Portal Inertia

portal inertia event remnant 2 wiki guide 300px
Location The Labyrinth
Reward Reprocessed Heart

Portal Inertia is an Event in Remnant 2Portal Inertia is a portal Puzzle that takes places in The Labyrinth Events are situations where a player can obtain special Items like Weapons or Consumables for solving a puzzle or finding a secret area. These events may or may not appear during your play through, requiring a restart or an adventure mode play for a chance of getting them. All Events are bound to their corresponding Locations.

 

Remnant 2 Portal Inertia Walkthrough

From Fractured Ingress, take the path of the bottom left of the big portal in the center. Get to a portal that swaps destination in The Labyrinth, and wait until the portal is pointing down to another portal below, you will have to time right, aim for the edge of the next portal as the fall takes a little, otherwise, you may miss or hit the edge and die. If you aim correctly, you will go through the second portal keeping your inertia to reach a floating rock where you can find the Reprocessed Heart.

 

Where to Find Portal Inertia in Remnant 2

Portal Inertia can be found in the following Locations

 

Portal Inertia in Remnant 2 Rewards

 

Portal Inertia Notes & Trivia Remnant 2

  • Lore and other trivia go here.

 

All Events in Remnant 2
Aerary Glyph Door  ♦  Altar of the Sun  ♦  Arrest  ♦  Bastion Event  ♦  Bells Event  ♦  Bird's Nest  ♦  Blackwood Altar  ♦  Broken Cable  ♦  Collapsed Tomb  ♦  Consort's Puzzle  ♦  Consorts Puzzle  ♦  Council Tribunal Puzzle  ♦  Crashed Train  ♦  Doe Sanctuary  ♦  Energy Event  ♦  Ethereal Manor Event  ♦  Fae Hunting Party  ♦  Fetid Corpse Event  ♦  Flooding Sewer  ♦  Gravity Drive  ♦  Green Capsule Room  ♦  Grime Crawler Event  ♦  Head Doctor and the Iron Safe  ♦  Hidden Elevator  ♦  House Lythla Glyphdoor  ♦  Industrial Chest  ♦  Item Inside Capsule A  ♦  Item Inside Capsule B  ♦  Labyrinth Backrooms  ♦  Leto's Stash  ♦  Living Stone  ♦  Locked Safe Losomn  ♦  Loose Fuse  ♦  Lost Dran Children  ♦  Man in the Sewers  ♦  Manticora from the Drain  ♦  Meidra's Sorrow  ♦  Meidre's Sorrow  ♦  Monster in the Drain  ♦  Navigation Room  ♦  Navigator Zombie  ♦  Nightweaver's Web  ♦  Postulant Event  ♦  Pounding Piston  ♦  Quarantine Event  ♦  Robot Hanger  ♦  Root Raiders  ♦  Secret Passage - Cipher Rod  ♦  Secret Passage - Energized Neck Coil  ♦  Stargazer's Tomb  ♦  Stasis Pod Chamber  ♦  Stellar-Powered Cell Puzzle  ♦  Supply Ship  ♦  The Burning Event  ♦  The Clock Tower Event  ♦  The Coffin  ♦  The Executioner Event  ♦  The Fae Council Event  ♦  The Feast Event  ♦  The Flames Event  ♦  The Flooded Room Event  ♦  The Hidden Library  ♦  The Mirror Hall  ♦  The Statues Event  ♦  The Train Event  ♦  The Treasure Room  ♦  The Waterfall  ♦  Traitor's Pit  ♦  Yaesha Tower Puzzle  ♦  Zombie Cave



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    • Anonymous

      Each portal stays open about 6 seconds. For this one, you have to walk through at the last possible moment before it changes to the next one to land in the second portal. Wait about 5-5.5s after you see the correct destination then walk through. No need to sprint or roll.

      • Anonymous

        FYI Doing mist dash from ring of omens into the portal gives enough momentum to do it rather than running into it.

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