Walker's Dream

Consumable

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A terrible cacophony emanates from this sphere Chittering, howling, shrieking... as if every sound ever expressed has been compiled into one vile utterance, loud and erratic.

 

Walker's Dream is a Consumable Item in Remnant 2. Walker's Dream is a hidden item that can be obtained in a secret area using the Dreamcatcher on a dead root, and it's the item required to reach Twilight Vale.

 

Remnant 2 Use and Effects of Walker's Dream

When consumed, Walker's Dream transports the player to the Twilight Vale. The Twilight Vale is the location of Bane and required to obtain the Invader Archetype.

 

How to Get Walker's Dream in Remnant 2

Walker's Dream is obtained in a hidden area in Corrupted Harbor, Root Earth near the boss arena of Venom. In order to obtain Walker's Dream, Dreamcatcher must be used on the body of a dead Root Walker in the area.

 

Remnant 2 Walker's Dream Notes & Trivia

 

All Consumables in Remnant 2
Ambit Ember  ♦  Ammo Box  ♦  Antidote  ♦  Bandage  ♦  Bark Extract  ♦  Binding Orb  ♦  Black Tar  ♦  Blood Root  ♦  Bottled Shaedberry  ♦  Brightstone  ♦  Celestial Thaen Fruit  ♦  Chilled Steam  ♦  Confidence Booster  ♦  Dark Cider  ♦  Dark Fluid  ♦  Dran's Dream  ♦  Egg Drink  ♦  Elder Thaen Fruit  ♦  Ethereal Orb  ♦  Faerie Needle  ♦  Fruit of Death  ♦  Gul Serum  ♦  Huntress's Dream  ♦  Koara Pellet  ♦  Liquid Escape  ♦  Mature Thaen Fruit  ♦  Meat Shake  ♦  Mud Rub  ♦  Mudtooth's Elixir  ♦  Mudtooth's Stew  ♦  Mudtooth's Tonic  ♦  Mystery Jerky  ♦  Nimue's Dream  ♦  Oilskin Balm  ♦  Orange Slices  ♦  Orb of Undoing  ♦  Pipe Bomb  ♦  Poisoned Ambit Ember Capsule  ♦  Processed Koara  ♦  Purified Salve  ♦  Rocket Fuel  ♦  Root Water  ♦  Sacred Lakewater  ♦  Sanguine Vapor  ♦  Strong Drink  ♦  Sweet Leaf  ♦  Timeworn Unguent  ♦  Tome of Knowledge  ♦  Tranquility Font  ♦  Verdant Tea  ♦  Vigor Leaf  ♦  Xenoplasm

 




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    • Anonymous

      I killed the Root Walker boss before I got to use the Dream Catcher, does this mean I'm locked out of unlocking the Invader archetype?

      • Anonymous

        If anyone is having trouble with this boss I found a trick. You can start the fight using Nightfall gun mod where you are in the other realm (invisible) and he won't spawn his adds until after you return from invis. This helped me get a jumpstart on his HP without the adds in the room.

        • Anonymous

          the checkpoint literally not working is frustrating (yes I did use it when seeing it, didnt do anything, still spawned outside the dream without the item), damn it

          • Anonymous

            If this boss has the displacer affix, it bugs out and instantly displaces you inside the mountain cliff on the left side of the map. Boss will reset and the only way to get your character out is by killing yourself with liquid escape. Until the bug is fixed, you'll have to run the entire campaign over to try and get different affix rolls.

            • Anonymous

              Be sure to use the checkpoint in once you go into the walkers dream. I missed it on my first play through and was unable to go back after dying.

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