Lemark District

lemark district locations remnant2 wiki guide 300px

Time is the final weapon, isn't it?

Lemark District is a Location in Remnant 2. Lemark District can be found adjacent to the location hosting The Clock Tower EventIronborough, Morrow Parish, Forsaken Quarter, or Brocwithe Quarter. It is one of the many areas that can be explored in Remnant 2Each Location in Remnant 2 will feature unique landscapes, events, dungeons, Bosses, Enemies, and Items.

 

 

Remnant 2 Lemark District NPCs

NPCs in Lemark District are as follows:

  • There are no NPCs in this area.

 

Remnant 2 Lemark District Merchants

There are no Merchants in Lemark District.

 

Remnant 2 Lemark District Items

Items in Lemark District are as follows:

Equipment
Items
Quest Items

 

Remnant 2 Lemark District Enemies

Enemies in Lemark District are as follows:

 

Remnant 2 Lemark District Bosses

Bosses in Lemark District are as follows:

  • There are no Bosses in this area.

 

Remnant 2 Lemark District Walkthrough

Clocks Room Event

The Lemark District is a very small, linear location. Entering a house at the end, players will find a room full of Clocks and a note. There is also a clock on top of the table, hanging on the wall. Players can interact with this clock and have to input the correct hour. In order to be able to learn the hour, players have to head to the Clock Tower located in the adjacent location hosting The Clock Tower Event and observe the time there.  The correct time is 11:17. Head back to the Clock in Lemark District, and input that same time. Entering the correct time will allow the player to open the Clock and receive a Clockwork Pinion. This item is required to operate the Clock Tower in The Clock Tower Event. A Tome of Knowledge can also be found in the house with the clocks. 

 

Remnant 2 Lemark District Gallery, and Notes

  • Other Notes for the Lemark District go here

 

 

All Remnant 2 Locations
Abyssal Rift  ♦  Alepsis-Taura  ♦  Ascension Spire  ♦  Ashen Wasteland  ♦  Astropath's Respite  ♦  Beatific Gallery  ♦  Beatific Palace  ♦  Blackened Citadel  ♦  Brocwithe Quarter  ♦  Butcher's Quarter  ♦  Cathedral of Omens  ♦  Chamber of the Faithless  ♦  Corrupted Harbor  ♦  Cotton's Kiln  ♦  Council Chamber  ♦  Council Tribunal  ♦  Derelict Lighthouse  ♦  Deserted Atelier  ♦  Dormant N'erudian Facility  ♦  Dran  ♦  Drowned Wen  ♦  Earthen Coliseum  ♦  Eastport  ♦  Endaira's End  ♦  Faithless Thicket  ♦  Forgotten Field  ♦  Forgotten Prison  ♦  Forlorn Coast  ♦  Forsaken Quarter  ♦  Gilded Chambers  ♦  Glistering Cloister  ♦  Goddess's Rest  ♦  Harvester's Reach  ♦  Imperial Gardens  ♦  Ironborough  ♦  Kaeula's Rest  ♦  Losomn  ♦  Luminous Vale  ♦  Malefic Gallery  ♦  Malefic Palace  ♦  Morrow Parish  ♦  Mournful Promenade  ♦  N'Erud  ♦  Nimue's Retreat  ♦  Palace of the One True King  ♦  Pathway of the Fallen  ♦  Phantom Wasteland  ♦  Postulant's Parlor  ♦  Proving Grounds  ♦  Ravager's Lair  ♦  Root Earth  ♦  Seeker's Rest  ♦  Sentinel's Keep  ♦  Shattered Gallery  ♦  Spectrum Nexus  ♦  Sunken Haunt  ♦  Terminus Station  ♦  The Ancient Canopy  ♦  The Backrooms  ♦  The Bloodless Throne  ♦  The Chimney  ♦  The Dappled Glade  ♦  The Dark Conduit  ♦  The Eon Vault  ♦  The Expanding Glade  ♦  The Far Woods  ♦  The Forbidden Grove  ♦  The Forgotten Commune  ♦  The Forgotten Comune  ♦  The Great Bole  ♦  The Great Hall  ♦  The Great Sewers  ♦  The Hatchery  ♦  The Labyrinth  ♦  The Lament  ♦  The Nameless Nest  ♦  The Putrid Domain  ♦  The Red Throne  ♦  The Tormented Asylum  ♦  The Twisted Chantry  ♦  The Widow's Court  ♦  The Widows Court  ♦  The Withering Weald  ♦  Tiller's Rest  ♦  Timeless Horizon  ♦  Tower of the Unseen  ♦  Twilight Vale  ♦  Vault of the Formless  ♦  Void Vessel Facility  ♦  Walk of Remembrance  ♦  Ward 13  ♦  Yaesha



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    • Anonymous

      Honestly this area was a bit of a letdown. One of the most different and foreboding looking areas in the game for me thus far with everything on fire and the charred bodies, just for it to have a single miniboss enemy and a couple regular enemies, with a single key item in the back. No bosses or anything else of note and it takes about 20 seconds to run from one end to the other. I feel like Gunfire could have done a lot more with it than they did.

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