SleeperMutator |
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This weapon becomes EMPOWERED when stowed for 5 seconds, granting 20% Critical Chance for 5 seconds after it is drawn. Level 10: While EMPOWERED, increases Critical Damage of this weapon by 15%. |
Sleeper is a Mutator in Remnant 2. Sleeper granting 20% Critical Chance for 3 seconds. It is a brand new Mutator debuting in the Remnant 2 The Awakened King DLC.
Remnant 2 Sleeper Effect
Sleeper is a Ranged Mutator that can be equipped on Hand Guns and Long Guns with an availale Mutator Slot.
Once Sleeper is equipped on a Ranged Weapon, it provides the following effect:
- This weapon becomes EMPOWERED when stowed for 5 seconds, granting 20% Critical Chance for 3 seconds after it is drawn.
Remnant 2 Sleeper Location
Sleeper can be found in the following locations:
- Losomn - Derelict Lighthouse - DLC
When approaching the light house, go to the corner of the map thats to the left if you face the tower
Inside a big building you will find both Thunderpiercer and Gorecarver
Remnant 2 Sleeper Builds
Sleeper is used in the following Builds:
__builds__
Remnant 2 Sleeper Upgrades
Sleeper can be upgraded upto level 10. To upgrade Sleeper you need to visit Dwell.
Upgrade Level |
Effect |
Crafting Cost |
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Upgrade Level 1 |
This weapon becomes EMPOWERED when stowed for 7 seconds, granting 20% Critical Chance for 3.2 seconds after it is drawn. |
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Upgrade Level 2 |
This weapon becomes EMPOWERED when stowed for 5 seconds, granting 20% Critical Chance for 3.4 seconds after it is drawn. |
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Upgrade Level 3 |
This weapon becomes EMPOWERED when stowed for 5 seconds, granting 20% Critical Chance for 3.6 seconds after it is drawn. |
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Upgrade Level 4 |
This weapon becomes EMPOWERED when stowed for 5 seconds, granting 20% Critical Chance for 3.8 seconds after it is drawn. |
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Upgrade Level 5 |
This weapon becomes EMPOWERED when stowed for 5 seconds, granting 20% Critical Chance for 4 seconds after it is drawn. |
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Upgrade Level 6 |
This weapon becomes EMPOWERED when stowed for 5 seconds, granting 20% Critical Chance for 4.2 seconds after it is drawn. |
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Upgrade Level 7 |
This weapon becomes EMPOWERED when stowed for 5 seconds, granting 20% Critical Chance for 4.4 seconds after it is drawn. |
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Upgrade Level 8 |
This weapon becomes EMPOWERED when stowed for 5 seconds, granting 20% Critical Chance for 4.6 seconds after it is drawn. |
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Upgrade Level 9 |
This weapon becomes EMPOWERED when stowed for 5 seconds, granting 20% Critical Chance for 4.8 seconds after it is drawn. |
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Upgrade Level 10 |
This weapon becomes EMPOWERED when stowed for 5 seconds, granting 20% Critical Chance for 10 seconds after it is drawn. While EMPOWERED, increases Critical Damage of this weapon by 15%. |
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Remnant 2 Sleeper Notes & Trivia
- Mutators in Remnant 2 are accessories that, once equipped, can grant players diverse benefits. Players can equip one Mutator at the same time, in the designated slot.
- Notes, Tips, and Trivia for Sleeper in Remnant 2 go here.
All Mutators in Remnant 2 |
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Bandit ♦ Battery ♦ Battle Mage ♦ Bottom Heavy ♦ Bulletweaver ♦ Deadly Calm ♦ Dervish ♦ Disengage ♦ Disengange ♦ Dreadful ♦ Edgelord ♦ Executor ♦ Extender ♦ Failsafe ♦ Far-Sighted ♦ Feedback ♦ Fetid Wounds ♦ Ghost Shell ♦ Guts ♦ Harmonizer ♦ Ingenuity ♦ Kill Switch ♦ Latency ♦ Lithely ♦ Maelstrom ♦ Misfortune ♦ Momentum ♦ Opportunist ♦ Overdrive ♦ Pressure Point ♦ Prophecy ♦ Refunder ♦ Reinvigorate ♦ Resentment ♦ Searing Wounds ♦ Sequenced Shot ♦ Shield Breaker ♦ Shocker ♦ Slayer (Mutator) ♦ Spellweaver ♦ Spirit Feeder ♦ Spirit Healer ♦ Steadfast ♦ Stormbringer ♦ Striker ♦ Supercharger ♦ Tainted Blade ♦ Thousand Cuts ♦ Timewave ♦ Top Heavy ♦ Transference ♦ Transpose ♦ Twisting Wounds ♦ Vampire Blade ♦ Vengeful Strike ♦ Weapon Lord ♦ Weaponlord |
Does this work on mod?
0
+10
-1