Thousand Cuts

Mutator

thousand cuts mutaror remnant2 the forgotten kingdom 200px
Increases this weapon's Critical Chance and Critical Damage by 0.1% for each shot fired. Lasts 0.125s. Max 50 stacks.

Level 10: Increases this weapon's Reload Speed by 1% per stack.

Thousand Cuts is a Mutator in Remnant 2. Thousand Cuts boosts this weapon's critical chance and critical damage by 0.1% for each shot fired. It lasts for 0.125 seconds and can stack up to 50 times. It is a brand new Mutator debuting in the second DLC of the game, The Forgotten Kingdom.

 

Remnant 2 Thousand Cuts Effect

Thousand Cuts is a Ranged Mutator that can be equipped on Hand Guns and Long Guns with an available Mutator Slot.

Once Thousand Cuts is equipped on a Ranged Weapon, it provides the following effect:

  • Increases this weapon's Critical Chance and Critical Damage by 0.1% for each shot fired. Lasts 0.125s. Max 50 stacks.
  • Increases this weapon's Reload Speed by 1% per stack.

 

Remnant 2 Thousand Cuts Location

Thousand Cuts can be found in the following locations:

 

Remnant 2 Thousand Cuts Builds

Thousand Cuts is used in the following Builds:

__builds__

 

Remnant 2 Thousand Cuts Upgrades

 Thousand Cuts can be upgraded upto level 10. To upgrade Thousand Cuts you need to visit Dwell.

Upgrade Level
Effect
Crafting Cost
Upgrade Level 1
Increases this weapon's Critical Chance and Critical Damage by 0.14% for each shot fired. Lasts 0.125s. Max 50 stacks.
Upgrade Level 2
Increases this weapon's Critical Chance and Critical Damage by 0.18% for each shot fired. Lasts 0.125s. Max 50 stacks.
Upgrade Level 3
Increases this weapon's Critical Chance and Critical Damage by 0.22% for each shot fired. Lasts 0.125s. Max 50 stacks.
Upgrade Level 4
Increases this weapon's Critical Chance and Critical Damage by 0.26% for each shot fired. Lasts 0.125s. Max 50 stacks.
Upgrade Level 5
Increases this weapon's Critical Chance and Critical Damage by 0.3% for each shot fired. Lasts 0.125s. Max 50 stacks.
Upgrade Level 6
Increases this weapon's Critical Chance and Critical Damage by 0.34% for each shot fired. Lasts 0.125s. Max 50 stacks.
Upgrade Level 7
Increases this weapon's Critical Chance and Critical Damage by 0.38% for each shot fired. Lasts 0.125s. Max 50 stacks.
Upgrade Level 8
Increases this weapon's Critical Chance and Critical Damage by 0.42% for each shot fired. Lasts 0.125s. Max 50 stacks.
Upgrade Level 9
Increases this weapon's Critical Chance and Critical Damage by 0.46% for each shot fired. Lasts 0.125s. Max 50 stacks.
Upgrade Level 10
Increases this weapon's Critical Chance and Critical Damage by 0.5% for each shot fired. Lasts 0.125s. Max 50 stacks.

 

Remnant 2 Thousand Cuts Notes & Trivia

 

All Mutators in Remnant 2
Bandit  ♦  Battery  ♦  Battle Mage  ♦  Bottom Heavy  ♦  Bulletweaver  ♦  Deadly Calm  ♦  Dervish  ♦  Disengage  ♦  Disengange  ♦  Dreadful  ♦  Edgelord  ♦  Executor  ♦  Extender  ♦  Failsafe  ♦  Far-Sighted  ♦  Feedback  ♦  Fetid Wounds  ♦  Ghost Shell  ♦  Gladiator  ♦  Guts  ♦  Harmonizer  ♦  Ingenuity  ♦  Kill Switch  ♦  Latency  ♦  Lithely  ♦  Maelstrom  ♦  Misfortune  ♦  Momentum  ♦  Near-Sighted  ♦  Opportunist  ♦  Overdrive  ♦  Pressure Point  ♦  Prophecy  ♦  Refunder  ♦  Reinvigorate  ♦  Resentment  ♦  Searing Wounds  ♦  Sequenced Shot  ♦  Shield Strike  ♦  Shocker  ♦  Slayer (Mutator)  ♦  Sleeper  ♦  Spellweaver  ♦  Spirit Feeder  ♦  Spirit Healer  ♦  Steadfast  ♦  Stormbringer  ♦  Striker  ♦  Supercharger  ♦  Tainted Blade  ♦  Timewave  ♦  Top Heavy  ♦  Transference  ♦  Transpose  ♦  Twisting Wounds  ♦  Vampire Blade  ♦  Vengeful Strike  ♦  Weapon Lord  ♦  Weaponlord

 




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    • Anonymous

      Feels damn near identical to Momentum except they nerfed momentum to make this more attractive. The reload speed is appreciated, but they gotta change their styles a bit to make new stuff feel new

      • Anonymous

        I was in a co-op play, went and killed all deers to spawn the aberration but I wasn't ready and the deer downed me really quickly. My friend didn't got in time to me because he was on the other side of the dungeon and after I died we both got the mod without ever killing the deer.

        • Anonymous

          To whom it may concern, if you die to the Abberation, its considered a miniboss and will have a fogwall at its location. In case anyone was worried it'd disappear or something.

          • Anonymous

            I may have found a cheese:

            I had opened the floor by the statue of the red doe before killing the does to spawn the aberration, then at some point while fighting, I stood on the little ledge above the stairs and the aberration didn't know what to do so it just stood still on the other side of the stairs. It was still animated so not glitched out or anything, but it just stood there while I killed it.

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