MetalworkerDamage Perk |
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Unlocked at level 1Increases Skill Damage by 5% and Ranged Damage by 2.5%Heavy Weapons gain 5% Ammo Capacity, and +2.5% Max Health Upgrade Unlocked at level 6(Level 10:) Increases Skill Damage by 50%, Ranged Damage by 25% and Ranged and Skill Critical Chance by 5%Heavy Weapons gain 50% Ammo Capacity, 25% Max Health, and 25% Weakspot Damage |
Metalworker is a Perk in Remnant 2. The Metalworker perk is Increases Skill Damage and bestows bonuses to Heavy Weapons, including Ammo Capacity and Max Health. Upgrades at level 6 for enhanced Skill Damage and other bonuses.. Perks are passive effects that players can add to their Archetypes as they level up, boosting their effectiveness while on the battlefield. Each Perk is locked behind a specific Archetype and is split into 5 different groups depending on their function: Prime, Damage, Team, Utility, and Relic.
- Note: Updated with the release of The Forgotten Kingdom DLC. Reduced Ranged/Skill Critical Chance from 10% to 5%. Check Patch Notes for more information.
Remnant 2 Metalworker Perk Information
- Metalworker is a Engineer Perk
- Metalworker can be unlocked at level 1 and can be upgraded at level 6
- Archetypes have 1 Perk per Perk type, and they will always unlock them in the same order (Prime, Damage, Team, Utility, and Relic) as you reach level 5. From level 6 to 10, your Perks will receive an upgrade, following that same order.
- Prime Perks are the only perks that have 2 upgrades. They become available at level 0, and are upgraded at level 5 and 10.
Remnant 2 Metalworker Perk Effect
Metalworker Perk Effect:
- Unlocked at level 1
Increases Skill Damage by 5% and Ranged Damage by 2.5%
Heavy Weapons gain 5% Ammo Capacity, and +2.5% Max Health
- Upgrade Unlocked at level 6
(level 10:) Increases Skill Damage by 50%, Ranged Damage by 25% and Ranged and Skill Critical Chance by 5%
Heavy Weapons gain 50% Ammo Capacity, 25% Max Health, and 25% Weakspot Damage
Remnant 2 Metalworker Builds
The following Builds use Metalworker:
__builds__
Remnant 2 Metalworker Notes & Trivia
- Other Notes and Trivia for the Metalworker go here
All Perks in Remnant 2 |
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Amplify ♦ Backbone ♦ Benefactor ♦ Benevolence ♦ Best Friend ♦ Bonded ♦ Circumvent ♦ Close Quarters ♦ Communion ♦ Contingency ♦ Dark Blood ♦ Dead to Rights ♦ Deadeye ♦ Die Hard ♦ Dominator ♦ Dynamic ♦ Energize ♦ Entranced ♦ Experimentalist ♦ Face of Danger ♦ Galvanize ♦ Gold To Lead ♦ Heavy Mobility ♦ High Tech ♦ Incite ♦ Intimidating Presence ♦ Intuition ♦ Invigorated ♦ Liquid Courage ♦ Loaded ♦ Loophole ♦ Lucky ♦ Magnetic Field ♦ Metal Detector ♦ Mind and Body ♦ Outrage ♦ Override ♦ Pack Hunter ♦ Panacea ♦ Posse Up ♦ Power Creep ♦ Power Leak ♦ Powerlifter ♦ Prospector ♦ Purge ♦ Quick Hands ♦ Regenerator ♦ Residue ♦ Return to Sender ♦ Ruthless ♦ Safeguard ♦ Scavenger ♦ Self Discovery ♦ Shadow ♦ SHARK ♦ Sleight of Hand ♦ Soothsayer ♦ Spirit of the Wolf ♦ Spirit Within ♦ Spirited ♦ Surplus ♦ Swift Shot ♦ Teamwork ♦ Tempest ♦ Terrify ♦ Urgency ♦ Vile ♦ Visionary ♦ Wrath |
- Anonymous
Does anyone know if the skill damage buff applies too skills that are buffs?
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