StonebreakerMelee Weapon |
---|
Damage103 |
Critical Hit Chance4% Weak Spot Damage+95% Stagger Modifier5% |
A massive Greatsword which contains the harnessed magic of a corrupted Guardian. Can summon small shockwaves. |
FaultlineCharge to fire off ground-based shockwaves which deals 115 damage. |
|
Stonebreaker is a Melee Weapon and is one of the Weapons in Remnant 2. Stonebreaker is a crafted greatsword made from the living stone of the twice-defeated Guardian of the Pan, the 'God of Many Faces.' It summons shockwaves on charge attacks for additional damage.
The Pan are doomed without the One of Many to protect them. And yet, the Pan have been doomed many times over in our history. Still, we remain. The Balance will not result in our end--not yet.
How to Get Stonebreaker in Remnant 2
Stonebreaker can be obtained by:
- Can be crafted at McCabe Store. Material Required: x1 Hollow Heart, x7 Lumenite Crystal, x650 Scrap
-
Hollow Heart can be found at: Yaesha - The Great Bole. Dropped by Corruptor if you don't down the Guardian.
Remnant 2 Stonebreaker Weapon Mods
Stonebreaker comes automatically equipped with the following Weapon Mod:
- Faultline: Charge to fire off ground-based shockwaves which deals 115 damage. Costs 35 Stamina.
NOTE: Stonebreaker Weapon Mod CANNOT be removed, and can only be found exclusively equipped on it.
Remnant 2 Stonebreaker Mutators
Stonebreaker doesn't have any built-in Mutators. Players can equip a Mutator in its available slot.
Builds that use Stonebreaker in Remnant 2
Stonebreaker is used in the following Builds:
__builds__
Remnant 2 Stonebreaker Upgrades
Stonebreaker is a Special Melee Weapon, therefore it can be upgraded up to 10 times.
Upgrade Level |
Damage |
Crafting Cost |
---|---|---|
Upgrade Level 1 |
123.6 |
|
Upgrade Level 2 |
144.2 |
|
Upgrade Level 3 |
164.8 |
|
Upgrade Level 4 |
185.4 |
|
Upgrade Level 5 |
206 |
|
Upgrade Level 6 |
226.6 |
|
Upgrade Level 7 |
247.2 |
|
Upgrade Level 8 |
267.8 |
|
Upgrade Level 9 |
288.4 |
|
Upgrade Level 10 |
309 |
|
Remnant 2 Stonebreaker Notes & Trivia
- Melee Weapons are up-close and personal Weapons, and can be upgraded as well as bought from Merchants or found throughout the world of Remnant 2.
- Notes, Tips, and Trivia for Stonebreaker in Remnant 2 go here.
- Note: This weapon can hit Twice per heavy swing making it the strongest melee weapon on heavy hit. With The Forgotten Kingdom DLC patch this has been removed.
- Updated with the release of The Forgotten Kingdom DLC. Check Patch Notes for more information. Removed Double Damage Stacking on Charge Attacks
- Anonymous
You can down the guardian, just kill the Corruptor before it can finish the phoenix down animation and the Guardian gets back up. Just killed the Corruptor on it's way to res the guardian and got an lvl increase to stonebreaker.
- Anonymous
- Anonymous
- Anonymous
- Anonymous
The bot likes to send out its arms when you're relatively nearby, so close to bait that out then back off so you'll be near the boss when you finish the arms (2 initially, 4 at low boss health including 2 with ranged electric attacks). Kill the robots arms, then it will either spin-to-win or summon the arms back to itself. If it spins, just jump to the next platform and listen for it to jump after you (dodge just as its feet contact the floor). The summoning animation is your attack window and it's surprisingly long. It lets out some very distinct sounds throughout this process to let you know its status. (In general, the fight is designed knowing that you'll be looking at the boss and listening to what the robot is doing. Everything it does has good audio queues which you can react to faster than visuals anyway.)
You can only weakspot the boss when it's mouth opens to fire it's laser, so you should focus on either burst weakspot damage (shotgun) or non-weakspot damage (DoT status effects).
If the boss moves, it always moves 1 spot left/right and immediately fires its laser. The laser will usually 1-shot, but stacking high armor and "+X damage reduction when @ <Y HP" buffs did let me tank it with a sliver of health remaining. Abilities that provide a free revive are also good at preventing 1 mistake from costing you the fight, and he's enough of a bullet-sponge that you might end up going long enough to reset their cooldown.
The boss seemed to automatically enter the "oh no let me go save my robot" mode for me when it was at low health, even though I got stonebreaker for never downing the bot. So stick with it and you might get some easy damage to save your tail at the last minute.
- Anonymous
this weapon seems to ignore charge attack stamina reduction modifiers for its special attack (so does atom splitter)
spectral blade on the other hand does not. strange inconsistency.
- Anonymous
- Anonymous
- Anonymous
When the guardian sends his hands after you, you are allowed to shoot and disable those just don’t shoot the guardian and kill the guardian itself.
As a greatsword main in mh the aesthetic and damage pleases me.
- Anonymous
Fantastic weapon. Using a invigorator mutator, and a melee build you will absolutely destroy certain bosses. Struggled on a few bosses, switched up my playstyle to a melee build with this and sweeped them. Don’t underestimate melee builds if you can build it out right
- Anonymous
- Anonymous
How do you even get to the great bole? I cannot seem to find it after rolling again and again. Can it be found in exploration mode?
- Anonymous
To get the Hollow Heart you Need to Kill the boss without the Robot going down
- Anonymous
Here is a question; does the shockwave count as explosive damage? I don't have the sword yet so I can't test it myself. But if it does then getting it shoots to the top of my priority list.
0
+10
-1