Failsafe

Mutator

failsafe ranged mutator remnant2 wiki guide 200px
Attached Mod deals 10% additional Mod Damage.

Level 10: Attached Mod use gains a 15% chance to not consume charge.

 

Failsafe is a Mutator in Remnant 2. Failsafe is a Ranged Mutator that enhances an attached Mod by inflicting an additional 10% Mod Damage, maximizing the effectiveness of the weapon's modifications.

 

Remnant 2 Failsafe Effect

Failsafe is a Ranged Mutator that can be equipped on Hand Guns and Long Guns with an availale Mutator Slot.

Once Failsafe is equipped on a Ranged Weapon, it provides the following effect:

  • Attached Mod deals 10% additional Mod Damage.

 

Remnant 2 Failsafe Location

Failsafe can be found in the following locations:

 

Remnant 2 Failsafe Builds

Failsafe is used in the following Builds:

__builds__

 

Remnant 2 Failsafe Upgrades

 Failsafe can be upgraded upto level 10. To upgrade Failsafe you need to visit Dwell.

Upgrade Level
Effect
Crafting Cost
Upgrade Level 1
Attached Mod deals 11% additional Mod Damage.
Upgrade Level 2
Attached Mod deals 12% additional Mod Damage.
Upgrade Level 3
Attached Mod deals 13% additional Mod Damage.
Upgrade Level 4
Attached Mod deals 14% additional Mod Damage.
Upgrade Level 5
Attached Mod deals 15% additional Mod Damage.
Upgrade Level 6
Attached Mod deals 16% additional Mod Damage.
Upgrade Level 7
Attached Mod deals 17% additional Mod Damage.
Upgrade Level 8
Attached Mod deals 18% additional Mod Damage.
Upgrade Level 9
Attached Mod deals 19% additional Mod Damage.
Upgrade Level 10
Attached Mod deals 25% additional Mod Damage.
Attached Mod use gains a 15% chance to not consume charge.

 

Remnant 2 Failsafe Notes & Trivia

  • Mutators in Remnant 2 are accessories that, once equipped, can grant players diverse benefits. Players can equip one Mutator at the same time, in the designated slot. 
  • Updated with the release of The Forgotten Kingdom DLC. Check Patch Notes for more information
    • Increased Maximum Mod Damage from 20% to 25%
  • Notes, Tips, and Trivia for Failsafe in Remnant 2 go here.

 

All Mutators in Remnant 2
Bandit  ♦  Battery  ♦  Battle Mage  ♦  Bottom Heavy  ♦  Bulletweaver  ♦  Deadly Calm  ♦  Dervish  ♦  Disengage  ♦  Disengange  ♦  Dreadful  ♦  Edgelord  ♦  Executor  ♦  Extender  ♦  Far-Sighted  ♦  Feedback  ♦  Fetid Wounds  ♦  Ghost Shell  ♦  Gladiator  ♦  Guts  ♦  Harmonizer  ♦  Ingenuity  ♦  Kill Switch  ♦  Latency  ♦  Lithely  ♦  Maelstrom  ♦  Misfortune  ♦  Momentum  ♦  Near-Sighted  ♦  Opportunist  ♦  Overdrive  ♦  Pressure Point  ♦  Prophecy  ♦  Refunder  ♦  Reinvigorate  ♦  Resentment  ♦  Searing Wounds  ♦  Sequenced Shot  ♦  Shield Strike  ♦  Shocker  ♦  Slayer (Mutator)  ♦  Sleeper  ♦  Spellweaver  ♦  Spirit Feeder  ♦  Spirit Healer  ♦  Steadfast  ♦  Stormbringer  ♦  Striker  ♦  Supercharger  ♦  Tainted Blade  ♦  Thousand Cuts  ♦  Timewave  ♦  Top Heavy  ♦  Transference  ♦  Transpose  ♦  Twisting Wounds  ♦  Vampire Blade  ♦  Vengeful Strike  ♦  Weapon Lord  ♦  Weaponlord



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    • Anonymous

      Tested on Starshot, even when using mod at 5 stacks still only 15% chance to proc, and when it procs it only gives a single charge back. I do not recommend for Starshot

      • Anonymous

        What weapons and mods are best with this mutator? Special guns or normal guns with a normal mod of your choice?
        For example: The Chicago Typewriter with the Space Crabs?

        • Anonymous

          I just bought this from Dwell. Not sure why he had it. It was a while ago that I manually triggered the purge and don't remember if I killed the mini boss or not.

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