Robot Grunt

Enemy
robot grunt enemies remnant 2 wiki guide 300px
Race N'Erud Robots
Location N'Erud
Weakness None
Resistant None
Weak Spot 2 cooling vents on right and left side of the chest
Normal Spot Most of chest and Head

Robot Grunt is an Enemy in Remnant 2. Robot Grunts are a part of the basic defense system deployed across N'Erud, guarding their area with long range weaponry. Enemies are hostile creatures that inhabit the different realms that you'll encounter, each enemy has its own unique style and set of attacks that players will need to encounter. Killing different types of enemies will drop different types of items.

 

Remnant 2 Robot Grunt Information

  • Race: N'Erud Robots
  • Weakness: There are 2 glowing weak spots located within the openings of the armor on sides of its torso. (possibly its sensors or heat sinks)
  • Attacks:
    • Energy Projectiles: As their main form of defense, they fire their weapon in burst of up to three shots.
    • Shock Bomb: The Robot Grunt can charge its weapon and shoot a large sphere of electricity. Inflicts the OVERLOADED status effect.
  • When possessed by a Specter, each shot fires multiple projectiles, and their Shock Bomb leaves a damaging area that lingers.

 

Remnant 2 Robot Grunt Location

Robot Grunt can be found in the following Locations:

 

Remnant 2 Robot Grunt Drops

 

Common Enemies may randomly drop the following items:

Remnant 2 Robot Grunt Notes & Tips

  •  Notes, Tips, and Trivia for Robot Grunt in Remnant 2 go here.
  • For the Aberration of this enemy type, see S. D. R. 17.
  • For the melee centered variant, see Robot Shieldbearer.

 

All Enemies in Remnant 2
Armored Dran Fiend  ♦  Armored Fae Soldier  ♦  Armored Root Terror  ♦  Baby Parasite  ♦  Barghest the Vile  ♦  Bastion  ♦  Battle Drone  ♦  Bloater  ♦  Blooming Root Mantis  ♦  Chainsaw Elite Dran  ♦  Cloaked Drone Carrier  ♦  Corpse Ball  ♦  Crawler  ♦  Cultist Dran  ♦  Cursed Wretch  ♦  Dire Fiend  ♦  Dran Blade Thrower  ♦  Dran Commonfolk  ♦  Dran Fiend  ♦  Dran Ranged Commonfolk  ♦  Dran Torchbearer  ♦  Dual Wielding Fae  ♦  E D Alpha (Enemy)  ♦  Elite Golem  ♦  Elite Infector  ♦  Empowered Flyer  ♦  Empowered Slayer  ♦  Energy Sphere  ♦  Fae Archer  ♦  Fae Brute  ♦  Fae Painless  ♦  Fae Penitent  ♦  Fae Pyromancer  ♦  Fae Shaed Knight  ♦  Fae Soldier  ♦  Faerie Familiar  ♦  Golem Charger  ♦  Golem Slinger  ♦  Gorecarver  ♦  Gorge  ♦  Greater Golem  ♦  Greater Root Moth  ♦  Grenadier Dran  ♦  Hatcher  ♦  Heavy Fae  ♦  Hog  ♦  Infected Dran Fiend  ♦  Infector  ♦  Jar Construct  ♦  Laemir Apostate  ♦  Lantern Horror  ♦  Lesser Sunken Witch  ♦  Living Armor  ♦  Living Plant  ♦  Luminescent Bloater  ♦  Mangled Atoner  ♦  Manticora  ♦  Melee Fae  ♦  N'Erud Zombie  ♦  Oil Dran  ♦  Pan Warrior  ♦  Parasite  ♦  Parasite Spitter  ♦  Possessed  ♦  Ranged Fae  ♦  Restless Spirit  ♦  Ripsaw  ♦  Robot Shieldbearer  ♦  Root Axeman  ♦  Root Crawler  ♦  Root Flyer  ♦  Root Grenadier  ♦  Root Horror  ♦  Root Hound  ♦  Root Hulk  ♦  Root Knight  ♦  Root Moth  ♦  Root Shaman  ♦  Root Slasher  ♦  Root Sniper  ♦  Root Spriggan  ♦  Root Thresher  ♦  Root Tumbler  ♦  Root Vermin  ♦  Root Walker  ♦  Root Wisp  ♦  Root Zombie  ♦  Rot Wart  ♦  Royal Fae Headsman  ♦  Ruin Slab  ♦  S D R 17  ♦  Sentinel  ♦  Shielded Battle Drone  ♦  Shielded Sentinel  ♦  Slayer  ♦  Slug Parasite  ♦  Small Golem  ♦  Specter  ♦  Stalker  ♦  Stalking Statue  ♦  Stone Gargoyle  ♦  Teleport Fae  ♦  Thunderpiercer  ♦  Wraithliege  ♦  Zealous Dran Hunter



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    • Anonymous

      their melee comes out very fast when you close distance and it one-shots even with full barkskin and vigor trait if in anything less than heavy armor on nightmare difficulty. I'm not sure if it's a glitch because they were nothing on veteran, but they have absolutely awful scaling in my nightmare campaign.

      • Anonymous

        These things are bastards. Far too many of them spawn on the ambushes and you cannot clear them in time if a Sentinel or ED Alpha is in front. Absolute nightmare in solo play.

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