Reinvigorate

Mutator

reinvigorate mutator remnant2 wiki guide 200px
Reduces the Stamina Cost of all Charged Melee Attacks by 25%.

Level 10: Melee Charge Attacks gain 15% additional damage and 10% Critical Chance.

 

Reinvigorate is a Mutator in Remnant 2. Reinvigorate is a Melee Mutator that reduces Stamina Cost for Charged Melee Attacks by 25%. At level 10 it grants 15% extra damage and 10% Critical Chance to Melee Charge Attacks.

 

Remnant 2 Reinvigorate Effect

Reinvigorate is a Melee Mutator that can be equipped on Melee Weapons with an availale Mutator Slot.

Once Reinvigorate is equipped on a Melee Weapon, it provides the following effect:

  • Reduces the Stamina Cost of all Charged Melee Attacks by 25%.

 

Remnant 2 Reinvigorate Location

Reinvigorate can be found in the following locations:

 

Remnant 2 Reinvigorate Builds

Reinvigorate is used in the following Builds:

__builds__

 

Remnant 2 Reinvigorate Upgrades

 Reinvigorate can be upgraded upto level 10. To upgrade Reinvigorate you need to visit Dwell.

Upgrade Level
Effect
Crafting Cost
Upgrade Level 1
Reduces the Stamina Cost of all Charged Melee Attacks by 27.5%.
Upgrade Level 2
Reduces the Stamina Cost of all Charged Melee Attacks by 30%.
Upgrade Level 3
Reduces the Stamina Cost of all Charged Melee Attacks by 32.5%.
Upgrade Level 4
Reduces the Stamina Cost of all Charged Melee Attacks by 35%.
Upgrade Level 5
Reduces the Stamina Cost of all Charged Melee Attacks by 37.5%.
Upgrade Level 6
Reduces the Stamina Cost of all Charged Melee Attacks by 40%.
Upgrade Level 7
Reduces the Stamina Cost of all Charged Melee Attacks by 42.5%.
Upgrade Level 8
Reduces the Stamina Cost of all Charged Melee Attacks by 45%.
Upgrade Level 9
Reduces the Stamina Cost of all Charged Melee Attacks by 47.5%.
Upgrade Level 10
Reduces the Stamina Cost of all Charged Melee Attacks by 50%.
Melee Charge Attacks gain 20% additional damage and 10% Critical Chance.

 

Remnant 2 Reinvigorate Notes & Trivia

  • Mutators in Remnant 2 are accessories that, once equipped, can grant players diverse benefits. Players can equip one Mutator at the same time, in the designated slot. 
  • Updated with the release of The Forgotten Kingdom DLC. Check Patch Notes for more information
  • Notes, Tips, and Trivia for Reinvigorate in Remnant 2 go here.

 

All Mutators in Remnant 2
Bandit  ♦  Battery  ♦  Battle Mage  ♦  Bottom Heavy  ♦  Bulletweaver  ♦  Deadly Calm  ♦  Dervish  ♦  Disengage  ♦  Disengange  ♦  Dreadful  ♦  Edgelord  ♦  Executor  ♦  Extender  ♦  Failsafe  ♦  Far-Sighted  ♦  Feedback  ♦  Fetid Wounds  ♦  Ghost Shell  ♦  Guts  ♦  Harmonizer  ♦  Ingenuity  ♦  Kill Switch  ♦  Latency  ♦  Lithely  ♦  Maelstrom  ♦  Misfortune  ♦  Momentum  ♦  Opportunist  ♦  Overdrive  ♦  Pressure Point  ♦  Prophecy  ♦  Refunder  ♦  Resentment  ♦  Searing Wounds  ♦  Sequenced Shot  ♦  Shield Breaker  ♦  Shocker  ♦  Slayer (Mutator)  ♦  Sleeper  ♦  Spellweaver  ♦  Spirit Feeder  ♦  Spirit Healer  ♦  Steadfast  ♦  Stormbringer  ♦  Striker  ♦  Supercharger  ♦  Tainted Blade  ♦  Thousand Cuts  ♦  Timewave  ♦  Top Heavy  ♦  Transference  ♦  Transpose  ♦  Twisting Wounds  ♦  Vampire Blade  ♦  Vengeful Strike  ♦  Weapon Lord  ♦  Weaponlord

 




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    • Anonymous

      This doesn't seem to work with the neutral back dodge charged attacks. The atom splitter uses the same amount of stamina when shooting it's projectiles regardless of if this is being used.

      • Anonymous

        This mutator as well as Berserker's Crest sadly do not work with World's Edge or Stone Breaker. Using both or either of them individually grants no stamina reduction. I was hoping I would get 75% stamina reduction on World's edge while using Matriarch's Insignia for infinite stamina.

        • Anonymous

          This mutator doesn't seem to work with throwable melee weapons. When throwing melee weapons they use a little over 4 stamina bar parts, with and without this mutator.

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