ResidueTeam Perk |
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Unlocked at level 2Minions that expire leave a 3m Aura which heals 2.5% Health per second. Lasts 10s.Upgrade unlocked at level 7Minions that expire leave a 3m Aura which heals 2.5% Health per second. and increases Healing by 20%. Lasts 10s. |
Residue is a Perk in Remnant 2. The Residue perk is leaves a healing Aura when Minions expire. This Aura heals for a percentage of Health per second and also increases overall Healing within its range during its duration. It provides valuable support and sustain for both the Minions and the team during challenging encounters.. Perks are passive effects that players can add to their Archetypes as they level up, boosting their effectiveness while on the battlefield. Each Perk is locked behind a specific Archetype and is split into 5 different groups depending on their function: Prime, Damage, Team, Utility, and Relic.
Remnant 2 Residue Perk Information
- Residue is a Summoner Perk
- Residue can be unlocked at level 2 and can be upgraded at level 7
- Archetypes have 1 Perk per Perk type, and they will always unlock them in the same order (Prime, Damage, Team, Utility, and Relic) as you reach level 5. From level 6 to 10, your Perks will receive an upgrade, following that same order.
- Prime Perks are the only perks that have 2 upgrades. They become available at level 0, and are upgraded at level 5 and 10.
Remnant 2 Residue Perk Effect
Residue Perk Effect:
- Unlocked at level 2
Minions that expire leave a 3m Aura which heals 2.5% Health per second. Lasts 10s.
- Upgrade unlocked at level 7
Minions that expire leave a 3m Aura which heals 2.5% Health per second. and increases Healing by 20%. Lasts 10s.
Remnant 2 Residue Builds
The following Builds use Residue:
__builds__
Remnant 2 Residue Notes & Trivia
- Other Notes and Trivia for the Residue go here
Changelog:
23-July-2023: Corrected spelling and grammer
All Perks in Remnant 2 |
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Amplify ♦ Backbone ♦ Benefactor ♦ Benevolence ♦ Best Friend ♦ Bonded ♦ Circumvent ♦ Close Quarters ♦ Communion ♦ Dark Blood ♦ Dead to Rights ♦ Deadeye ♦ Die Hard ♦ Dominator ♦ Entranced ♦ Experimentalist ♦ Face of Danger ♦ Gold To Lead ♦ Heavy Mobility ♦ High Tech ♦ Incite ♦ Intimidating Presence ♦ Intuition ♦ Invigorated ♦ Liquid Courage ♦ Loaded ♦ Loophole ♦ Lucky ♦ Magnetic Field ♦ Metal Detector ♦ Metalworker ♦ Mind and Body ♦ Outrage ♦ Override ♦ Pack Hunter ♦ Panacea ♦ Posse Up ♦ Power Creep ♦ Power Leak ♦ Powerlifter ♦ Prospector ♦ Purge ♦ Quick Hands ♦ Regenerator ♦ Return to Sender ♦ Ruthless ♦ Scavenger ♦ Self Discovery ♦ Shadow ♦ SHARK ♦ Sleight of Hand ♦ Soothsayer ♦ Spirit of the Wolf ♦ Spirit Within ♦ Spirited ♦ Surplus ♦ Swift Shot ♦ Teamwork ♦ Tempest ♦ Terrify ♦ Urgency ♦ Vile ♦ Visionary ♦ Wrath |