Goddess's Rest  ♦  Harvester's Reach  ♦  Imperial Gardens  ♦  Ironborough  ♦  Kaeula's Rest  ♦  Lemark District  ♦  Losomn  ♦  Luminous Vale  ♦  Malefic Gallery  ♦  Malefic Palace  ♦  Morrow Parish  ♦  Mournful Promenade  ♦  N'Erud  ♦  Nimue's Retreat  ♦  Palace of the One True King  ♦  Pathway of the Fallen  ♦  Phantom Wasteland  ♦  Postulant's Parlor  ♦  Proving Grounds  ♦  Ravager's Lair  ♦  Root Earth  ♦  Seeker's Rest  ♦  Sentinel's Keep  ♦  Shattered Gallery  ♦  Spectrum Nexus  ♦  Terminus Station  ♦  The Ancient Canopy  ♦  The Backrooms  ♦  The Bloodless Throne  ♦  The Chimney  ♦  The Dappled Glade  ♦  The Dark Conduit  ♦  The Eon Vault  ♦  The Expanding Glade  ♦  The Far Woods  ♦  The Forbidden Grove  ♦  The Forgotten Commune  ♦  The Forgotten Comune  ♦  The Great Bole  ♦  The Great Hall  ♦  The Great Sewers  ♦  The Hatchery  ♦  The Labyrinth  ♦  The Lament  ♦  The Nameless Nest  ♦  The Putrid Domain  ♦  The Red Throne  ♦  The Tormented Asylum  ♦  The Twisted Chantry  ♦  The Widow's Court  ♦  The Widows Court  ♦  The Withering Weald  ♦  Tiller's Rest  ♦  Timeless Horizon  ♦  Tower of the Unseen  ♦  Twilight Vale  ♦  Vault of the Formless  ♦  Void Vessel Facility  ♦  Walk of Remembrance  ♦  Ward 13  ♦  Yaesha



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    • Anonymous

      I've had it several times now that there is a random burning house that emits a chime sound. Like metal clacking but high pitched. Whats up with that?

      • Anonymous

        You can also use the liquid essence and get transported to another dream area where you can find the Crimson Dreamstone

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