Council Tribunal Puzzle

council tribunal remnant2 wiki guide 300px
Location Losomn
Reward Assassin's Seal
Assassin Dagger

Council Tribunal Puzzle is an Event in Remnant 2Council Tribunal Puzzle is a puzzle that involves using the council members' keys and their reflection to open up the One True King chambers. Events are situations where a player can obtain special Items like Weapons or Consumables for solving a puzzle or finding a secret area. These events may or may not appear during your play through, requiring a restart or an adventure mode play for a chance of getting them. All Events are bound to their corresponding Locations.

 

Remnant 2 Council Tribunal Puzzle Walkthrough

You will reach the same area as the one in the Council Chamber. You can obtain the Keys located at the bottom of the council members' seats. Grab them and put them in the correct order, matching the reflection below them. This would be from left to right: Council Key 1Council Key2, and Council Key 3. Doing so, will open the door to the One True King chambers.

You will find the Assassin's Seal, to the side of the Throne. You may need to do a bit of climbing to be able to grab it. From that platform, jump to the back of the One True King, to obtain the Assassin Dagger, which based other symbol it bears and its color you will be able to determine who the conspirator is.

 

Where to Find Council Tribunal Puzzle in Remnant 2

Council Tribunal Puzzle can be found in the following Locations

 

Council Tribunal Puzzle in Remnant 2 Rewards

 

Council Tribunal Puzzle Notes & Trivia Remnant 2

  • Lore and other trivia go here.

 

All Events in Remnant 2
Aerary Glyph Door  ♦  Altar of the Sun  ♦  Arrest  ♦  Bastion Event  ♦  Bells Event  ♦  Bird's Nest  ♦  Blackwood Altar  ♦  Broken Cable  ♦  Collapsed Tomb  ♦  Consort's Puzzle  ♦  Consorts Puzzle  ♦  Crashed Train  ♦  Energy Event  ♦  Ethereal Manor Event  ♦  Fae Hunting Party  ♦  Fetid Corpse Event  ♦  Flooding Sewer  ♦  Gravity Drive  ♦  Green Capsule Room  ♦  Grime Crawler Event  ♦  Head Doctor and the Iron Safe  ♦  Hidden Elevator  ♦  House Lythla Glyphdoor  ♦  Industrial Chest  ♦  Item Inside Capsule A  ♦  Item Inside Capsule B  ♦  Labyrinth Backrooms  ♦  Leto's Stash  ♦  Living Stone  ♦  Locked Safe Losomn  ♦  Loose Fuse  ♦  Lost Dran Children  ♦  Man in the Sewers  ♦  Manticora from the Drain  ♦  Meidra's Sorrow  ♦  Meidre's Sorrow  ♦  Monster in the Drain  ♦  Navigation Room  ♦  Navigator Zombie  ♦  Nightweaver's Web  ♦  Portal Inertia  ♦  Postulant Event  ♦  Pounding Piston  ♦  Quarantine Event  ♦  Robot Hanger  ♦  Root Raiders  ♦  Secret Passage - Cipher Rod  ♦  Secret Passage - Energized Neck Coil  ♦  Stargazer's Tomb  ♦  Stasis Pod Chamber  ♦  Stellar-Powered Cell Puzzle  ♦  Supply Ship  ♦  The Burning Event  ♦  The Clock Tower Event  ♦  The Coffin  ♦  The Executioner Event  ♦  The Fae Council Event  ♦  The Feast Event  ♦  The Flames Event  ♦  The Flooded Room Event  ♦  The Mirror Hall  ♦  The Statues Event  ♦  The Train Event  ♦  Traitor's Pit  ♦  Yaesha Tower Puzzle  ♦  Zombie Cave



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    • Anonymous

      Anybody get the undiscovered area (two doors that can't be interacted with before entering the big tribunal room) open or is that not a thing

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