AmplifyDamage Perk |
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Unlocked at level 1Increases Mod Damage by +5%.Increases with Archon Level. Upgrade Unlocked at level 6Upgrade: Increases Mod Damage by +30% and grants +10% Mod Critical Chance.Damage increases with Archon Level. |
Amplify is a Perk in Remnant 2. The Amplify perk is Enhances Mod Damage and provides a bonus to Mod Critical Chance. As the Archon level increases, the perk's damage scaling becomes more potent. Upgrades at level 6 for further improvements.. Perks are passive effects that players can add to their Archetypes as they level up, boosting their effectiveness while on the battlefield. Each Perk is locked behind a specific Archetype and is split into 5 different groups depending on their function: Prime, Damage, Team, Utility, and Relic.
Remnant 2 Amplify Perk Information
- Amplify is a Archon Perk
- Amplify can be unlocked at level 1 and can be upgraded at level 6
- Archetypes have 1 Perk per Perk type, and they will always unlock them in the same order (Prime, Damage, Team, Utility, and Relic) as you reach level 5. From level 6 to 10, your Perks will receive an upgrade, following that same order.
- Prime Perks are the only perks that have 2 upgrades. They become available at level 0, and are upgraded at level 5 and 10.
Remnant 2 Amplify Perk Effect
Amplify Perk Effect:
- Unlocked at level 1
Increases Mod Damage by +5%.
Increases with Archon Level.
- Upgrade Unlocked at level 6
Increases Mod Damage by +30% and grants +10% Mod Critical Chance.
Damage increases with Archon Level.
Remnant 2 Amplify Builds
The following Builds use Amplify:
__builds__
Remnant 2 Amplify Notes & Trivia
- Other Notes and Trivia for the Amplify go here
All Perks in Remnant 2 |
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Backbone ♦ Benefactor ♦ Benevolence ♦ Best Friend ♦ Bonded ♦ Circumvent ♦ Close Quarters ♦ Communion ♦ Dark Blood ♦ Dead to Rights ♦ Deadeye ♦ Die Hard ♦ Dominator ♦ Entranced ♦ Experimentalist ♦ Face of Danger ♦ Gold To Lead ♦ Heavy Mobility ♦ High Tech ♦ Incite ♦ Intimidating Presence ♦ Intuition ♦ Invigorated ♦ Liquid Courage ♦ Loaded ♦ Loophole ♦ Lucky ♦ Magnetic Field ♦ Metal Detector ♦ Metalworker ♦ Mind and Body ♦ Outrage ♦ Override ♦ Pack Hunter ♦ Panacea ♦ Posse Up ♦ Power Creep ♦ Power Leak ♦ Powerlifter ♦ Prospector ♦ Purge ♦ Quick Hands ♦ Regenerator ♦ Residue ♦ Return to Sender ♦ Ruthless ♦ Scavenger ♦ Self Discovery ♦ Shadow ♦ SHARK ♦ Sleight of Hand ♦ Soothsayer ♦ Spirit of the Wolf ♦ Spirit Within ♦ Spirited ♦ Surplus ♦ Swift Shot ♦ Teamwork ♦ Tempest ♦ Terrify ♦ Urgency ♦ Vile ♦ Visionary ♦ Wrath |
They say it increases mod damage, but it seems to have no effect on some mods.
Dreadwalker could not confirm increased damage.
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