Forgotten Prison

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Forgotten and alone, it waits for a living being

Forgotten Prison is a Location in Remnant 2. Forgotten Prison is a desolated and forgotten area in N'erud and one of the many worlds that can be explored in Remnant 2Each Location in Remnant 2 will feature unique landscapes, events, dungeons, Bosses, Enemies, and Items.

 

Remnant 2 Forgotten Prison NPCs

NPCs in Forgotten Prison are as follows:

  • There are no NPCs in the area.

 

Remnant 2 Forgotten Prison Merchants

Merchants in Forgotten Prison are as follows:

 

Remnant 2 Forgotten Prison Items

Items in Forgotten Prison are as follows:

  • There are no Items in this area.

 

Remnant 2 Forgotten Prison Enemies

Enemies in Forgotten Prison are as follows:

  • There are no Enemies in this area.

 

Remnant 2 Forgotten Prison Bosses

Bosses in Forgotten Prison are as follows:

 

Events and Secret Passages in Forgotten Prison Remnant 2

Events and Secret Passages in Forgotten Prison are the following:

  • None

 

Remnant 2 Forgotten Prison Walkthrough

You will reach a circular area in which you can talk through a microphone or some sort of communication device. You will learn more about the Drzyr, and will be prompted to bring back the Soul Sparks.

When you find the Soul Spark Cylinder, return to the Forgotten Prison (not the starting zone) and this time the doors will open allowing you to advance further. You will meet Tal Ratha, and he will offer you a choice. He offers to consume you, thus making you eternal according to his beliefs, or you can decide to live on your own. You can also tell him that The Custodian wants him dead.

  • If he consumes you, you will face his Metaphysical form.

 

Remnant 2 Forgotten Prison Gallery, and Notes

  • Other Notes for the Forgotten Prison go here
  • Defeating Tal'Ratha earns players the Madman's Paradise Achievement/Trophy.

 

 

All Remnant 2 Locations
Abyssal Rift  ♦  Alepsis-Taura  ♦  Ascension Spire  ♦  Ashen Wasteland  ♦  Astropath's Respite  ♦  Beatific Gallery  ♦  Beatific Palace  ♦  Blackened Citadel  ♦  Brocwithe Quarter  ♦  Butcher's Quarter  ♦  Cathedral of Omens  ♦  Chamber of the Faithless  ♦  Corrupted Harbor  ♦  Cotton's Kiln  ♦  Council Chamber  ♦  Council Tribunal  ♦  Derelict Lighthouse  ♦  Deserted Atelier  ♦  Dormant N'erudian Facility  ♦  Dran  ♦  Drowned Wen  ♦  Earthen Coliseum  ♦  Eastport  ♦  Endaira's End  ♦  Faithless Thicket  ♦  Forgotten Field  ♦  Forlorn Coast  ♦  Forsaken Quarter  ♦  Gilded Chambers  ♦  Glistering Cloister  ♦  Goddess's Rest  ♦  Harvester's Reach  ♦  Imperial Gardens  ♦  Ironborough  ♦  Kaeula's Rest  ♦  Lemark District  ♦  Losomn  ♦  Luminous Vale  ♦  Malefic Gallery  ♦  Malefic Palace  ♦  Morrow Parish  ♦  Mournful Promenade  ♦  N'Erud  ♦  Nimue's Retreat  ♦  Palace of the One True King  ♦  Pathway of the Fallen  ♦  Phantom Wasteland  ♦  Postulant's Parlor  ♦  Proving Grounds  ♦  Ravager's Lair  ♦  Root Earth  ♦  Seeker's Rest  ♦  Sentinel's Keep  ♦  Shattered Gallery  ♦  Spectrum Nexus  ♦  Sunken Haunt  ♦  Terminus Station  ♦  The Ancient Canopy  ♦  The Backrooms  ♦  The Bloodless Throne  ♦  The Chimney  ♦  The Dappled Glade  ♦  The Dark Conduit  ♦  The Eon Vault  ♦  The Expanding Glade  ♦  The Far Woods  ♦  The Forbidden Grove  ♦  The Forgotten Commune  ♦  The Forgotten Comune  ♦  The Great Bole  ♦  The Great Hall  ♦  The Great Sewers  ♦  The Hatchery  ♦  The Labyrinth  ♦  The Lament  ♦  The Nameless Nest  ♦  The Putrid Domain  ♦  The Red Throne  ♦  The Tormented Asylum  ♦  The Twisted Chantry  ♦  The Widow's Court  ♦  The Widows Court  ♦  The Withering Weald  ♦  Tiller's Rest  ♦  Timeless Horizon  ♦  Tower of the Unseen  ♦  Twilight Vale  ♦  Vault of the Formless  ♦  Void Vessel Facility  ♦  Walk of Remembrance  ♦  Ward 13  ♦  Yaesha



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    • Anonymous

      What item do I need to open the circular stone door with a yellow light in the middle? It's directly to the right of the checkpoint when I first entered the forgotten prison.

      • Anonymous

        Does being eaten count as dying for hardcore? I've never faced him on normal so trying to make sure before attempting

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