Power CreepTeam Perk |
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Unlocked at level 2After casting a Mod, 5% of the Mod Power spent will be regenerated by all allies over 10s.Upgrade unlocked at level 7Upgrade: While Power Creep is active. allies will also gain 5% Mod Power Generation. |
Power Creep is a Perk in Remnant 2. The Power Creep perk is Grants the ability to regenerate a portion of Mod Power for all allies after casting a Mod. Upgrades at level 7 to offer allies Mod Power Generation as well, empowering the entire team. Perks are passive effects that players can add to their Archetypes as they level up, boosting their effectiveness while on the battlefield. Each Perk is locked behind a specific Archetype and is split into 5 different groups depending on their function: Prime, Damage, Team, Utility, and Relic.
Remnant 2 Power Creep Perk Information
- Power Creep is an Archon Perk
- Power Creep can be unlocked at level 2 and can be upgraded at level 7
- Archetypes have 1 Perk per Perk type, and they will always unlock them in the same order (Prime, Damage, Team, Utility, and Relic) as you reach level 5. From level 6 to 10, your Perks will receive an upgrade, following that same order.
- Prime Perks are the only perks that have 2 upgrades. They become available at level 0, and are upgraded at level 5 and 10.
Remnant 2 Power Creep Perk Effect
Power Creep Perk Effect:
- Unlocked at level 2
After casting a Mod, 5% of the Mod Power spent will be regenerated by all allies over 10s.
- Upgrade unlocked at level 7
While Power Creep is active. allies will also gain 5% Mod Power Generation.
Remnant 2 Power Creep Builds
The following Builds use Power Creep:
__builds__
Remnant 2 Power Creep Notes & Trivia
- Other Notes and Trivia for the Power Creep go here
All Perks in Remnant 2 |
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Amplify ♦ Backbone ♦ Benefactor ♦ Benevolence ♦ Best Friend ♦ Bonded ♦ Circumvent ♦ Close Quarters ♦ Communion ♦ Dark Blood ♦ Dead to Rights ♦ Deadeye ♦ Die Hard ♦ Dominator ♦ Entranced ♦ Experimentalist ♦ Face of Danger ♦ Gold To Lead ♦ Heavy Mobility ♦ High Tech ♦ Incite ♦ Intimidating Presence ♦ Intuition ♦ Invigorated ♦ Liquid Courage ♦ Loaded ♦ Loophole ♦ Lucky ♦ Magnetic Field ♦ Metal Detector ♦ Metalworker ♦ Mind and Body ♦ Outrage ♦ Override ♦ Pack Hunter ♦ Panacea ♦ Posse Up ♦ Power Leak ♦ Powerlifter ♦ Prospector ♦ Purge ♦ Quick Hands ♦ Regenerator ♦ Residue ♦ Return to Sender ♦ Ruthless ♦ Scavenger ♦ Self Discovery ♦ Shadow ♦ SHARK ♦ Sleight of Hand ♦ Soothsayer ♦ Spirit of the Wolf ♦ Spirit Within ♦ Spirited ♦ Surplus ♦ Swift Shot ♦ Teamwork ♦ Tempest ♦ Terrify ♦ Urgency ♦ Vile ♦ Visionary ♦ Wrath |
Does this work for both allies and user? Or just allies, but NOT the user?
Thanks in advance!
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